[ToME 2.2.5 Character Dump] Name : Sevaeron Age 73 STR! 18/*** Sex : Male Height 55 INT! 18/30 Race : Zombie RohanKnight Weight 81 WIS! 18/80 Class : Swordmaster Social Class 1 DEX! 18/*** Body : Player CON! 18/*** God : Nobody CHR! 18/130 + To Melee Hit 91 Level 39 Max Hit Points 980 + To Melee Damage 74 Experience 2437307 Cur Hit Points 980 + To Ranged Hit 45 Max Exp 2437307 Max SP (Mana) 45 + To Ranged Damage 1 Exp to Adv. 2650000 Cur SP (Mana) 45 AC 35+77 Gold 451916 (Miscellaneous Abilities) Fighting : Legendary[75]Perception : Very Bad Blows/Round: 14 Bows/Throw : Legendary[40]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Fair Mel.dmg/Rnd: 28d7+1036 Stealth : Bad Magic Device: Heroic Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have dark brown eyes, curly black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 48 (2400') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 23 (1150') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently in the town of Bree. You have defeated 7557 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 48 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 22nd Quelle of the 2890th year of the third age. You have been adventuring for 36 days. adefkmnopsuxz{|@ Add Str : .2....2..3...... Add Int : .....3.......... Add Wis : .....3.......... Add Dex : 2...4.2..3...... Add Con : 2...4....3...... Add Chr : ....43.......... Add Stea. : .......3........ Add Infra : ....4........... Add Tun.. : ..............1. Add Speed : 2.....23...8...+ Add Blows : 2.1..........2.. Vampiric : .............+.. Slay Anim.: +............+.. Slay Orc : +............... Slay Troll: +............... Slay Giant: ++.............. Slay Drag.: +............... Kill Drag.: .............+.. Sust Str : .+.......+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ..........+..... Hold Life : ...............+ Res Acid : ....+.++++...... Res Elec : ......+......... Imm Fire : ......+.*....... Res Cold : ......+..+.....+ Res Pois : ....+..........+ Res Fear : ......+..+.....+ Res Lite : ..........+..... Res Dark : .........+...... Res Blind : .....+.......... Res Conf : ......+......... Res Sound : ......+.+....... Res Shard : .+.............. Res Neth : ................ Res Nexus : .......+++...... Res Chaos : ....+.+......... Res Disen : ................ Lite : ..........+..... See Invis : ....+..........+ Digestion : ....+....+.....+ Activate : .......+..+..... Blessed : .............+.. Cursed : +............... Hvy Curse : +............... Giant.ESP : .+.............. Animal.ESP: +............... Skills (points left: 5) - Combat 50.000 [0.900] - Weaponmastery 47.277 [1.150] . Sword-mastery 43.700 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 43.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Stealth 01.000 [0.300] . Disarming 06.400 [0.900] - Magic 01.714 [0.300] . Magic-Device 43.550 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may meet a Metallic blue centipede on level 14. You are fated to meet a Singing, happy drunk on level 3. You are fated to find a Potion of Sleep on level 18. You are fated to meet an Agent of the black market on level 6. You may meet a Phase spider on level 41. You may find a Scroll of Darkness on level 1. [Character Equipment] a) The Sabre 'Careth Asdriag' (2d7) (+8,+11) (+2 to speed) {cursed} It increases your dexterity, constitution, speed and attack speed by 2 . It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Wooden Boomerang of *Slay Giant* (1d8) (+5,+1) (+2) It increases your strength by 2. It is especially deadly against giants. It sustains your strength. It provides resistance to shards. It allows you to sense the presence of giants. It was given to you as a reward. e) an Indestructible Ring of Extra Attacks (+1 attack) {100% off} It increases your attack speed by 1. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) (nothing) k) The Amulet of Legos (+4) It increases your dexterity, constitution, charisma and infravision by 4. It provides resistance to acid, poison and chaos. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 40 of Mordor. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Leather Shield of Balathith [2,+15] {100% off} It provides immunity to fire. It provides resistance to acid, sound and nexus. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Speed [6,+11] (+8) {100% off} It increases your speed by 8. You stole it from the Footwear Shop. z) (nothing) {) The Seeker Bolt of Turia (4d5) (+12,+5) (+2 attacks) {100% off} It increases your attack speed by 2. It drains life from your foes. It is a great bane of dragons. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. |) a Pick (+2,+5) (+1) [Character Inventory] a) the Hand of Vecna {Heal 700 @ 250} It can be activated for heal 700 hit points every 250 turns. You found it in the remains of a Nether wraith on level 39 of Mordor. b) the Medallion of Good Will {Restore Stats + Life Levels @ 750} It can be activated for restore stats and life levels every 750 turns. You found it lying in a vault on level 27 of The Sandworm lair. c) 78 Potions of Cure Insanity d) 31 Potions of Healing {75% off} e) 42 Scrolls of Teleportation f) 19 Scrolls of Satisfy Hunger g) an Iron Rod of the Istari of Recall (100/100) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Mage on level 44 of Mordor. h) an Iron Rod of Illumination (50/50) i) a Moonstone Rod of the Istari of Detection (150/150) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying on the ground on level 27 of The Sandworm lair. j) a Golden Rod of Capacity of Teleport Other (250/250) It can hold more mana. You found it in the remains of Fire Phantom on level 39 of Mordor. k) The Wand of Digging of Thrain (11 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. l) The Ring of Power of Uvatha the Horseman (+1 attack) It increases your stealth and attack speed by 1. It makes you invisible. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to light, dark, nexus and chaos. It allows you to levitate. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog on level 44 of Mordor. n) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) 52 Potions of Speed c) 6 Potions of *Healing* d) 4 Potions of Life e) 9 Scrolls of Reset Recall {25% off} f) a Silver Rod of Capacity of Perception (200/200) It can hold more mana. You bought it from the Black Market. g) a Rod Tip of Teleport Other (60 Mana to cast) h) 2 Fireproof Staffs of Genocide[1|5] (3 charges) It cannot be harmed by fire. You bought it from the Black Market. i) a Ring of Free Action It provides immunity to paralysis. You found it lying on the ground on level 10 of Barrow-Downs. j) an Indestructible Ring of Confusion Resistance It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) 2 Rings of Flying It allows you to fly. You found it in the remains of a Basilisk on level 42 of Mordor. l) an Indestructible Ring of Lightning [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) an Indestructible Amulet of Resistance It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature green dragon on level 27 of Mirkwood. o) The Cloak 'Holcolleth' [1,+7] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Mouse Fur of Air [1,+9] It allows you to breathe without air. You found it while digging a rubble. q) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 41 of Mordor. r) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boldor, King of the Yeeks on level 17 of Orc Cave. u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. w) The Broad Sword 'Varmengor' (2d5) (+9,+18) It provides light (radius 1) forever. It produces chaotic effects. It drains life from your foes. It is especially deadly against orcs. It fights against evil with holy fury. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Queen Ant on level 42 of Mordor. [Home Inventory - Gondolin ] a) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+21] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. b) Elven Ring Mail (-2 to accuracy) [12,+13] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of Mirkwood. c) The Metal Scale Mail of Ruiachod (-2 to accuracy) [13,+9] It sustains your charisma. It provides immunity to acid and fire. It provides resistance to acid, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord on level 45 of Mordor. d) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of Mirkwood. e) The Double Chain Mail of Farahalen (-2 to accuracy) [16,+5] It sustains your intelligence. It provides immunity to fire. It makes you completely fearless. It provides resistance to acid, fire, light, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 36 of Mordor. f) The Splint Mail 'Galin' (-2 to accuracy) [19,+9] It sustains your wisdom and constitution. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lorgan, Chief of the Easterlings on level 31 of Mirkwood. g) The Ribbed Plate Armour of Aentanwen (-3 to accuracy) [28,+17] It sustains your constitution. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord on level 45 of Mordor. h) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Hard Leather Armour 'Amdalca' (-1 to accuracy) [6,+4] It sustains your intelligence. It provides resistance to life draining, acid, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Mirkwood. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Leather Scale Mail 'Bellim' (-1 to accuracy) [11,+11] It sustains your strength. It provides immunity to acid. It provides resistance to electricity, poison, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 44 of Mordor. [The Mathom-house Inventory - Bree ] a) The Tome of Sevaeron It cannot be harmed by acid, cold, lightning or fire. b) Kenault's Cantrip Generator {Curing} It can be activated for curing. You found it in the remains of a Lich in the town of Minas Anor . c) Baalzebub's Tormented Box {Create Hunger} It can be activated for create hunger. You found it in the remains of a Dark elven warlock on level 24 of Mirkwood. d) The Gem of Fire {High Stat Loss} It can be activated for high stat loss. You found it in the remains of a Hell knight on level 48 of Mordor. e) The Gem of Hate {Darkness} It can be activated for darkness. You found it lying on the ground on level 6 of Barrow-Downs. f) The Shrunken Head of Nightmares {Cure Hallucination} It can be activated for cure hallucination. You found it in the remains of a Sorcerer on level 36 of Mordor. g) Mordekainen's Pocket Magician {Teleport} It can be activated for teleport (range 100) every 45 turns. You found it lying in a vault on level 22 of The Sandworm lair. h) Bumganir's Bag of Magic Toys {Cure Confusion} It can be activated for cure confusion. You found it in the remains of a Dark elven warlock on level 44 of Mordor. i) Baalzebub's Tormented Skullcap (charging) {Restore Stats + Life Levels} It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Mimic on level 15 of Mirkwood. j) The Wand Construction Kit {Light Area 10d+10} It can be activated for light area (dam 2d15) every 10+d10 turns. You found it in the remains of a Basilisk on level 23 of The Old Forest. k) Raal's Tormented Spirits {Decrease Constitution} It can be activated for decreasing Constitution. You found it in the remains of a Druid on level 30 of Mirkwood. l) Cathal's Corrupting Cymbal {Teleport} It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Dark elven warlock on level 39 of Mordor. m) Jor's Book of Impossible Occurences {High Experience Loss} It can be activated for high experience loss. You found it lying in a vault on level 25 of Mirkwood. n) 8 Mushrooms of Cure Serious Wounds {100% off} o) 99 Potions of Water Curing {quest} p) a Ring of Woe [-7] (-2) {cursed} It decreases your wisdom and charisma by 2. It induces random teleportation. It is cursed. It can re-curse itself. You found it lying on the ground on level 52 of Illusory Castle. q) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vort the Kobold Queen on level 20 of Orc Cave. r) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Pair of Soft Leather Boots of Speed [2,+10] (+5) {100% off} It increases your speed by 5. You stole it from the Expensive Black Market. t) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, chaos and disenchantment. It drains mana , life and experience. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.