[Angband 4.2.1 Character Dump] Name Umenedh VI Age 45 Self RB CB EB Best Race Dwarf Height 4'2" STR: 18/70 +2 +1 +2 18/120 Class Paladin Weight 11st 4lb INT: 10 -3 -3 +0 4 Title Guardian Turns used: WIS: 10 +2 +1 +4 17 HP -74/355 Game 385350 DEX: 18/87 -2 -1 +2 18/77 SP 9/40 Standard 37633 CON: 12 +2 +2 +0 16 Resting 4578 Level 33 Armor [82,+79] Saving Throw 72% Cur Exp 269935 Stealth Good Max Exp 275647 Melee 3d10,+33 Disarm - phys. 69% Adv Exp 330000 To-hit 70,+38 Disarm - magic 46% Blows 4.5/turn Magic Devices 67 Gold 84629 Searching 61% Burden 157.1 lb Shoot to-dam +7 Infravision 100 ft Overweight -22.8 lb To-hit 49,+28 Speed Normal Max Depth 2300' (L46) Shots 1.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:..+...+...... pFear:............. Elec:......+...... pBlnd:.........+..+ Fire:...+..+...... pConf:......+...... Cold:......+.+..+. pStun:............. Pois:......+...... HLife:............. Light:+.....+...... Regen:............. Dark:+.....+...... ESP:............. Sound:......+...... S.Inv:+........+... Shard:......+...... FrAct:...........+. Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:......+...... TrpIm:............. Disen:......+...... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......+...+. ImpSP:............. Sear.:.........+... Fear:............. Infra:...........++ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > Darkness surrounds you. > *** LOW HITPOINT WARNING! *** > You resist the effect! > You have 4 charges remaining. > The death drake disappears! > You feel very good. > You have 23 Potions of Cure Serious Wounds (c). > Your Rods of Light have recharged. > You are no longer resistant to fire. > Something messes with your mind. > You resist the effect! > You failed to concentrate hard enough! > You hear an eerie roar. > You are hit by something cold! > You die. Killed by a death drake. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by Ufthak of Cirith Ungol at 1250 feet (level 25) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to Light, Dark. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.5 blows/round. With +2 STR and +0 DEX you would get 4.7 blows With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 603.3 vs undead, 428.1 vs creatures not resistant to poison, 340.5 vs evil creatures, and 252.4 vs. others. b) a Long Bow (x3) (+6,+7) Found lying on the floor in a vault at 1850 feet (level 37) c) a Ring of Acid [+14] Found lying on the floor of a special room at 1500 feet (level 30) Provides resistance to Acid. d) a Ring of Flames [+10] (charging) Found lying on the floor at 1200 feet (level 24) Provides resistance to Fire. e) an Amulet of Wisdom <+3> Found lying on the floor at 1250 feet (level 25) +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 1200 feet (level 24) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.9% g) Power Dragon Scale Mail (-3) [60,+15] Dropped by a mind flayer at 1500 feet (level 30) Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Sound, Shards, Chaos, Disenchantment. Provides protection from confusion. h) a Fur Cloak of Stealth [3,+6] <+3> Found lying on the floor at 1700 feet (level 34) +3 stealth. i) a Leather Shield of Resist Cold [8,+0] Conjured forth by magic at 850 feet (level 17) Provides resistance to Cold. j) a Metal Cap of Seeing [3,+6] <+2> Found lying on the floor at 750 feet (level 15) +2 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Slaying (+2,+5) [6,+9] Dropped by Draebor, the Imp at 1850 feet (level 37) Cannot be harmed by Acid, Fire. l) the Pair of Leather Boots of Radagast [2,+11] <+1, +3, +5> Dropped by Orfax, Son of Boldor at 900 feet (level 18) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. [Character Inventory] a) 7 Holy Books of Prayers [Novice's Handbook] {@m1} You can read this book. b) a Holy Book of Prayers [Healing and Sanctuary] {@m3} Cannot be harmed by Fire. You can read this book. c) 23 Potions of Cure Serious Wounds d) 5 Potions of Cure Critical Wounds e) 17 Scrolls of Phase Door f) 7 Scrolls of Teleportation g) 8 Scrolls of Word of Recall {!*} h) a Rod of Treasure Location i) a Rod of Magic Mapping j) 2 Rods of Slow Monster k) a Rod of Polymorph l) 4 Rods of Light {!!} m) a Wand of Lightning Balls (2 charges) Cannot be harmed by Lightning. n) 2 Wands of Stone to Mud (16 charges) o) a Wand of Teleport Other (4 charges) p) a Staff of Earthquakes (5 charges) q) 2 Staves of Teleportation (16 charges) r) a Staff of Speed (5 charges) s) the Main Gauche of Azaghâl (2d5) (+12,+14) {!d} Dropped by Bert the Stone Troll at 1650 feet (level 33) Slays dragons (powerfully). Provides immunity to Fire. Provides resistance to Acid. Provides protection from fear. Cannot be harmed by Acid. Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 280.5 vs dragons and 155.2 vs. others. [Character Quiver] 0) 26 Arrows (1d4) (+5,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 44.8. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Restore Mana b) 2 Scrolls of Deep Descent c) a Rod of Frost Bolts d) 2 Rods of Lightning Bolts e) 2 Rods of Curing f) 2 Staves of Teleportation (15 charges) g) a Ring of Resist Poison Bought from a store Provides resistance to Poison. h) a Ring of Ice [+10] Found lying on the floor at 1350 feet (level 27) Provides resistance to Cold. i) the Metal Cap of Thengel [3,+12] <+3> Dropped by Ibun, Son of Mîm at 1250 feet (level 25) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. j) a Pair of Ethereal Slippers of Stealth [0,+14] <+1> Dropped by Nár, the Dwarf at 900 feet (level 18) +1 stealth. Cannot be harmed by Acid, Fire. k) the Rapier 'Forasgil' (1d12) (+11,+18) <+1> {!d} Dropped by Lagduf, the Snaga at 750 feet (level 15) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 246.9 vs creatures not resistant to cold, 212.9 vs animals, and 178.8 vs. others. l) the Halberd 'Osondir' (3d7) (+16,+12) <+3> Found lying on the floor at 2050 feet (level 41) +3 strength. +3 wisdom. Slays undead, giants. Branded with fire. Provides resistance to Fire, Sound. Cannot be harmed by Acid, Fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 224.2 vs undead, giants, and creatures not resistant to fire, and 136.9 vs. others. m) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> Dropped by Azog, Enemy of the Dwarves at 1750 feet (level 35) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to Light. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 51 to 100 turns to recharge. Your chance of success is 93.3% Combat info: 2.7 blows/round. With +3 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 114.6 vs evil creatures and 98 vs. others. n) 35 Arrows (1d4) (+4,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 38.6. 35% chance of breaking upon contact. o) 28 Arrows of Slay Animal (1d4) (+6,+4) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 69.5 vs animals and 41.7 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 275 100' Reached level 2 464 100' Reached level 3 518 100' Killed Fang, Farmer Maggot's Dog 518 100' Reached level 4 650 150' Reached level 5 959 200' Reached level 6 1376 300' Reached level 7 1596 350' Reached level 8 2918 350' Reached level 9 3169 400' Killed Grip, Farmer Maggot's Dog 3923 450' Reached level 10 4864 500' Killed Wormtongue, Agent of Saruman 4864 500' Reached level 11 4944 500' Reached level 12 5057 750' Reached level 13 5357 750' Killed Lagduf, the Snaga 5358 750' Found the Rapier 'Forasgil' 5393 750' Reached level 14 5444 750' Reached level 15 6071 750' Reached level 16 7676 800' Reached level 17 7862 800' Reached level 18 9217 800' Reached level 19 9978 850' Reached level 20 11219 900' Killed Orfax, Son of Boldor 11221 900' Found the Pair of Leather Boots of Radagast 11304 900' Killed Grishnákh, the Hill Orc 11999 900' Reached level 21 12075 900' Killed Nár, the Dwarf 12581 950' Killed Bolg, Son of Azog 12588 950' Found the Long Sword 'Elvagil' 12628 950' Reached level 22 12989 1000' Killed Gorbag, the Orc Captain 13251 1000' Reached level 23 13980 1200' Reached level 24 14473 1200' Killed Sangahyando of Umbar 14854 1200' Killed AngamaitĂ« of Umbar 15350 1200' Reached level 25 16378 1200' Found the Phial of Galadriel 16626 1250' Reached level 26 20484 1250' Reached level 27 20961 1250' Killed Ibun, Son of MĂ®m 20961 1250' Found the Metal Cap of Thengel 21571 1250' Killed Ufthak of Cirith Ungol 21571 1250' Found the Trident of Wrath 23311 1500' Reached level 28 25683 1650' Reached level 29 26330 1650' Killed Tom the Stone Troll 26340 1650' Killed Bill the Stone Troll 26365 1650' Killed Bert the Stone Troll 26368 1650' Found the Main Gauche of Azaghâl 28861 1750' Reached level 30 28994 1750' Killed Azog, Enemy of the Dwarves 28994 1750' Found the Quarterstaff 'Eriril' 30386 1850' Found the Dagger 'Nimthanc' (LOST) 30492 1850' Killed Uldor the Accursed 30495 1850' Reached level 31 30939 1850' Killed Draebor, the Imp 32663 2000' Reached level 32 33154 2000' Reached level 32 33860 2050' Found the Halberd 'Osondir' 36382 2250' Reached level 33 36543 2250' Killed Beorn, the Shape-Changer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)