[Gumband 2.2.0 Character Dump] Name : Mugrin Age 14 STR: 18/*** Sex : Male Height 39 INT: 18/180 Race : Yeek Weight 69 WIS: 18/*** Class : Mindcrafter Social Class 3 DEX: 18/140 Score 3756456 CON: 18/190 CHR: 18/180 + To Hit 69 Level 50 Max HP 818 + To Damage 64 Experience 3748356 Cur HP 818 + To AC 94 Max Exp 3748356 Max SP 451 Base AC 34 Exp to Adv. ***** Cur SP 451 Speed 18 Gold 1204409 Max Dlv 4050 (Miscellaneous Abilities) Fighting : Godly 347 Perception : Poor 16 Blows/Round: 5 Bows/Throw : Godly 378 Searching : Great 37 Shots/Round: 1 Saving Throw: Heroic 89 Disarming : Awesome 100 Wpn.dmg/Rnd: 45d3+320 Stealth : Heroic 15 Magic Device: Heroic 95 Infravision: 90' Tunneling : Superb 113 (Character Background) You are one of several children of a Brown Yeek. You have pale eyes, long black hair, and white ulcerous skin. [Miscellaneous information] Maximize Mode: OFF Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: OFF Recall Depth: Level 81 (4050') You have defeated 6799 enemies. You began the game as an astral being. Your opponents are behaving stupidly. [Mutations] You can Mind Blast your enemies. You can cause mold to grow near you. [Known Resistances and Abilities] \}=="*[( ]]] \}=="*[( ]]] \}=="*[( ]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : +.....+...... Sound : .......+..... Speed : ..++.+...+.+. Elec : +.....++.+... Nether: ......++..... Free Action : +.+.+.....++. Fire : +++...+..+.+. Nexus : ++........... See Invisible: +.+.+++..+... Cold : +.....+..+... Chaos : .....+...+... Hold Life : .....++...... Poisn: ......+...... Disnch: ............. Telepathy : +...........+ Light: .........+... Fear : ......+.....+ Slow Digest : ..+.......... Dark : ......+...... Reflct: ............. Regeneration : ..+.+....+... Shard: .+........... AuFire: ............. Levitation : ...........+. Blind: .........+... AuElec: ............. Perm Lite : ....+....+... Conf : ............+ Spines: ............. MasterDevices: +...+........ [Character Equipment] a) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {@0!d} It affects your wisdom. It does extra damage from electricity. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to nexus. It makes you skilled with magical devices. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by the elements. b) The Light Crossbow called 'Rand01' (x3) (+16,+16) (+4) {!t!t} It affects your strength. It provides resistance to fire. It provides resistance to shards. It provides resistance to nexus. It cannot be harmed by the elements. c) The Ring 'Narya' (+15,+15) [+5] (+1) {@1!d} d) a Ring of Speed (+8) e) The Necklace of the Dwarves (+3) f) The Arkenstone of Thrain (+3 speed) {!t!t} g) The Mithril Chain Mail 'Belegennon' (-1) [28,+19] (+4) h) The Elven Cloak called 'Rand02' [4,+12] (+4) It affects your charisma. It affects your stealth. It affects your searching. It affects your infravision. It sustains your intelligence. It provides resistance to electricity. It provides resistance to sound. It provides resistance to nether. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) It can be activated for... heal (700) every 250 turns ...if it is being worn. It affects your strength. It affects your wisdom. It affects your constitution. It affects your speed. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to light. It provides resistance to blindness. It provides resistance to chaos. It provides permanent light. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) l) The Pair of Sandals of Hermes [1,+11] (+3) [Character Inventory] a) 10 Potions of Curing {@q1} b) a Scroll of Teleportation {@r4!*} c) 51 Scrolls of Satisfy Hunger {@r3} d) a Rod of Recall {@z3!*} [Home Inventory] a) 29 Potions of Healing b) 12 Potions of *Healing* c) a Potion of Life d) 2 Potions of Restore Mana e) 16 Potions of Curing {@q1} f) a Potion of Resilience g) 15 Scrolls of Enchant Armour h) 4 Scrolls of Set Recall i) a Scroll of Runes j) 6 Scrolls of Genocide k) 7 Scrolls of Mass Genocide l) The Ring 'Nenya' (+10,+10) [+5] (+2) {@1!d} a) The Amulet of Ingwe (+3) b) The Dragon Helm of Melnibone [8,+20] (+4) c) The Katana of Groo (8d4) (+1,+0) (+2) d) The Slaughter Axe 'Naturebane' (5d7) (+31,+27) (+3) It can be activated for... dispel animals (300) every 200+d200 turns ...if it is being worn. It affects your strength. It affects your dexterity. It is especially deadly against elementals. It is especially deadly against natural creatures. It sustains your strength. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. It provides resistance to shards. It provides resistance to nexus. It allows you to levitate. It provides permanent light. It cannot be harmed by the elements. e) The Glaive of Pain (11d5) (+0,+30) f) The Mace 'Taratol' (3d5) (+12,+12) {@0!d} g) The Short Bow of Marksmanship (x3) (+35,+15) (+4) h) 17 Seeker Bolts (4d5) (+10,+9) {@f2} i) 10 Seeker Bolts (4d5) (+7,+9) j) 39 Seeker Bolts (4d5) (+7,+8) k) 10 Seeker Bolts (4d5) (+6,+9) l) 19 Seeker Arrows of Poison (4d4) (+11,+15) a) 48 Seeker Arrows (4d4) (+8,+7) b) 26 Sling Bullets of Slaying (4d4) (+17,+16)