[Angband 4.2.1-6-gdbdf12e7 Character Dump] Name Ibunuvar Age 44 Self RB CB EB Best Race Dwarf Height 3'11" STR: 18 +2 -3 +1 18 Class Necromancer Weight 8st 10lb INT: 16 -3 +3 +2 18 Title Controller Turns used: WIS: 12 +2 +0 +2 16 HP -66/334 Game 415571 DEX: 17 -2 +0 +7 18/40 SP 36/50 Standard 38164 CON: 18/39 +2 -2 +3 18/69 Resting 588 Level 33 Armor [26,+101] Saving Throw 70% Cur Exp 315886 Stealth Legendary Max Exp 315886 Melee 3d4,-9 Disarm - phys. 57% Adv Exp 330000 To-hit 44,+15 Disarm - magic 67% Blows 1.3/turn Magic Devices 90 Gold 288 Searching 61% Burden 121.2 lb Shoot to-dam +15 Infravision 100 ft Overweight 1.3 lb To-hit 23,+11 Speed 2 (1.2x) Max Depth 3100' (L62) Shots 1.0/turn You are one of two children of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:+.....+.+.... pFear:............. Elec:+.....+.+.+.. pBlnd:.........+..+ Fire:+...+.+.+.... pConf:.........+... Cold:+.....+.+.... pStun:............. Pois:............. HLife:............. Light:.....+.+..+.. Regen:+............ Dark:......+.....+ ESP:............. Sound:............. S.Inv:+........+..+ Shard:............. FrAct:+............ Nexus:...........+. Feath:+..........++ Nethr:......+.....+ S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.++.+++....+ ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............+ DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:..........+.. D.Red:............. Moves:............. [Last Messages] > You sense the presence of monsters! > You hear a door burst open! > You activate it. > the Iron Helm 'Holhenneth' forms an image in your mind... > You sense no buried treasure. > You sense the presence of objects! > You sense no invisible creatures. > You sense the presence of monsters! > You assume the shape of a bat! > Your gear merges into your body. > You have found a trap. > You hear a door burst open! > You have disarmed the strange rune. > The Phoenix breathes fire. > You die. Killed by The Phoenix. [Character Equipment] a) a Bastard Sword (Defender) (3d4) (+11,+13) [+3] <+4> Found lying on the floor at 2750 feet (level 55) +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains intelligence. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 1.5. b) a Short Bow of Power (x2) (+7,+15) Found lying on the floor at 1450 feet (level 29) c) a Ring of the Mouse (+0,-9) <+4> {@w4} Found lying on the floor at 1650 feet (level 33) +4 dexterity. +4 stealth. d) a Ring of the Mouse (+0,-5) <+3, +4> {@w5} Dropped by a mage at 1500 feet (level 30) +3 dexterity. +4 stealth. e) the Amulet of Carlammas <+1, +3> {@A4} Found lying on the floor in a vault at 2500 feet (level 50) +1 strength. +3 constitution. Provides resistance to Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 271 to 540 turns to recharge at your current speed. Your chance of success is 92.4% f) a Lantern of Shadows (0 turns) <+1> Dropped by an illusionist at 1700 feet (level 34) +1 stealth. Provides resistance to Light. Cannot be harmed by Fire. Intensity 3 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by a grave wight at 2650 feet (level 53) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether. Cannot be harmed by Acid, Fire. h) a Cloak of Aman [1,+21] <+3> Found lying on the floor at 2750 feet (level 55) +3 stealth. Provides resistance to Light. Cannot be harmed by Acid, Fire. i) a Small Metal Shield of Resistance [5,+14] Found lying on the floor in a vault at 1450 feet (level 29) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging) {@A0} Dropped by Khîm, Son of Mîm at 1300 feet (level 26) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 67 to 132 turns to recharge at your current speed. Your chance of success is 95.7% k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> {@A2} Found lying on the floor in a vault at 1700 feet (level 34) +1 light. Provides resistance to Lightning, Light. Cannot be harmed by Acid, Fire. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 97.2% l) a Pair of Ethereal Slippers of Stability [0,+7] Found lying on the floor in a vault at 1350 feet (level 27) Provides resistance to Nexus. Cannot be harmed by Acid, Fire. Feather Falling. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) 2 Necromantic Tomes [Dark Rituals] {@m2} You can read this book. c) a Necromantic Tome [Fear and Torment] {@m3} You can read this book. d) a Necromantic Tome [Corruption of Spirit] {@m5} Cannot be harmed by Fire. You can read this book. e) 2 Mushrooms of Second Sight f) a Mushroom of Emergency g) 7 Potions of Cure Critical Wounds {@q3} h) a Potion of Healing i) 3 Potions of Dragon Breath j) 40 Scrolls of Phase Door {@r4} k) 10 Scrolls of Teleportation {@r5} l) a Scroll of Identify Rune m) 4 Scrolls of Word of Recall n) a Rod of Detection (charging) {@z0} Cannot be harmed by Lightning. o) a Rod of Magic Mapping (charging) {@z9} p) 2 Wands of Stone to Mud (23 charges) q) 2 Wands of Teleport Other (9 charges) {@a7} r) a Staff of Speed (5 charges) s) a Ring of Intelligence <+5> Found lying on the floor at 2800 feet (level 56) +5 intelligence. Sustains intelligence. t) a Ring of Resist Poison Found lying on the floor at 2850 feet (level 57) Provides resistance to Poison. [Character Quiver] 0) 2 Arrows of Slay Undead (1d4) (+7,+5) {=g} Slays undead. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 114.7 vs undead and 45.9 vs. others. 35% chance of breaking upon contact. 1) 25 Arrows of Slay Undead (1d4) (+8,+10) {=g} Slays undead. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 140.2 vs undead and 56.1 vs. others. 35% chance of breaking upon contact. 2) 22 Mithril Arrows (3d4) (+2,+4) {=g} Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 53.5. 35% chance of breaking upon contact. 3) 18 Mithril Arrows (3d4) (+7,+5) {=g} Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 56.1. 35% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Into the Shadows] {@m1} You can read this book. b) 6 Necromantic Tomes [Dark Rituals] {@m2} You can read this book. c) a Mushroom of Vigor d) 2 Mushrooms of Purging e) 30 Potions of Cure Critical Wounds {@q3} f) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. g) 7 Potions of Restore Mana h) 11 Potions of Speed i) 3 Scrolls of Identify Rune j) 2 Rods of Slow Monster k) a Wand of Stun Monster (8 charges) l) a Staff of *Destruction* (1 charge) m) 4 Staves of Teleportation (20 charges) {@u5} n) a Ring of Constitution <+5> {@w2} Found lying on the floor at 2100 feet (level 42) +5 constitution. Sustains constitution. o) Hard Leather Armour of Elvenkind (-1) [16,+16] <+2> Found lying on the floor in a vault at 1350 feet (level 27) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid, Fire. p) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor at 2650 feet (level 53) +3 dexterity. +3 speed. Provides resistance to Acid, Shards. Cannot be harmed by Acid, Fire. Prevents paralysis. q) the Steel Helm of Hammerhand [9,+20] <+3, -2> Found lying on the floor of a special room at 2750 feet (level 55) +3 strength. +3 dexterity. +3 constitution. -2 stealth. Provides resistance to Acid, Cold, Dark, Nexus. Cannot be harmed by Acid. Prevents paralysis. r) a Set of Gauntlets of Free Action [3,+4] Bought from a store Prevents paralysis. s) a Pair of Ethereal Slippers of Free Action [0,+6] Dropped by Sangahyando of Umbar at 1700 feet (level 34) Cannot be harmed by Acid, Fire. Prevents paralysis. t) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Dropped by Bullroarer the Hobbit at 1650 feet (level 33) +2 attack speed. Slays animals. Branded with poison. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.6 blows With +0 STR and +2 DEX you would get 3.6 blows Average damage/round: 11.6 vs creatures not resistant to poison and 0 vs. others. u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Found lying on the floor in a vault at 2500 feet (level 50) +2 dexterity. +2 attack speed. Slays undead, animals, evil creatures. Cannot be harmed by Acid. Grants the ability to see invisible things. Combat info: 3.6 blows/round. With +3 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 39.1 vs undead, 14.2 vs animals and evil creatures, and 0 vs. others. v) a Light Crossbow of Extra Shots (x3) (+17,+11) <+5> Found lying on the floor in a vault at 2550 feet (level 51) +5 shooting speed. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 480 100' Killed Fang, Farmer Maggot's Dog 480 100' Reached level 2 480 100' Reached level 3 480 100' Reached level 4 1029 50' Reached level 5 1395 100' Reached level 6 1891 200' Reached level 7 3747 500' Reached level 8 3846 500' Reached level 9 4376 500' Reached level 10 4634 500' Reached level 11 5396 550' Reached level 12 5954 550' Killed Lagduf, the Snaga 6024 550' Reached level 13 6442 600' Reached level 14 7326 850' Reached level 15 7708 900' Reached level 16 8239 950' Reached level 17 8542 1000' Reached level 18 9495 50' -- Note: I found a book 10609 200' Killed SmĂ©agol 11664 400' Found the Dagger 'Nimthanc' (LOST) 11749 400' Reached level 19 13363 500' Killed Orfax, Son of Boldor 14028 1050' Reached level 20 14154 1300' Killed Wormtongue, Agent of Saruman 14250 1300' Reached level 21 14811 1300' Killed Shagrat, the Orc Captain 14854 1300' Reached level 22 15147 1300' Reached level 22 16033 1300' Reached level 23 16075 0' Killed Farmer Maggot 16825 1300' Reached level 24 17388 1300' Killed KhĂ®m, Son of MĂ®m 17389 1300' Found the Iron Helm 'Holhenneth' 17986 1350' Reached level 25 19289 1350' Reached level 26 19882 1350' Killed Old Man Willow 20680 1450' Killed Ulfast, Son of Ulfang 20856 1450' Reached level 27 21626 1450' Killed Ibun, Son of MĂ®m 23227 1500' Reached level 28 24459 1650' Killed Bullroarer the Hobbit 24460 1650' Found the Short Sword 'Dagmor' 25174 1700' Killed Grip, Farmer Maggot's Dog 25232 1700' Reached level 29 25554 1700' Found the Set of Gauntlets 'Pauraegen' 25941 1700' Found the Broad Sword 'Aeglin' (LOST) 26057 1700' Killed Sangahyando of Umbar 26060 1700' Found the Phial of Galadriel (LOST) 26099 1700' Killed AngamaitĂ« of Umbar 26673 1750' Killed Ufthak of Cirith Ungol 28357 1750' Killed Lugdush, the Uruk 28358 1750' Found the Star of Elendil (LOST) 28368 1750' Killed UglĂşk, the Uruk 28948 1900' -- Note: Fed 38% 29205 1950' Reached level 30 29234 1950' Killed Nár, the Dwarf 29980 1950' Killed Bert the Stone Troll 30032 2000' -- Note: Fed 34% 30115 2000' -- Note: I would hit a slow patch when I start tracking 30430 2050' -- Note: Fed 36% 31368 2100' Reached level 31 31469 2100' -- Note: Fed 38 31572 2100' Killed Ulwarth, Son of Ulfang 32144 2100' -- Note: Fed 42 32173 2100' -- Note: Fed 44 32189 2100' -- Note: Fed 47 32351 2100' -- Note: Fed 59 32441 2100' -- Note: Fed 60 32721 2150' -- Note: Fed 66% 33000 0' -- Note: mushroom of vigor - fed 74% 34699 2500' Found the Scimitar 'Haradekket' 34954 2500' Found the Amulet of Carlammas 34967 2500' Reached level 32 34967 2500' Reached level 33 35703 2650' Found the Leather Scale Mail 'Thalkettoth' 35723 0' -- Note: 68% 35852 2650' Found the Soft Leather Armour 'Hithlomir' 36054 2700' Killed Grishnákh, the Hill Orc 36377 2750' Killed Boldor, King of the Yeeks 36740 2750' Found the Steel Helm of Hammerhand [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)