[Angband 4.2.1 Character Dump] Name Umenedh III Age 48 Self RB CB EB Best Race Dwarf Height 3'9" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 9st 3lb INT: 10 -3 -3 +0 4 Title Protector Turns used: WIS: 10 +2 +1 +0 13 HP 122/122 Game 74140 DEX: 18 -2 -1 +0 15 SP 15/15 Standard 7479 CON: 10 +2 +2 +0 14 Resting 769 Level 14 Armor [0,+1] Saving Throw 50% Cur Exp 1427 Stealth Bad Max Exp 1427 Melee 1d8,+9 Disarm - phys. 45% Adv Exp 1680 To-hit 45,+10 Disarm - magic 36% Blows 1.0/turn Magic Devices 47 Gold 1315 Searching 38% Burden 74.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -69.5 lb To-hit 30,+1 Speed Normal Max Depth 650' (L13) Shots 1.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............+ Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:..+.......... Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Cutlass of Slay Undead (1d8) (+9,+6) Found lying on the floor at 400 feet (level 8) Slays undead. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 26 vs undead and 15.5 vs. others. b) a Sling (x2) (+0,+0) Bought from a store c) a Ring of Searching <+2> Found lying on the floor at 250 feet (level 5) +2 searching skill. e) an Amulet of Resist Acid Found lying on the floor of a special room at 550 feet (level 11) Provides resistance to Acid. f) the Phial of Galadriel <+3> Dropped by Bullroarer the Hobbit at 300 feet (level 6) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 92.6% [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] {@m1} You can read this book. b) 3 Mushrooms of Fast Recovery c) 3 Mushrooms of Clear Mind d) 5 Potions of Cure Light Wounds e) 4 Potions of Cure Serious Wounds f) 3 Potions of Sleep It can be thrown at creatures with damaging effect. g) 10 Scrolls of Phase Door h) 3 Scrolls of Identify Rune i) 5 Scrolls of Word of Recall j) a Rod of Light {!!} k) an Ivory Rod {tried} l) a Wand of Magic Missile (6 charges) m) a Wand of Light (7 charges) n) a Staff of Confuse Monsters (3 charges) o) a Staff of Detect Invisible (16 charges) p) a Staff of Cure Light Wounds (8 charges) [Character Quiver] 0) 28 Rounded Pebbles (1d2) (+1,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 9. Average thrown damage: 9. 25% chance of breaking upon contact. 1) 17 Rounded Pebbles (1d2) (+6,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 9. Average thrown damage: 9. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 151 50' Reached level 2 557 150' Reached level 3 721 150' Reached level 4 766 150' Reached level 5 1178 200' Reached level 6 1813 250' Reached level 7 2532 300' Killed Bullroarer the Hobbit 2532 300' Reached level 8 2536 300' Found the Phial of Galadriel 2980 350' Reached level 9 3198 350' Reached level 10 3632 350' Killed Lagduf, the Snaga 3632 350' Reached level 11 4502 400' Reached level 12 6272 550' Reached level 13 6783 550' Reached level 14 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)