[Angband 4.1.3 Character Dump] Name Denaelen Age 133 Self RB CB EB Best Race Elf Height 5'0" STR: 16 -1 +0 +0 15 Class Ranger Weight 6st 11lb INT: 15 +2 +2 +0 18/10 Title Scout Turns used: WIS: 10 -1 -2 +0 7 HP 77/77 Game 195366 DEX: 16 +1 +1 +0 18 SP 12/15 Standard 18568 CON: 13 -1 -1 +0 11 Resting 7162 Level 11 Armor [6,+11] Saving Throw 45% Cur Exp 787 Stealth Good Max Exp 787 Melee 1d4,+0 Disarm - phys. 52% Adv Exp 975 To-hit 28,+3 Disarm - magic 42% Blows 1.1/turn Magic Devices 52 Gold 4561 Searching 37% Burden 57.0 lb Shoot to-dam +7 Infravision 30 ft Overweight -44.9 lb To-hit 45,+6 Speed 8 (1.8x) Max Depth 550' (L11) Shots 1/turn You are one of several children of an Avarin Mage. You have light grey eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:........?.... rElec:........?.... Nethr:........?.... rFire:............. Chaos:........?.... rCold:............. Disen:........?.... rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:........?.... HLife:........?.... Regen:............. Stea.:............. ESP:........?.... Sear.:............. Invis:........?.... Infra:............+ FrAct:............. Tunn.:............. Feath:...........+. Speed:..+.......... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:........?.... Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 2.9. b) a Long Bow (x3) (+3,+7) Bought from a store c) a Ring of Speed <+8> Dropped by Farmer Maggot in town +8 speed. f) a Lantern (12384 turns) Found under some rubble at 350 feet (level 7) Cannot be harmed by fire. Radius 2 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2) h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2) i) a Wicker Shield [2,+2] {??} Found lying on the floor at 50 feet (level 1) You do not know the full extent of this item's powers. l) a Pair of Leather Sandals of Slow Descent [1,+7] Dropped by a cutpurse at 100 feet (level 2) Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 5 Rations of Food d) 2 Flasks of oil e) 38 Potions of Cure Light Wounds f) 3 Potions of Cure Serious Wounds g) a Potion of Speed h) a Potion of True Seeing i) 9 Scrolls of Phase Door j) 5 Scrolls of Treasure Detection k) 3 Scrolls of Word of Recall [Character Quiver] [Home Inventory] a) a Long Bow (x3) (+4,+3) Dropped by Bullroarer the Hobbit at 300 feet (level 6) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 670 50' Reached level 2 1831 50' Reached level 3 5465 100' Reached level 4 5817 100' Killed Grip, Farmer Maggot's Dog 6443 100' Reached level 5 10478 100' Reached level 6 12975 150' Reached level 7 14525 300' Reached level 8 15798 300' Reached level 9 15961 300' Killed Bullroarer the Hobbit 16607 350' Reached level 10 18047 550' Reached level 11 18564 0' Killed Farmer Maggot [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)