[ToME 2.3.5 Character Sheet] Name : Adaedric Age 12 STR! 40 Sex : Female Height 40 INT! 34 Race : Yeek Weight 38 WIS! 26 Class : Alchemist Social Class 37 DEX! 38 Body : Player CON! 40 God : Melkor Bauglir CHR! 34 + To Melee Hit 96 Level 35 Hit Points 340/ 396 + To Melee Damage 83 Experience 211368 Spell Points 421/ 480 + To Ranged Hit 70 Max Exp 767401 Sanity 320/ 320 + To Ranged Damage 11 Exp to Adv. 247500 Piety 25096 AC 29+40 Gold 3520927 Speed Fast (+37) (Miscellaneous Abilities) Fighting : Legendary[57]Perception : Excellent Blows/Round: 8 Bows/Throw : Legendary[10]Searching : Superb Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 48d7+664 Stealth : Bad Magic Device: Bad Infra-Vision: 80 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a brown Yeek. You are a well-liked child. You have brown eyes, straight brown hair, and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Angband: Level 108 (5400') Barrow-Downs: Level 1 (50') Illusory Castle: Level 52 (2600') Orc Cave: Level 21 (1050') The Old Forest: Level 24 (1200') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') The Land Of Rhun: Level 39 (1950') The Sandworm lair: Level 23 (1150') A lost temple: Level 16 (800') You have done something experimental. Your body is a Player. You are currently on level 108 of Angband. You have defeated 2585 enemies. You fell under the evil influence of the One Ring and decided to wear it. You became a new force of darkness and enslaved all free people. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : .3352....69...6+ Add Int : ...5...5.......+ Add Wis : ...5...........+ Add Dex : .3.5.....6...... Add Con : .3352....6.....+ Add Chr : ..35...........+ Mul Mana : ...+............ Mul SPower: ...+............ Add Stea. : .......5...8.... Add Sear. : ..3....5......6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : 2..5.3.5...8.... Add Blows : 2............... Vampiric : +............... Slay Orc : .+............+. Slay Troll: .+............+. Slay Giant: .+............+. Slay Drag.: +.............+. Poison Brd: .+.............. Acid Brand: ..............+. Fire Brand: +............... Sust Str : ...++....+...... Sust Int : ...+...+........ Sust Wis : ...+............ Sust Dex : ...+.....+...... Sust Con : ...++.+..+...... Sust Chr : +..+............ Invisible : ...+...........+ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .+.++..+.+.+.... Hold Life : .....+.......... Imm Acid : ...*..*.......+. Imm Elec : +..*....*....... Imm Fire : *.**..*........* Imm Cold : ...*..*......... Res Pois : .+.+............ Res Fear : ++..+........... Res Light : .....+.......... Res Dark : .....++..+....+. Res Blind : ...+............ Res Conf : +....+....+..... Res Sound : ........+....... Res Shard : ......+......... Res Neth : ...+..+......... Res Nexus : ......+.+....... Res Chaos : +....+.......... Res Disen : +..++.+.+.....+. Auto Curse: ...+............ EvilCurse : +............... Levitate : ...........+.... See Invis : .+++.+.......... Regen : ...+............ Activate : ..++.+........+. Drain Exp : +..+............ Teleport : +............... Aggravate : +............... Cursed : ++.+............ Hvy Curse : +..+............ Prm Curse : ...+............ Fly : ..+............. Sentient : +............... Climb : ..............+. Orc.ESP : .+...+........+. Troll.ESP : ++.............. Giant.ESP : ++.............. TLord.ESP : ..+............. Full ESP : ...+............ Skills (points left: 0) - Combat 35.650 [0.700] . Weaponmastery 41.500 [0.700] . Archery -00.500 [0.000] - Sneakiness 00.500 [0.900] . Stealth -05.000 [0.400] . Disarming -00.500 [0.000] - Magic 09.480 [0.900] . Magic-Device 00.500 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Udun 00.000 [0.400] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 41.800 [0.800] - Spirituality 04.260 [0.800] . Prayer 41.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Fates] You may find a Ring of Teleportation on level 1. [Character Equipment] a) The Dark Sword 'Mormegil' (E:97198, L:36) (6d7) (+38,+25) [-20] (+2 to speed) It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It drains life from your foes. It is especially deadly against dragons. It sustains your charisma. It provides immunity to fire. It makes you completely fearless. It provides resistance to electricity, chaos and disenchantment. It allows you to sense the presence of trolls and giants. It drains mana, life and experience. It induces random teleportation. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. d) a Venomous Small Wooden Boomerang of Westernesse (1d4) (+12,+11) (+3) {cursed} It increases your strength, dexterity and constitution by 3. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It is cursed. It can resist being shattered by morgul beings. You made it yourself. