[ToME 2.3.5 Character Sheet] Name : Abaywyr Age 65 STR! 35 Sex : Female Height 62 INT! 39 Race : Spectre Orc Weight 110 WIS! 39 Class : Sorceror Social Class 4 DEX! 39 Body : Player CON! 40 God : Nobody CHR! 27 + To Melee Hit -43 Level 48 Hit Points 691/ 691 + To Melee Damage -66 Experience 8357540 Spell Points 1751/ 1751 + To Ranged Hit -35 Max Exp 8357540 Sanity 869/ 869 + To Ranged Damage 14 Exp to Adv. 8800000 AC 44+214 Gold 5266846 Speed Fast (+61) (Miscellaneous Abilities) Fighting : Very Bad Perception : Fair Blows/Round: 4 Bows/Throw : Very Bad Searching : Fair Shots/Round: 1 Saving Throw: Legendary[5] Disarming : Good Mel.dmg/Rnd: 4d4-264 Stealth : Bad Magic Device: Bad Infra-Vision: 90 feet Tactic: coward Explor: running (Character Background) You are one of several children of an Orc Archer from the Misty Mountains. You have shining black eyes, bright red hair, and black ulcerous skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 30 (1500') The Sandworm lair: Level 29 (1450') The Helcaraxe: Level 40 (2000') A lost temple: Level 29 (1450') Your body is a Player. You are currently on level 102 of Angband. You have defeated 1971 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved Arda and became a famed Queen. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Str : ..3......4.3..5. Add Int : ..3.2.....3..... Add Wis : ..3.2...5....... Add Dex : ..3......4...... Add Con : ..36.....4.3.... Add Chr : ..3.....5....... Mul Mana : +...+.....+..... Mul SPower: +............... Add Stea. : .......3........ Add Sear. : ........5....3.. Add Infra : .............3.. Add Tun.. : .............35. Add Speed : .*36.3.3...3.... Slay Orc : .............+.. Slay Troll: .............+.. Acid Brand: .............+.. Sust Str : ..+...+.......+. Sust Int : ....+........... Sust Wis : ....+...+....... Sust Dex : ..++..+.+....... Sust Con : ..+............. Sust Chr : ........+....... Invisible : ................ Mul life : ......+........+ Sens Fire : ................ Reflect : ................ Free Act : ..+...+...+..... Hold Life : ..+.+++........+ Imm Acid : ......*+++...... Imm Elec : ..*.....+++..... Imm Fire : .+....*..+...... Imm Cold : ......*..+.....+ Res Pois : ..+.......+....+ Res Fear : ...........+.... Res Light : .....+...+....+. Res Dark : .....++.+.+...++ Res Blind : .........+...... Res Conf : .+.+.++....+..+. Res Sound : ................ Res Shard : ......+......... Res Neth : ......+........+ Res Nexus : .......+........ Res Chaos : .....+.....+..+. Res Disen : ..+.....+....... Auto Curse: ....+........... Levitate : ..++......+..... Lite : ....+...++....+. See Invis : ..+..+...+.....+ Digestion : ..+.+..........+ Regen : ..+.+........... Activate : .++..+.++++...+. Hvy Curse : ....+........... Climb : ...........+..+. Orc.ESP : .....+.......+.. Troll.ESP : .............+.. Dragon.ESP: .........+...... Evil.ESP : ....+........... TLord.ESP : .........+...... Good.ESP : ....+........... Skills (points left: 1) . Archery -00.700 [0.000] - Sneakiness 01.200 [0.900] . Stealth 01.000 [0.400] . Disarming -00.100 [0.000] - Magic 50.000 [1.000] . Magic-Device 01.500 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 02.000 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 50.000 [0.550] . Prayer 22.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (+4,-9)(80%) (+4) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. You found it lying in a vault on level 22 of The Sandworm lair. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. e) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 102 of Angband. f) The Ring of Perangor (+6) {100% off} It increases your constitution and speed by 6. It sustains your dexterity. It provides resistance to confusion. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. n) The Double Chain Mail of Andor (-64,-56) [16,+10](40%) It increases your hit points by 40%. It sustains your strength and dexterity. It provides immunity to acid, fire and cold. It provides immunity to paralysis. It provides resistance to life draining, dark, confusion, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 33 of The Land Of Rhun. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Mount Doom. s) The Dragon Helm of Dor-Lomin [8,+20] (+4) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 4. It provides resistance to acid, electricity, fire, cold, light and blindness. It allows you to see invisible monsters. It allows you to sense the presence of dragons and thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Mount Doom. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. z) (nothing) {) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of Angband. |) The Dwarven Pick of Erebor (+5) It can be activated for open a secret passage every 75 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and ability to tunnel by 5. It sustains your strength. It provides resistance to light, dark and chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of Angband. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} It cannot be harmed by fire. You found it lying in a vault on level 22 of The Sandworm lair. b) a Fireproof Tome of the Eternal Flame c) a Fireproof Tome of the Blowing Wind d) a Fireproof Tome of the Impenetrable Earth e) a Fireproof Tome of the Everrunning Wave f) a Fireproof Tome of Translocation g) a Fireproof Tome of the Tree h) a Fireproof Tome of Knowledge i) a Fireproof Tome of the Time j) a Fireproof Tome of the Mind k) a Fireproof Unholy Tome of the Hellflame l) a Fireproof Corrupted Tome of Melkor m) 7 Potions of *Healing* {!k} n) 2 Potions of Life {!k} o) 10 Potions of Restore Mana {!k} p) a Silver Rod of Simplicity of Nothing (100/100) q) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Carcharoth, the Jaws of Thirst on level 90 of Mount Doom. r) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 102 of Angband. s) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Scatha the Worm on level 50 of The Sacred Land Of Mountains. t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 102 of Angband. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) an Elven Cloak of Stealth [4,+8] (+5 to stealth) b) a Jewel Encrusted Crown of Telepathy [0,+7] [Home Inventory - Gondolin ] a) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. b) an Amulet of Telepathy {!k} It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. c) a Wolf Pelt of Air [1,+16] d) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of Angband. e) a Pair of Soft Leather Boots of Speed [2,+11] (+9) {!k} It increases your speed by 9. You bought it from the Black Market. f) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Sandworm lair. g) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. [Home Inventory - Lothlorien ] a) 7 Sprigs of Athelas b) 2 Rod Tips of Healing (120 Mana to cast) c) The Ring of Durin (+2) d) an Indestructible Amulet of Doom [+4] (+5) {!k} e) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. f) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 99 of Mount Doom. g) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. h) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. i) The Elven Cloak of Golauglor [4,+16] (+4 to stealth) It increases your stealth, searching and luck by 4. It sustains your constitution. It provides resistance to life draining, fire, poison, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 14 of The Old Forest. j) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nether and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 53 of The Sacred Land Of Mountains. k) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Sandworm lair.