[Angband 4.2.0 Character Dump] Name Lossilia Age 31 Self RB CB EB Best Race Hobbit Height 3'0" STR: 11 -2 -3 +0 6 Class Mage Weight 3st 12lb INT: 16 +2 +3 +0 18/30 Title Trickster Turns used: WIS: 11 +1 +0 +0 12 HP -5/59 Game 124747 DEX: 11 +3 +0 +6 18/20 SP 17/22 Standard 11856 CON: 17 +2 -2 +0 17 Resting 1173 Level 12 Armor [8,+14] Saving Throw 59% Cur Exp 827 Stealth Superb Max Exp 827 Melee 1d4,-16 Disarm - phys. 59% Adv Exp 1020 To-hit 14,+2 Disarm - magic 67% Blows 1.1/turn Magic Devices 72 Gold 1769 Searching 30% Burden 37.8 lb Shoot to-dam +4 Infravision 90 ft Overweight -10.1 lb To-hit 19,+7 Speed Normal Max Depth 800' (L16) Shots 1.0/turn You are the only child of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:...........+. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:..++......... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The tengu tries to cast a spell, but fails. > The tengu blinks. > The tengu hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The tengu blinks. > The tengu commands you to return. > The tengu hits you. > *** LOW HITPOINT WARNING! *** > The tengu hits you. > *** LOW HITPOINT WARNING! *** > You can move again. > The tengu misses you. > The tengu hits you. > You die. Killed by a tengu. [Character Equipment] a) a Dagger (1d4) (+0,+0) Bought from a store Combat info: 1.1 blows/round. With +12 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 0. b) a Sling (x2) (+5,+4) Found lying on the floor in a vault at 150 feet (level 3) c) a Ring of the Mouse (+0,-6) <+2, +4> Found lying on the floor at 550 feet (level 11) +2 dexterity. +4 stealth. d) a Ring of the Mouse (+0,-9) <+4, +1> Found lying on the floor at 550 feet (level 11) +4 dexterity. +1 stealth. e) an Amulet of Slow Digestion Bought from a store Slows your metabolism. f) a Wooden Torch (3792 turns) Intensity 2 light. g) a Robe [2,+2] Found lying on the floor at 50 feet (level 1) h) a Cloak [1,+0] Found lying on the floor at 400 feet (level 8) j) a Hard Leather Cap [2,+0] Found lying on the floor at 400 feet (level 8) k) a Set of Leather Gloves [1,+2] Found lying on the floor at 300 feet (level 6) l) a Pair of Leather Boots of Slow Descent [2,+8] Found lying on the floor at 350 feet (level 7) Feather Falling. [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) 2 Rations of Food d) 6 Potions of Cure Serious Wounds e) 3 Potions of Neutralize Poison f) 3 Potions of Heroism g) 5 Potions of True Seeing h) 3 Potions of Blindness It can be thrown at creatures with damaging effect. i) 2 Potions of Sleep It can be thrown at creatures with damaging effect. j) 5 Scrolls of Phase Door k) 2 Scrolls of Detect Invisible l) a Scroll of Word of Recall m) a Wand of Confuse Monster (12 charges) n) a Wand of Light (10 charges) o) a Wooden Torch (5000 turns) Intensity 2 light. [Character Quiver] 0) 7 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 11. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 543 50' Reached level 2 1283 100' Reached level 3 2377 150' Reached level 4 2691 150' Reached level 5 3317 200' Reached level 6 3506 200' Killed Grip, Farmer Maggot's Dog 3679 200' Reached level 7 4227 250' Reached level 8 5249 550' Reached level 9 6082 50' Reached level 10 8870 400' Reached level 11 9455 450' Killed Fang, Farmer Maggot's Dog 9750 0' Reached level 12 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)