[ToME 2.2.5 Character Dump] Name : Ceritrem Age 292 STR: 18/128 Sex : Female Height 67 INT: 18/13 Race : Ent LostSoul Weight 110 WIS: 18/109 Class : Mindcrafter Social Class 13 DEX: 18/33 Body : Player CON: 18/151 God : Eru Iluvatar CHR: 18/67 + To Melee Hit 26 Level 32 Max Hit Points 525 + To Melee Damage 22 Experience 423044 Cur Hit Points 525 + To Ranged Hit 22 Max Exp 423044 Max SP (Mana) 270 + To Ranged Damage 16 Exp to Adv. 460000 Cur SP (Mana) 270 AC 20+101 Gold 156187 Piety 34745 (Miscellaneous Abilities) Fighting : Heroic Perception : Poor Blows/Round: 4 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 4d4+88 Stealth : Bad Magic Device: Heroic Infra-Vision: 50 feet Tactic: confident Explor: running (Character Background) You are of the second generation of the Ents. You have brown skin and unflexible members. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 34 (1700') Angband: Level 67 (3350') Barrow-Downs: Level 10 (500') Submerged Ruins: Level 35 (1750') Halls of Mandos: Level 98 (4900') Heart of the Earth: Level 36 (1800') Maze: Level 25 (1250') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') The Sandworm lair: Level 30 (1500') Death fate: Level 1 (50') The Helcaraxe: Level 20 (1000') A lost temple: Level 23 (1150') Your opponents are behaving stupidly. Your body is a Player. You are currently on level 23 of A lost temple. You have defeated 4214 enemies. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 15th Quelle of the 2890th year of the third age. You have been adventuring for 29 days. adefkmnopsuxz{|@ Add Dex : .2.............. Add Sear. : .....4.......... Add Tun.. : ..............4. Add Speed : ...............+ Slay Anim.: .............+.. Slay Evil : +............+.. Slay Und. : .............+.. Slay Orc : .............+.. Slay Troll: .............+.. Slay Giant: .............+.. Slay Drag.: .............+.. Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: +............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : ....+........... Sust Int : ....+........... Sust Wis : ....+........... Sust Dex : ....+........... Sust Con : ....+........... Sust Chr : ....+........... Invisible : ................ Mul life : ................ Sens Fire : ...............+ Reflect : ........+....... Free Act : .+.............. Hold Life : ....+........... Imm Acid : ......*...+..... Imm Elec : +.....*......... Res Fire : +............... Imm Cold : ......*......... Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ..+............. Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : +..........+.... Res Chaos : ................ Res Disen : ......+......... Aura Elec : +............... Levitate : .+.........+.... Lite : +............... See Invis : ...............+ Digestion : ....+..........+ Xtra Might: .+.............. Activate : +....+....+..... Teleport : +............... Blessed : .+.............. Orc.ESP : ...............+ Troll.ESP : ...............+ Evil.ESP : ...............+ Full ESP : .........+...... Skills (points left: 2) - Combat 12.010 [0.700] . Weaponmastery 05.900 [0.700] . Barehand-combat 00.000 [0.200] . Boulder-throwing 13.200 [0.600] - Sneakiness 01.000 [1.100] . Disarming 01.000 [0.300] - Magic 34.840 [0.900] . Magic-Device 24.000 [1.150] . Spell-power 22.200 [0.600] . Divination 01.000 [0.300] . Necromancy 00.000 [0.400] - Spirituality 04.800 [1.000] . Prayer 01.000 [0.900] . Mindcraft 35.200 [0.900] - Monster-lore 00.100 [0.500] . Summoning 01.000 [0.300] . Symbiosis 02.100 [0.400] Abilities * Perfect casting * Tree walking [Fates] You are fated to find a Light Green Potion of Blindness on level 10. You are fated to meet a Grey icky thing on level 1. [Character Equipment] a) The Dagger 'Dethanc' (E:3619, L:15) (1d4) (+16,+10) {.} It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from electricity. It fights against evil with holy fury. It provides resistance to electricity, fire and nexus. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 29 of Mirkwood. d) a Short Bow of Lothlorien (x4) (+12,+16) (+2) {!*!*} It increases your dexterity by 2. It provides immunity to paralysis. It allows you to levitate. It fires missiles with extra might. It has been blessed by the gods. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Cave orc on level 64 of Halls of Mandos. e) an Indestructible Wooden Ring of Confusion Resistance {cursed} f) a Dilithium Ring of Accuracy k) an Indestructible Brass Amulet of Sustenance {cursed} m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 30 of Heart of the Earth. n) The Ring Mail of Istol (-2 to accuracy) [12,+7] It provides immunity to acid, electricity and cold. It provides resistance to acid, electricity and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 32 of Mirkwood. o) a Cloak of Protection [1,+19] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Small Metal Shield of Reflection [3,+10] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Jewel Encrusted Crown of Telepathy [0,+16] u) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Soft Leather Boots of Stability [2,+8] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. z) a Grape jelly named Smuckers (247 hp) {) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) {@f0=g!k!d!v} It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 93 of Halls