[Angband 4.2.0 Character Dump] Name Xidan the PalAge 60 Self RB CB EB Best Race Dunadan Height 5'9" STR: 12 +1 -3 +0 10 Class Necromancer Weight 13st 13lb INT: 18 +2 +3 +0 18/50 Title Initiate Turns used: WIS: 10 +2 +0 +0 12 HP 132/132 Game 594004 DEX: 10 +2 +0 +0 12 SP 31/35 Standard 53511 CON: 16 +3 -2 +0 17 Resting 4144 Level 17 Armor [37,+64] Saving Throw 51% Cur Exp 3157 Stealth Fair Max Exp 3157 Melee 1d4,+12 Disarm - phys. 52% Adv Exp 3480 To-hit 30,-13 Disarm - magic 64% Blows 1.0/turn Magic Devices 64 Gold 5589 Searching 33% Burden 73.6 lb Shoot to-dam +1 Infravision 0 ft Overweight 1.7 lb To-hit 18,-19 Speed 1 (1.1x) Max Depth 500' (L10) Shots 1.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have blue eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:....+..+..... pFear:.......+..... Elec:........+.... pBlnd:............. Fire:+.....+...... pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.......+..... Shard:............. FrAct:.......+..+.. Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:..+.......... Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:..+.......... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 250 feet (level 5) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 17 turns to recharge at your current speed. Your chance of success is 95.0% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +2 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 19.5 vs. creatures not resistant to fire, and 14.5 vs. others. b) a Sling (x2) (+3,+1) Found lying on the floor at 150 feet (level 3) c) a Ring of Escaping <+2> Bought from a store +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. d) a Ring of Protection [+12] Bought from a store e) an Amulet of Resist Acid Bought from a store Provides resistance to acid. g) Red Dragon Scale Mail (-2) [24,+11] Found lying on the floor at 50 feet (level 1) Provides resistance to fire. h) the Cloak of Thorongil [1,+10] Dropped by Lagduf, the Snaga at 450 feet (level 9) Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. i) a Wicker Shield of Resist Lightning [2,+2] Bought from a store Provides resistance to lightning. j) an Iron Helm [7,+5] Bought from a store k) a Set of Leather Gloves of Free Action [1,+3] Dropped by a kobold shaman at 100 feet (level 2) Prevents paralysis. l) a Pair of Leather Boots of Slow Descent [2,+3] Bought from a store Feather Falling. [Character Inventory] a) a Necromantic Tome [Into the Shadows] You can read this book. b) a Necromantic Tome [Dark Rituals] You can read this book. c) a Necromantic Tome [Fear and Torment] You can read this book. d) 3 Mushrooms of Second Sight e) a Mushroom of Fast Recovery f) 2 Rations of Food g) a Sip of Miruvor h) 12 Potions of Cure Light Wounds i) 4 Scrolls of Phase Door j) 2 Scrolls of Identify Rune k) 3 Scrolls of Word of Recall l) a Scroll of Door Destruction m) a Rod of Treasure Location n) a Rod of Curing o) a Wand of Magic Missile (12 charges) p) a Wand of Stinking Cloud (7 charges) q) 2 Wands of Darkness (16 charges) r) a Staff of Mapping (9 charges) s) a Ring of Resist Fire and Cold Found lying on the floor at 500 feet (level 10) Provides resistance to fire, cold. t) a Ring of Protection [+12] Bought from a store u) an Amulet of Resist Lightning Found lying on the floor at 500 feet (level 10) Provides resistance to lightning. v) a Shovel of Digging (1d2) (+8,+8) <+4> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) +4 tunneling. Branded with acid. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +8 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 12.5 vs. creatures not resistant to acid, and 9.5 vs. others. [Character Quiver] 0) 7 Iron Shots (1d4) (+6,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 15. 25% chance of breaking upon contact. [Home Inventory] a) 15 Necromantic Tomes [Into the Shadows] You can read this book. b) a Mushroom of Emergency c) 40 Potions of Cure Light Wounds d) 12 Potions of Cure Serious Wounds e) 19 Potions of Neutralize Poison f) 17 Potions of Speed g) 9 Potions of Heroism h) 2 Potions of Berserk Strength i) 4 Potions of True Seeing j) 4 Potions of Infravision k) 3 Scrolls of Phase Door l) 40 Scrolls of Phase Door m) 23 Scrolls of Detect Invisible n) 21 Scrolls of Blessing o) 8 Scrolls of Darkness p) Soft Leather Armour of Resist Lightning [8,+3] Found lying on the floor at 450 feet (level 9) Provides resistance to lightning. q) a Wicker Shield of Resist Fire [2,+4] Found lying on the floor at 50 feet (level 1) Provides resistance to fire. r) a Leather Shield [8,+5] Dropped by Bullroarer the Hobbit at 350 feet (level 7) s) a Pair of Leather Sandals of Slow Descent [1,+4] Found lying on the floor at 50 feet (level 1) Feather Falling. t) a Pair of Leather Sandals [1,+4] {??} Found lying on the floor at 100 feet (level 2) You do not know the full extent of this item's powers. Feather Falling. u) a Scimitar of Slay Evil (4d2) (+7,+5) Dropped by Bullroarer the Hobbit at 350 feet (level 7) Slays evil creatures. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster With +16 STR and +0 DEX you would get 1.1 blows With +1 STR and +5 DEX you would attack a bit faster With +11 STR and +5 DEX you would get 1.1 blows With +1 STR and +8 DEX you would get 1.1 blows Average damage/round: 17.3 vs. evil creatures, and 11.2 vs. others. v) 26 Arrows of Slay Dragon (1d4) (+5,+5) Slays dragons. w) 11 Rounded Pebbles (1d2) (+4,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 15. 25% chance of breaking upon contact. x) 16 Iron Shots (1d4) (+6,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 15. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 522 50' Reached level 2 2213 0' Killed Farmer Maggot 2430 50' Reached level 3 2895 50' Reached level 4 3025 50' Reached level 5 7075 50' Reached level 6 11825 100' Reached level 7 13382 100' Killed Grip, Farmer Maggot's Dog 13408 100' Reached level 8 18779 150' Reached level 9 20350 100' Killed Fang, Farmer Maggot's Dog 24302 150' Reached level 10 25091 150' Reached level 11 34245 150' Reached level 12 38507 250' Killed Sméagol 39251 250' Reached level 13 39895 250' Found the Dagger 'Narthanc' 43477 350' Killed Bullroarer the Hobbit 44265 400' Reached level 14 45174 400' Killed Wormtongue, Agent of Saruman 46023 400' Reached level 15 48732 450' Reached level 16 49913 450' Killed Lagduf, the Snaga 49934 450' Found the Cloak of Thorongil 50702 500' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)