[Angband 4.2.0 Character Dump] Name Perrin Age 27 Self RB CB EB Best Race Hobbit Height 2'8" STR: 17 -2 -3 +0 12 Class Mage Weight 3st 10lb INT: 16 +2 +3 +0 18/30 Title Apprentice Turns used: WIS: 10 +1 +0 +0 11 HP 37/37 Game 25439 DEX: 10 +3 +0 +0 13 SP 1/13 Standard 2548 CON: 16 +2 -2 +0 16 Resting 1167 Level 7 Armor [3,+0] Saving Throw 55% Cur Exp 197 Stealth Very Good Max Exp 197 Melee 1d6,+0 Disarm - phys. 52% Adv Exp 240 To-hit 11,+0 Disarm - magic 61% Blows 1.0/turn Magic Devices 66 Gold 741 Searching 24% Burden 46.7 lb Shoot to-dam +0 Infravision 40 ft Overweight -37.2 lb To-hit 16,+0 Speed Normal Max Depth 250' (L5) Shots 1.0/turn You are one of several children of a Hobbit Warrior. You are a well liked child. You have brown eyes, straight blond hair, and a dark complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Rapier (1d6) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +6 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 3.5. b) a Short Bow (x2) (+0,+0) Bought from a store f) a Wooden Torch (2673 turns) An inheritance from your family Intensity 2 light. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1) l) a Pair of Leather Boots [2,+0] Dropped by an apprentice at 250 feet (level 5) [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) a Ration of Food c) 11 Potions of Cure Light Wounds d) 2 Potions of Neutralize Poison e) 2 Vermilion Potions f) 4 Scrolls of Phase Door g) a Scroll of Word of Recall h) 2 Scrolls of Blessing i) 2 Scrolls titled "scoponus quo" j) a Scroll titled "clacto ceo" k) a Wand of Magic Missile (13 charges) l) a Wand of Stinking Cloud (8 charges) m) 4 Wooden Torches (5000 turns) Intensity 2 light. n) a Pair of Iron Shod Boots [4,+4] {cursed} Found lying on the floor at 250 feet (level 5) It drags at your feet. Cannot be harmed by fire. o) a Dagger (1d4) (+0,+0) Found lying on the floor at 200 feet (level 4) Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +6 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 2.5. [Character Quiver] 0) 6 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 399 50' Reached level 2 770 50' Reached level 3 1087 100' Reached level 4 1095 100' Killed Fang, Farmer Maggot's Dog 1375 150' Reached level 5 1777 200' Reached level 6 2520 250' Reached level 7 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)