[Tangaria 1.4.0 Character Dump] Name Tangar Age 22 Self RB CB EB Best Sex Male Height 12'10" STR: 17 +1 -1 +0 17 Race Troll Weight 19st 1lb INT: 12 -8 -2 +0 3 Class Archer Turns used: WIS: 11 -4 -1 +0 6 Title Shooter Game 2019 DEX: 15 -5 +3 +0 13 HP -4/80 Player 5993 CON: 13 +1 +1 +0 15 SP 0/0 Active 4810 Level 8 Armor [2,+4] Saving Throw 10% Cur Exp 304 Stealth Bad Max Exp 304 Melee 1d4,-3 Disarm - phys. 18% Adv Exp 350 To-hit 24,-5 Disarm - magic 8% Blows 1.0/turn Magic Devices 5 Gold 293 Searching 9% Burden 52.8 lb Shoot to-dam +0 Infravision 10 ft Overweight -61.1 lb To-hit 35,-5 Speed -1 MaxDepth 250' (L5) Shots 1.3/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty dark purple hair, and black ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............- -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The scout fires a small arrow. > The scout hits you. (x2) > Your Arrow (1d4) (+0,+0) {@f1} hits the scout. > You have 30 Arrows (1d4) (+0,+0) {@f1} (1). > The Arrow breaks. > The scout screams in agony. > The scout flees in terror! > The scout is no longer afraid. > The scout hits you. (x2) > The volkhv conjures up weird things. > You are confused! > The scout hits you. (x4) > You are too confused to read! > The scout hits you. (x4) > You die. Killed by a scout. [Character Equipment] a) a Dagger (1d4) (+0,+0) {^O} An inheritance from your family. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would get 1.1 blows/round. Average damage/round: 0. Average thrown damage: 2.5. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (1847 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. i) a Wicker Shield [2,+4] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 18 Rounded Pebbles (1d2) (+1,+2) {@f1} Dropped by a novice mage at 50 feet (level 1). b) 30 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.3 shots/round. Hits targets up to 100 feet away. Average damage/round: 6.5. 35% chance of breaking upon contact. [Character Inventory] a) a Hard Biscuit b) 4 Rations of Food c) a Flask of oil d) 11 Potions of Cure Light Wounds {@q6} e) a Potion of Neutralize Poison f) 2 Potions of Speed {@q8} g) a Potion of Boldness h) 6 Scrolls of Phase Door {@r9} i) 3 Scrolls of Detect Invisible {@r1} j) 4 Scrolls of Deep Descent k) 2 Scrolls of Blessing {@r1} l) a Scroll of Remove Hunger (tattered) {@r5} m) a Scroll of Word of Recall (rugged) {@r8} n) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 2 Killed mad woodsman 00:00:19 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:19 100ft 5 Reached level 5 00:00:28 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:33 200ft 8 Was killed by a scout [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : no (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ^..^ ^^ ^..: : ^..: ^ ^..: ^ . ^..^ ^ ^..^ ^ ^..: ^ p ^..^:^ ^..^ ^:p^^^^^..^:^^^^^^^^..: ^^p..................^ ^:†..................# ^#^ ^^..^^^..^^^^^^^^^^^#^ ^^^^:^:^^^^^^^# #.. ^..^ ^:............^^^%%% ^^..^: ^^..............{..% ^....^ ^^.................^ ^....^ ..................... ^....^ ..................... . ^....: ^^^^^:.............%% .. ^....^ ^:^^^^^^:^^^%%^^ ^.. ^^^^^^ ^:^ 200' (L4) LF:2-3 Light 4 Confused Stun Fed 84 % Packed dirt