of Mandos. |) an Orcish Pick of Digging (+7,+10) (+4) [Character Inventory] a) 2 Red Speckled Potions of Cure Critical Insanity b) 12 Ivory White Potions of Cure Critical Wounds c) 3 Copper Speckled Potions of Resistance d) 10 Scrolls titled "nagox niscos" of Teleportation {25% off} e) 29 Scrolls titled "prok botha" of Identify {25% off} f) 13 Scrolls titled "bitx laip" of Satisfy Hunger {50% off} g) a Golden Rod of Recall (125/125) {@z0!k!d!v} h) an Aluminium-Plated Wand of Charm[2|22] {good} i) an Aspen Staff of Recovery[1|12] (12 charges) j) a Birch Staff of Identify[3|15] {good} k) a Birch Staff of Identify[5|18] {good} l) a Sycamore Staff of Genocide[1|5] (3 charges) m) a Partial Totem of an Aranea {!k!d!v} n) a Moonstone Ring of Flying o) a Fiery Dagger (1d4) (+7,+10) p) a Scimitar (2d5) {excellent} q) a Katana (3d4) {excellent} r) a Bastard Sword (3d4) {excellent} s) a Wooden Boomerang of *Slay Orc* (1d8) (+3,+3) (+2) t) a Wooden Boomerang (1d8) {excellent} u) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) {!k!d!v Mkw23} It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) 10 Boulders {@v0=g} w) 22 Empty Bottles [Home Inventory - Bree ] a) Gruumsh's Bottle of Death {teleport} It can be activated for teleport (range 100) every 45 turns. You bought it from the Magic shop. b) Mordekainen's Sneaking Eye {mass geno} It can be activated for mass genocide every 1000 turns. You bought it from the Magic shop. c) The Toenail of Vecna {teleport level} It can be activated for teleport level. You found it lying on the ground on level 3 of Barrow-Downs. d) 2 Sprigs of Athelas e) a Potion of Cure Critical Insanity f) 2 Red Potions of Healing g) 2 Copper Speckled Potions of Resistance h) a Metallic Blue Potion of Curing i) a Fireproof Scroll titled "ti marwed" of Protection from Evil j) 2 Scrolls titled "ti marwed" of Protection from Evil k) a Silver Rod of Quickness of Nothing (100/100) l) a Silver Rod of Simplicity of Nothing (100/100) m) a Golden Rod of Nothing (125/125) {good} n) a Golden Rod of Nothing (125/125) o) a Rod Tip of Perception (20 Mana to cast) p) 2 Tungsten Rod Tips of Recall (80 Mana to cast) q) a Silver-Plated Wand of Firewall[4|8] (5 charges) r) a Mulberry Staff of Fiery Shield[7|5] (4 charges) s) a Quartzite Ring of Invisibility {!k!d!v Smeagol, BDw3} t) The Phial of Undeath (-5) {cursed} u) The Dagger 'Nimthanc' (E:11058, L:20) (1d4) (+16,+9) {death fate level} It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from fire and frost. It can cause earthquakes. It strikes at demons with holy wrath. It sustains your charisma. It provides resistance to electricity, fire and cold. It slows your metabolism. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. v) a Long Sword of Aman (2d5) (+11,+6) [+4] (+2) It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your dexterity. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings . It has been blessed by the gods. It was given to you as a reward. w) The Bolt 'Echalith' (1d5) (+9,+14) (+2) It provides light (radius 1) forever. It increases your constitution by 2. It does extra damage from electricity. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 57 of Halls of Mandos. [Home Inventory - Gondolin ] a) a Chromium Wand of Stone Prison[2|7] (7 charges) b) a Nickel Ring of Sound Resistance c) a Shining Ring of Spell [Home Inventory - Lothlorien ] a) 3 Sprigs of Athelas b) a Red Speckled Potion of Cure Critical Insanity c) an Oily Yellow Potion of Cure Insanity d) 10 Chartreuse Potions of Speed e) 32 Potions of Cure Critical Wounds f) a Potion of Healing g) a Stinking Potion of *Healing* h) a White Potion of Enlightenment i) 8 Scrolls titled "prok botha" of Identify {25% off} j) 20 Scrolls of *Identify* {25% off} k) Black Dragon Scale Mail (-2 to accuracy) [30,+10] l) The Chain Mail of Mandi (-66,-65) [14,+8](40%) It increases your hit points by 40%. It sustains your intelligence and dexterity. It provides immunity to fire. It provides resistance to fire, poison, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 27 of Heart of the Earth. m) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) Chain Mail of Resistance (-2 to accuracy) [14,+7] {rbase, rnether} It provides resistance to acid, electricity, fire, cold and nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. p) Elven Soft Studded Leather [5,+15] (+2 to stealth) {rbase, rdisench, sense or} It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) a Dragon Shield [8,+16] r) an Iron Helm of the Noldor [5,+5] (+1) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 1. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of an Algroth on level 43 of Halls of Mandos. s) a Dagger of Westernesse (1d4) (+6,+13) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of Lokkak, the Ogre Chieftain on level 29 of Mirkwood. t) a War Hammer of *Slay Animal* (3d3) (+6,+7) (+2 to stealth) It can be wielded two-handed. It increases your intelligence and stealth by 2. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It slows your metabolism. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) The Brass Lantern 'Ranas' (with 0 turns of light) (+4 to searching) It provides light (radius 3) when fueled. It increases your searching by 4. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth.