[Angband 4.2.0 Character Dump] Name Pug Age 30 Self RB CB EB Best Race Hobbit Height 2'10" STR: 17 -2 -3 +0 12 Class Mage Weight 4st 0lb INT: 18/21 +2 +3 +2 18/91 Title Evoker Turns used: Wis: 7 +1 +0 +0 8 7 HP -19/158 Game 346054 DEX: 10 +3 +0 +6 18/10 SP 33/92 Standard 34104 CON: 18 +2 -2 +0 18 Resting 10093 Level 26 Armor [23,+22] Saving Throw 71% Cur Exp 29057 Stealth Superb Max Exp 29057 Melee 2d5,+5 Disarm - phys. 68% Adv Exp 30000 To-hit 21,+14 Disarm - magic 84% Blows 1.0/turn Magic Devices 93 Gold 8444 Searching 47% Burden 107.1 lb Shoot to-dam +15 Infravision 40 ft Overweight 23.2 lb To-hit 26,+9 Speed -2 (0.8x) Max Depth 1500' (L30) Shots 1.0/turn You are one of several children of a Hobbit Archer. You are a well liked child. You have brown eyes, curly brown hair, and a very dark complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:......+...... pConf:............. Cold:........+.... pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:...+......... Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.+.......... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You have disarmed the chest. > On the ground: Bar Chain Mail of Elvenkind (-2) [45,+8] <+2> {cursed, ??}. > You feel something roll beneath your feet. > You see Bar Chain Mail of Elvenkind (-2) [45,+8] <+2> {cursed, ??}. > You have Bar Chain Mail of Elvenkind (-2) [45,+8] <+2> {cursed, ??} (s). > Cannot select floor! > You see a Lantern (7500 turns). > You hit the killer slicer beetle. > The killer slicer beetle bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The killer slicer beetle bites you. > *** LOW HITPOINT WARNING! *** > The killer slicer beetle bites you. > You die. Killed by a killer slicer beetle. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Orfax, Son of Boldor at 550 feet (level 11) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 26.1 vs. trolls, 26.1 vs. orcs, and 12.8 vs. others. b) a Long Bow of Power (x3) (+7,+15) Found lying on the floor at 1150 feet (level 23) c) a Ring of the Mouse (+0,-7) <+4> Found lying on the floor of a cavern at 1000 feet (level 20) +4 dexterity. +4 stealth. d) a Ring of Free Action Bought from a store Prevents paralysis. e) an Amulet of Resist Acid Found lying on the floor at 750 feet (level 15) Provides resistance to acid. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1500 feet (level 30) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 8 to 16 turns to recharge at your current speed. Your chance of success is 97.1% g) Studded Leather Armour of Resist Fire (-1) [12,+2] Bought from a store Provides resistance to fire. Cannot be harmed by fire. h) a Cloak [1,+0] Bought from a store i) a Leather Shield of Resist Cold [8,+7] Bought from a store Provides resistance to cold. j) a Hard Leather Cap of Intelligence [2,+5] <+2> Found lying on the floor in a vault at 1400 feet (level 28) +2 intelligence. Sustains intelligence. l) a Pair of Ethereal Slippers [0,+6] Dropped by Grishnákh, the Hill Orc at 1400 feet (level 28) Cannot be harmed by acid, fire. [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) a Mushroom of Second Sight e) 2 Potions of Cure Serious Wounds f) 7 Potions of Cure Critical Wounds g) 3 Potions of Neutralize Poison h) 5 Potions of Speed i) 3 Potions of Heroism j) 7 Scrolls of Phase Door k) 3 Scrolls of Teleportation l) 4 Scrolls of Remove Hunger m) 2 Scrolls of Word of Recall n) a Scroll of Enchant Weapon To-Dam o) a Wand of Slow Monster (7 charges) p) a Wand of Light (1 charge) q) a Wand of Stone to Mud (9 charges) r) a Staff of Mapping (4 charges) s) Bar Chain Mail of Elvenkind (-2) [45,+8] <+2> {cursed} Taken from a chest found at 1500 feet (level 30) It makes you slow to recover hitpoints. It paralyses you every now and then. +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. [Character Quiver] 0) 10 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 53. 35% chance of breaking upon contact. 