[Angband 4.2.1 Character Dump] Name Hildbrand V Age 22 Self RB CB EB Best Race Hobbit Height 3'3" STR: 18/86 -2 +0 +6 18/126 Class Rogue Weight 3st 11lb INT: 18/87 +2 +1 +0 18/117 Title Sharper Turns used: WIS: 14 +1 -3 +0 12 HP -56/271 Game 498649 DEX: 18/73 +3 +3 +13 18/*** SP 127/127 Standard 53193 CON: 15 +2 -1 +8 18/60 Resting 15432 Level 32 Armor [37,+134] Saving Throw 79% Cur Exp 197630 Stealth Heroic Max Exp 197630 Melee 1d7,+26 Disarm - phys. 100% Adv Exp 240000 To-hit 56,+39 Disarm - magic 100% Blows 7.0/turn Magic Devices 89 Gold 17562 Searching 77% Burden 150.4 lb Shoot to-dam +18 Infravision 40 ft Overweight -29.5 lb To-hit 60,+41 Speed 4 (1.4x) Max Depth 2800' (L56) Shots 1.0/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have dark brown eyes, wavy blond hair, and a very fair complexion. Resistances Abilities Acid:......+..++.. pFear:+........+... Elec:...+..+..+... pBlnd:............. Fire:....+.+..+... pConf:............. Cold:......+..+... pStun:............. Pois:........+.... HLife:........+...+ Light:+............ Regen:............. Dark:......+...... ESP:.........+... Sound:............. S.Inv:+........+... Shard:............. FrAct:+.........+.. Nexus:............. Feath:............. Nethr:......+...... S.Dig:............. Chaos:............. TrpIm:............. Disen:........+.... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......++.-.+. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:+......+..... DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:+....+....... D.Red:............. Moves:............. [Last Messages] > You smite the wereworm. > You miss the wereworm. > You smite the wereworm. > You have slain the wereworm. > The ancient multi-hued dragon disappears! > You have disarmed the mind blast trap. > You have no room for a Halberd of Extra Attacks (3d5) (+13,+9) <+1>. > There is a wall in the way! > You have no room for a Staff of Mapping (7 charges). > You have no room for a Shovel (1d2) (+3,+7). > Carcharoth, the Jaws of Thirst wakes up. > You have no room for a Staff of Mapping (7 charges). > You hear a door burst open! > Carcharoth, the Jaws of Thirst breathes nether. > You die. Killed by Carcharoth, the Jaws of Thirst. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Taken from a chest found at 1900 feet (level 38) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to Light. Provides protection from fear. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 7.0 blows/round. Average damage/round: 287 vs undead and orcs, 255.5 vs animals and evil creatures, and 223.3 vs. others. b) a Long Bow of Power (x3) (+9,+18) Dropped by Angamaitë of Umbar at 2350 feet (level 47) c) a Ring of Dexterity <+6> Found lying on the floor in a vault at 2450 feet (level 49) +6 dexterity. Sustains dexterity. d) a Ring of Lightning [+14] Found lying on the floor at 1500 feet (level 30) Provides resistance to Lightning. Cannot be harmed by Lightning. e) the Amulet of Carlammas <+1, +3> Dropped by Bert the Stone Troll at 2500 feet (level 50) +1 strength. +3 constitution. Provides resistance to Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 316 to 630 turns to recharge at your current speed. Your chance of success is 92.2% f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 96.8% g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Conjured forth by magic at 1900 feet (level 38) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether. Cannot be harmed by Acid, Fire. h) an Elven Cloak of Stealth [6,+9] <+2, +1> Found lying on the floor of a cavern at 2200 feet (level 44) +2 stealth. +1 speed. i) a Leather Shield of Preservation [8,+26] Found lying on the floor in a vault at 1650 feet (level 33) Provides resistance to Poison, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1> Dropped by a paladin at 2450 feet (level 49) +4 strength. +2 dexterity. +4 constitution. -1 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Provides protection from fear. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4> Found lying on the floor in a vault at 2800 feet (level 56) +4 dexterity. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it fires a magical arrow with damage 150. Takes 43 to 84 turns to recharge at your current speed. Your chance of success is 93.5% l) a Pair of Leather Sandals of Stealth [1,+10] <+3> Found lying on the floor at 2700 feet (level 54) +3 stealth. [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@m1!d!k!v} You can read this book. b) a Book of Magic Spells [Arcane Control] {@m4!d!k!v} Cannot be harmed by Fire. You can read this book. c) 39 Potions of Cure Light Wounds d) 7 Potions of Cure Serious Wounds e) 2 Potions of Cure Critical Wounds f) a Potion of Healing g) 4 Potions of Speed h) 10 Potions of Resist Poison i) 4 Scrolls of Identify Rune j) 8 Scrolls of Word of Recall {!*} k) a Rod of Probing l) a Rod of Teleport Other {!!} m) 2 Wands of Cold Balls (4 charges) n) 2 Wands of Stone to Mud (9 charges) o) a Wand of Dragon's Flame (3 charges) Cannot be harmed by Lightning. p) a Wand of Drain Life (3 charges) q) 3 Staves of Teleportation (18 charges) r) a Staff of Speed (5 charges) [Character Quiver] 0) 8 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 63.3. 35% chance of breaking upon contact. 1) 3 Arrows of Slay Animal (1d4) (+1,+3) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 121 vs animals and 72.6 vs. others. 35% chance of breaking upon contact. 2) 21 Arrows (1d4) (+7,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 79.5. 35% chance of breaking upon contact. 3) an Arrow (1d4) (+6,+6) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 82.7. 35% chance of breaking upon contact. 4) 26 Arrows of Wounding (1d4) (+10,+13) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 104.5. 35% chance of breaking upon contact. 5) 21 Seeker Arrows (4d4) (+5,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 96.7. 35% chance of breaking upon contact. 6) 35 Seeker Arrows of Flame (4d4) (+14,+7) Branded with fire. Cannot be harmed by Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 220.5 vs creatures not resistant to fire and 110.2 vs. others. 35% chance of breaking upon contact. 7) 27 Seeker Arrows of Wounding (4d5) (+17,+21) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 160.6. 35% chance of breaking upon contact. 8) 32 Mithril Arrows (3d4) (+4,+6) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 98.3. 35% chance of breaking upon contact. 9) 26 Mithril Arrows of Slay Dragon (3d5) (+7,+9) Slays dragons. Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 224.6 vs dragons and 112.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 3 Potions of Healing c) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 2 Potions of Restore Mana e) a Scroll of Identify Rune f) a Staff of *Destruction* (1 charge) g) 2 Staves of Mapping (9 charges) h) a Staff of Teleportation (3 charges) i) Augmented Chain Mail of Elvenkind (-2) [42,+13] <+1> Dropped by Ulfast, Son of Ulfang at 1200 feet (level 24) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid. j) a Robe of Permanence [2,+29] Found lying on the floor in a vault at 2450 feet (level 49) Provides resistance to Acid, Lightning, Fire, Cold, Sound. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. k) a Wicker Shield of Elvenkind [2,+14] <+1> Found lying on the floor of a special room at 2500 feet (level 50) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nether. Cannot be harmed by Acid. l) the Metal Cap of Thengel [3,+12] <+3> Dropped by Uglúk, the Uruk at 2700 feet (level 54) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. m) a Pair of Steel Shod Boots of Free Action [7,+8] Dropped by Wormtongue, Agent of Saruman at 1100 feet (level 22) Cannot be harmed by Fire. Prevents paralysis. n) the Zweihander 'Zarcuthra' (3d8) (+19,+21) <+4, +2> Taken from a chest found at 1900 feet (level 38) +4 strength. +2 infravision. Slays dragons (powerfully), undead, demons, giants, trolls, orcs, animals, evil creatures. Branded with fire. Provides resistance to Fire, Chaos. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. Aggravates creatures nearby. Combat info: 5.0 blows/round. Average damage/round: 656 vs dragons, 488.5 vs undead, demons, giants, trolls, orcs, and creatures not resistant to fire, 405 vs evil creatures and animals, and 321 vs. others. o) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Found lying on the floor of a special room at 1550 feet (level 31) +2 strength. +2 constitution. +1 light. Slays demons (powerfully), dragons, trolls. Branded with acid. Provides resistance to Acid, Fire, Dark. Cannot be harmed by Acid, Fire. When activated, it puts you in a berserker rage for d50+50 turns. Takes 113 to 224 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 5.0 blows/round. Average damage/round: 502 vs demons, 376 vs dragons, trolls, and creatures not resistant to acid, and 250 vs. others. p) a Beaked Axe of Westernesse (2d6) (+10,+16) <+1, +2> Found lying on the floor at 950 feet (level 19) +1 strength. +1 dexterity. +2 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 314 vs giants, trolls, and orcs, and 230 vs. others. q) a Mattock of Earthquakes (1d8) (+21,+13) <+4, +5> {!d} Found lying on the floor at 2550 feet (level 51) +4 strength. +5 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 5.0 blows/round. Average damage/round: 273 vs creatures not resistant to acid and 217 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 909 150' Killed Fang, Farmer Maggot's Dog 909 150' Reached level 2 909 150' Reached level 3 909 150' Reached level 4 4691 450' Reached level 5 7800 550' Reached level 6 8027 550' Reached level 7 9474 650' Reached level 8 9636 650' Killed Bullroarer the Hobbit 9809 650' Reached level 9 10166 650' Reached level 10 10558 950' Reached level 11 10897 1000' Reached level 12 11059 1000' Reached level 13 11059 1000' Reached level 14 11981 1000' Reached level 15 12574 1000' Reached level 16 13065 1000' Reached level 17 13635 1050' Reached level 18 15171 1050' Reached level 19 16313 1050' Reached level 20 16601 1050' Reached level 21 16659 1050' Found the Phial of Galadriel 16924 1100' Killed Wormtongue, Agent of Saruman 18127 1200' Killed Mughash the Kobold Lord 18226 1200' Reached level 22 18343 1200' Killed Gorbag, the Orc Captain 18858 1200' Killed Ulwarth, Son of Ulfang 18858 1200' Reached level 23 18930 1200' Killed Ulfast, Son of Ulfang 20725 1350' Reached level 24 20862 1350' Killed Orfax, Son of Boldor 22705 1450' Reached level 25 24175 1550' Found the Beaked Axe of Húrin 25932 1650' Killed Bolg, Son of Azog 26247 1650' Reached level 26 27067 1650' Killed Azog, Enemy of the Dwarves 27596 1650' Killed Grishnákh, the Hill Orc 28755 1750' Killed Shagrat, the Orc Captain 29823 1800' Reached level 27 31326 1900' Found the Soft Leather Armour 'Hithlomir' 32230 1900' Found the Short Sword 'Sting' 32231 1900' Found the Zweihander 'Zarcuthra' 33455 2000' Reached level 28 35402 2050' Found the Broad Sword 'Glamdring' (LOST) 35526 2050' Found the Long Sword 'Elvagil' (LOST) 36055 2050' Reached level 29 39350 2150' Killed Sangahyando of Umbar 42332 2350' Killed Angamaitë of Umbar 43562 2400' Reached level 30 43657 2400' Killed Sméagol 44146 2450' Killed Khîm, Son of Mîm 44859 2450' Found the Iron Helm of Dor-Lómin 46516 2500' Killed Bert the Stone Troll 46530 2500' Killed Tom the Stone Troll 46653 2500' Found the Amulet of Carlammas 46698 2500' Killed Bill the Stone Troll 46698 2500' Reached level 31 47769 2700' Killed Uglúk, the Uruk 47769 2700' Found the Metal Cap of Thengel 50231 2750' Killed Beorn, the Shape-Changer 51843 2750' Killed Rogrog the Black Troll 52040 2750' Reached level 32 52453 2800' Killed Lokkak, the Ogre Chieftain 52803 2800' Found the Set of Caestus of Fingolfin [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)