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of The Sacred Land Of Mountains. f) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma , speed and spell power by 5. It increases your mana capacity by 100% . It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment . It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. k) an Amulet of Weaponmastery (+6,+4) [+3] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You made it yourself. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of The Sacred Land Of Mountains. n) The Double Chain Mail of Brith (-2 to accuracy) [16,+13] It sustains your constitution. It provides immunity to acid, fire and cold. It provides resistance to dark, shards, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. o) an Elven Cloak of the Magi (-5,-1) [4,+10] (+5) It increases your intelligence, stealth, searching, speed and luck by 5. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Large Metal Shield 'Luinath' [5,+14] It provides immunity to electricity. It provides resistance to sound, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 17 of The Old Forest. s) a Jewel Encrusted Crown of Might [0,+10] (+6) {!k} It increases your strength, dexterity and constitution by 6. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to dark. It cannot be harmed by acid. You made it yourself. u) a Set of Leather Gloves of Power (+5,+1) [1,+10] (+9) {!k} It increases your strength by 9. It provides resistance to confusion. You made it yourself. x) a Pair of Hard Leather Boots of Elvenkind [3,+10] (+8) {!k} It increases your stealth and speed by 8. It provides immunity to paralysis. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) (nothing) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. [Character Inventory] a) a Fireproof Corrupted Tome of Melkor It cannot be harmed by fire. You made it yourself. b) Valdarbon's Automatic Alchemist (charging) It can be activated for genocide every 500 turns. You bought it from the Magic shop. c) Raistlin's Ready Ranger (charging) {mass genocide} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 50 of The Sacred Land Of Mountains. d) 62 Potions of Lose Memories {!k} e) 19 Potions of Enlightenment {!k} f) 13 Scrolls of *Destruction* g) 10 Scrolls of Nothing {!k} h) a Mithril Rod of Simplicity of Healing (160/160) i) a Mithril Rod of Simplicity of Recall (160/160) j) a Mithril Rod of Simplicity of Trap Location (160/160) {@z0} You made it yourself. k) an Adamantite Rod of Simplicity of Disarming (200/200) You made it yourself. l) an Adamantite Rod of Simplicity of Detection (154/200) {@z1} You made it yourself. m) an Adamantite Rod of Simplicity of Speed (74/200) You made it yourself. n) a Dwarven Lantern of the Magi (+5) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 5. It cannot be harmed by fire. You made it yourself. o) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. p) a Vampiric Shadow Blade of Westernesse (4d4) (+33,+31)(60%) (+3 to stealth) {} It increases your strength, dexterity, constitution and stealth by 3. It increases your hit points by 60%. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You made it yourself. q) 7 Essences of Life {!k} r) 17 Essences of Darkness {!k} s) 10 Essences of Force {!k} t) 23 Empty Bottles {!k} u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Sprig of Athelas b) a Wand of Noxious Cloud[1|25] (209 charges) c) a Wand of Slow Monster[1|20] (84 charges) d) a Wand of Confuse[1|20] (22 charges) e) a Wand of Heal Monster[1|20] (1295 charges) f) a Fireproof Staff of Sense Monsters[1|15] (342 charges) It cannot be harmed by fire. You made it yourself. g) 50 Essences of Explosion {!k} h) 99 Essences of Teleport {!k} i) 18 Essences of Cold {!k} j) 57 Essences of Fire {!k} k) 10 Essences of Acid {!k} l) 3 Essences of Light {!k} m) an Essence of Chaos {!k} n) 87 Essences of Time {!k} o) 23 Essences of Magic {!k} p) 6 Essences of Extra Life {!k} q) 99 Essences of Lightning {!k} [Home Inventory - Gondolin ] a) a Fireproof Tome of the Mind It cannot be harmed by fire. You made it yourself. b) 18 Scrolls of *Identify* {!k} c) 13 Scrolls of Nothing {!k} d) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. e) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. f) an Elven Cloak [4,+4] (+3 to stealth) g) 5 Essences of Magic {!k} [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} b) a Climbing Set {100% off} [The Mathom-house Inventory - Bree ] a) The Brass Lantern of Tiringlad (with 2163 turns of light) (-6 to searching) {} It provides light (radius 2) when fueled. It decreases your searching by 6. It provides resistance to dark. It drains experience. It induces random teleportation. It fills you with the Black Breath. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You made it yourself.