[ToME 2.3.5 Character Sheet] Name : Bilimond Age 14 STR! 39 Sex : Male Height 40 INT! 30 Race : Yeek Hermit Weight 44 WIS! 40 Class : Possessor Social Class 12 DEX! 27 Body : Ancalagon the Black CON! 26 God : Eru Iluvatar CHR! 34 + To Melee Hit -6 Level 50 Hit Points 6347/ 6347 + To Melee Damage 10 Experience 54661740 Spell Points 39/ 39 + To Ranged Hit -6 Max Exp 54661740 Sanity 930/ 930 + To Ranged Damage 0 Exp to Adv. ***** Piety 294200 AC 192+11 Gold 3460783 Speed Fast (+74) (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 4 Bows/Throw : Poor Searching : Poor Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 50-530 Stealth : Bad Magic Device: Good Infra-Vision: 230 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a blue Yeek. You are a well-liked child. You have green eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 106 (5300') Barrow-Downs: Level 8 (400') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') Death fate: Level 1 (50') The Helcaraxe: Level 40 (2000') A lost temple: Level 32 (1600') Your body is Ancalagon the Black. You are currently on level 105 of Angband. You have defeated 2139 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You have completed 70 princess quests. You have completed 70 lost sword quests. You saved Arda and became a famed Ruler. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 11th Coire of the 2890th year of the third age. You have been adventuring for 151 days. efghijkmnosz{@ Add Str : ..21*3........ Add Int : ..21..2...3... Add Wis : *.21*.2......+ Add Dex : ..21......3... Add Con : ..21.3........ Add Chr : ..21.3....3... Mul Mana : ......+......+ Mul SPower: ..........+... Add Stea. : ..2......3.... Add Sear. : .....3....3... Add Infra : .8..*......... Add Speed : *821*..3.3.... Add Blows : *............. Sust Str : ...+.......... Sust Int : +.+...+....... Sust Wis : .++++.+....... Sust Dex : ........+..... Sust Con : ...+....+..... Sust Chr : ..++....+..... Invisible : ...........+.. Mul life : ........+....+ Sens Fire : .............. Reflect : .............. Free Act : ..++....+..... Hold Life : ..+...+++..... Imm Acid : ....+...*++..+ Imm Elec : +...+...*....+ Imm Fire : ...*+*..*.+..+ Imm Cold : +.*.....+....+ Res Pois : .............+ Res Fear : ...+.......... Res Light : .......+...... Res Dark : .......+...... Res Blind : .++........... Res Conf : ....+..++....+ Res Sound : .+............ Res Shard : .+......+.+... Res Neth : .+.+.......... Res Nexus : ........++.... Res Chaos : .......++..... Res Disen : ..........+... Auto Curse: ......+....... Levitate : .............+ Lite : ......+....... See Invis : .+++.+.+...... Digestion : ......+....... Regen : .+.+..+....... Activate : ..++.+.+.++... Hvy Curse : ......+....... Fly : .....+........ Orc.ESP : .......+...... Evil.ESP : ......+....... TLord.ESP : .....+........ Good.ESP : ......+....... Full ESP : ..+........... Skills (points left: 0) - Combat 31.000 [0.600] . Weaponmastery 07.200 [0.600] . Archery 00.400 [0.500] . Barehand-combat 01.000 [0.300] - Sneakiness 00.900 [0.700] . Stealth 01.100 [0.700] . Disarming 01.000 [0.500] - Magic 05.100 [0.600] . Magic-Device 10.500 [1.000] - Spirituality 12.250 [0.500] . Prayer 50.000 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 15.200 [0.500] 21 of your companions have been killed. [Character Equipment] e) The Ring of Thloth (+11) {100% off} It increases your wisdom, speed and attack speed by 11. It sustains your intelligence. It provides resistance to electricity and cold. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Araglin (+8) {100% off} It increases your infravision and speed by 8. It sustains your wisdom . It provides resistance to blindness, sound, shards and nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. g) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 97 of Mount Doom. h) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Ring of Angbarme (+12) {100% off} It increases your strength, wisdom, infravision and speed by 12. It sustains your wisdom. It provides resistance to acid, electricity, fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. j) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 86 of Mount Doom. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 69 of The Sacred Land Of Mountains. n) The Bar Chain Mail of Gaindorm (-49,-41) [18,+1](40%) It increases your hit points by 40%. It sustains your dexterity, constitution and charisma. It provides immunity to acid, electricity and fire. It provides immunity to paralysis. It provides resistance to life draining, cold, confusion, shards, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. o) The Cloak 'Colannon' [1,+12] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 97 of Mount Doom. z) a Greater demonic quylthulg (1500 hp) {) (nothing) [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. b) a Fireproof Tome of Knowledge It cannot be harmed by fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. c) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. d) a Greater draconic quylthulg (1493 hp) e) 5 Potions of *Healing* {!k} f) a Potion of Life g) 11 Potions of Restore Mana {!k} h) 13 Scrolls of Satisfy Hunger {!k} i) 3 Scrolls of Genocide j) a Golden Rod of Simplicity of Disarming (61/125) It was given to you as a reward. k) a Mithril Rod of Simplicity of Healing (160/160) You found it in the remains of a Lesser Balrog in the town of Gondolin . l) a Mithril Rod of Simplicity of Recall (160/160) You found it in the remains of a Demilich on level 64 of Mordor. m) The Ring 'Arsire' (+2 attacks) It increases your wisdom and attack speed by 2. It makes you invisible. It sustains your dexterity and constitution. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 105 of Angband. n) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. o) The Small Metal Shield of Gloronde [3,+12] It sustains your constitution and charisma. It provides immunity to acid and cold. It provides resistance to life draining, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 105 of Angband. p) The Golden Crown of Toladorin [0,+9] It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, fire, light, dark, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 105 of Angband. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 105 of Angband. r) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 105 of Angband. t) The Two-Handed Sword of Rhungwe (3d6) (+13,+41) (+1 to speed) It must be wielded two-handed. It increases your strength, intelligence, dexterity, constitution, speed and attack speed by 1. It does extra damage from electricity and frost. It poisons your foes . It produces chaotic effects. It is a great bane of dragons. It is especially deadly against orcs. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 105 of Angband. u) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. v) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 105 of Angband. w) a Player corpse {!k} [Home Inventory - Bree ] a) a Rod Tip of Recall (80 Mana to cast) b) 2 Rod Tips of Disarming (50 Mana to cast) c) The Greater hell-beast's corpse [Home Inventory - Gondolin ] a) a Mithril Rod of Simplicity of Nothing (160/160) You found it in the remains of Sauron, the Sorcerer on level 104 of Angband. b) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and light. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 85 of Mount Doom. d) The Shield of Deflection of Taronar [10,+22] It sustains your strength, intelligence, wisdom and dexterity. It provides immunity to electricity. It provides resistance to acid, fire and nether. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm in the town of Gondolin . e) The Dragon Helm of Dor-Lomin [8,+20] (+4) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 4. It provides resistance to acid, electricity, fire, cold, light and blindness. It allows you to see invisible monsters. It allows you to sense the presence of dragons and thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . g) The Scimitar 'Homen' (2d5) (+6,+21) (+4 to speed) It increases your speed by 4. It does extra damage from acid. It poisons your foes. It drains life from your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is a great bane of undead. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 85 of Mount Doom. h) The Whip 'Lasher' (1d6) (+12,+15) (+3) i) The Short Bow 'Echauglod' (x2) (+4,+12) (+4 to speed) It increases your strength, intelligence, wisdom, constitution, charisma and speed by 4. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon in the town of Gondolin . j) Eol, the Dark Elf's corpse k) Maeglin, the Traitor of Gondolin's corpse l) The Watcher in the Water's corpse [Home Inventory - Lothlorien ] a) 2 Sprigs of Athelas b) 8 Potions of Cure Insanity c) 25 Potions of Healing {!k} d) a Golden Rod of Simplicity of Nothing (125/125) e) a Golden Rod of Simplicity of Nothing (125/125) f) a Rod Tip of Restoration (140 Mana to cast) g) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 94 of Angband. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 85 of Mount Doom. i) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. j) a Snakeskin Cloak of Air [1,+8] k) The Small Metal Shield of Thorin [3,+25] (+4) l) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 69 of The Sacred Land Of Mountains. m) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 83 of Angband. n) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to life draining and acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. o) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) a Quarterstaff of Westernesse (1d9) (+14,+14) (+2) {nazgul} It can be wielded two-handed. It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Great Wyrm of Perplexity on level 69 of The Sacred Land Of Mountains. r) The Great Hammer of Vilion (4d6) (+23,+12) (+4) It increases your strength and wisdom by 4. It drains life from your foes. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 69 of Paths of the Dead. s) a Pick (+1) {!k} t) The Bolt of Cirin (1d5) (+11,+11) (+4 to speed) It increases your dexterity and speed by 4. It does extra damage from electricity. It is especially deadly against dragons. It is especially deadly against giants. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Zombie Ancient multi-hued dragon on level 99 of Mount Doom. u) a Wooden Boomerang of Westernesse (1d8) (+17,+14) (+2) {!k} It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of a Great Bile Wyrm on level 69 of The Sacred Land Of Mountains. v) Kronos, Lord of the Titans's corpse