1) 2 Arrows of Slay Animal (1d4) (+4,+5) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 113.6 vs. animals, and 68.1 vs. others. 35% chance of breaking upon contact. 2) 12 Arrows of Slay Dragon (1d4) (+6,+5) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 136.3 vs. dragons, and 68.1 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Attacks and Knowledge] You can read this book. b) 3 Mushrooms of Second Sight c) a Mushroom of Vigor d) a Sip of Miruvor e) 6 Potions of Cure Light Wounds f) a Potion of Restore Life Levels g) a Potion of Resist Heat h) a Potion of Resist Cold i) 3 Scrolls of Phase Door j) 10 Scrolls of Teleportation k) a Scroll of Deep Descent l) a Rod of Frost Bolts m) a Ring of Light <+2, +1> Found lying on the floor at 1400 feet (level 28) +2 searching skill. +1 light. Provides resistance to light. n) a Ring of Damage (+0,+12) Found lying on the floor in a vault at 1100 feet (level 22) o) an Amulet of Resist Lightning Found lying on the floor at 750 feet (level 15) Provides resistance to lightning. p) Full Plate Armour of Resistance (-3) [62,+15] Found lying on the floor at 1400 feet (level 28) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. q) a Pair of Leather Boots of Slow Descent [2,+4] Bought from a store Feather Falling. r) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Found lying on the floor in a vault at 1150 feet (level 23) Branded with cold. Provides resistance to cold. Cannot be harmed by acid. When activated, it creates a frost bolt with damage 6d8. Takes 6 to 12 turns to recharge at your current speed. Your chance of success is 97.4% Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 13.5 vs. creatures not resistant to cold, and 8.1 vs. others. s) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Dropped by Mughash the Kobold Lord at 950 feet (level 19) +2 attack speed. Slays animals. Branded with poison. Cannot be harmed by acid. Slows your metabolism. Speeds regeneration. Combat info: 3.0 blows/round. With +8 STR and +0 DEX you would get 3.1 blows With +0 STR and +3 DEX you would get 3.1 blows Average damage/round: 51.8 vs. creatures not resistant to poison, 39 vs. animals, and 26.2 vs. others. t) 25 Bolts (1d5) (+5,+5) u) 10 Arrows of Slay Animal (1d4) (+4,+5) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 113.6 vs. animals, and 68.1 vs. others. 35% chance of breaking upon contact. v) 15 Arrows of Slay Dragon (1d4) (+6,+5) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 136.3 vs. dragons, and 68.1 vs. others. 35% chance of breaking upon contact. w) 12 Rounded Pebbles (1d2) (+3,+5) x) 5 Rounded Pebbles of Slay Dragon (1d2) (+7,+4) Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 843 50' Reached level 2 1840 50' Reached level 3 3343 50' Reached level 4 3716 100' Reached level 5 4923 100' Reached level 6 5366 150' Killed Fang, Farmer Maggot's Dog 5943 150' Killed Grip, Farmer Maggot's Dog 6275 150' Reached level 7 7181 250' Reached level 8 8115 250' Reached level 9 8808 300' Reached level 10 10048 550' Reached level 11 10503 550' Killed Orfax, Son of Boldor 10505 550' Found the Long Sword 'Elvagil' 10812 550' Reached level 12 12101 550' Killed Wormtongue, Agent of Saruman 12126 550' Reached level 13 13320 650' Reached level 14 14037 650' Reached level 15 15627 750' Reached level 16 16791 800' Reached level 17 17583 800' Reached level 18 18721 950' Reached level 19 19488 950' Reached level 20 19712 950' Killed Brodda, the Easterling 20304 950' Killed Mughash the Kobold Lord 20308 950' Found the Short Sword 'Dagmor' 20608 1000' Reached level 21 21420 1100' Reached level 22 22027 1100' Reached level 23 22901 1150' Reached level 24 24162 1150' Found the Dagger 'Nimthanc' 25434 1300' Reached level 25 27769 1400' Reached level 26 28293 1400' Found the Iron Helm of Gorlim (LOST) 29740 1400' Killed Bullroarer the Hobbit 29772 1400' Killed Grishnákh, the Hill Orc 32112 1400' Killed KhĂ®m, Son of MĂ®m 33970 1500' Found the Phial of Galadriel [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)