[Angband 2.9.3 Character Dump] Name Mixy Self RB CB EB Best Sex Male Age 109 STR! 18/100 -1 +2 +7 18/180 Race Elf Height 64 INT! 18/100 +2 +2 +0 18/140 Class Ranger Weight 102 WIS! 18/100 +1 +0 +1 18/120 Title Ranger Lord Status 33 DEX! 18/100 +1 +1 +3 18/150 HP -396/672 Maximize Y CON! 18/100 -2 +1 +5 18/140 SP 60/265 Preserve Y CHR! 18/100 +1 +1 +4 18/160 Level 47 Armor [53,+110] Saving Throw Heroic Cur Exp 4692688 Fight (+20,+33) Stealth Good Max Exp 4692688 Melee (+32,+45) Fighting Legendary Nxt Exp 557312 Shoot (+34,+12) Shooting Legendary Blows 5/turn Disarming Superb Gold 1264420 Shots 3/turn Magic Device Heroic Perception Fair Burden 197.1 lbs Infra 30 ft Searching Good You are one of several children of a Teleri Ranger. You have light grey eyes, straight blond hair, and a fair complexion. [Last Messages] > You have a Battle Axe (2d8) (u). > You have no room for 2 Arrows (1d4) (+5,+4). > You have no room for any of the objects on the floor. > You have no room for any of the objects on the floor. > You have no room for a Katana (3d4). > You feel yourself slow down. > Uriel, Angel of Fire breathes fire. > The Holy Book of Prayers [Ethereal Openings] is unaffected! > The Arrows burn up! > *** LOW HITPOINT WARNING! *** > One of your Books of Magic Spells [Conjurings and Tricks] {@m2, 25% off} (b) was destroyed! > One of your Scrolls titled "whon rhovwex" of Teleport Level {!*} (n) was destroyed! > Uriel, Angel of Fire breathes fire. > The Holy Book of Prayers [Ethereal Openings] is unaffected! > You die. [Character Equipment] a) a Halberd (Blessed) (3d5) (+12,+12) (+1) {tele?} It gives telepathic powers. b) a Long Bow of Extra Might (x3) (+14,+12) (+2) c) an Opal Ring of Speed (+5) d) an Adamantite Ring of Damage (+19) e) The Amulet of Carlammas (+2) It can be activated for... protection from evil ...if it is being worn. It affects your constitution. It provides resistance to fire. f) The Star of Elendil It can be activated for... magic mapping ...if it is being worn. It provides light (radius 3) forever. It allows you to see invisible monsters. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for... genocide ...if it is being worn. It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. It provides resistance to disenchantment. h) The Cloak 'Colluin' [1,+15] It can be activated for... resistance (20+d20 turns) ...if it is being worn. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to light. It provides resistance to dark. j) The Steel Helm of Hammerhand [6,+20] (+3) It affects your strength. It affects your dexterity. It affects your constitution. It provides resistance to acid. It provides resistance to nexus. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for... magic missile (2d6) ...if it is being worn. It sustains your constitution. It provides resistance to light. It provides permanent light. It provides immunity to paralysis. l) a Pair of Metal Shod Boots of Speed [6,+10] (+9) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1, 40% off} b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2, 25% off} c) 4 Books of Magic Spells [Incantations and Illusions] {@m3, 25% off} d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4} e) 2 Books of Magic Spells [Resistance of Scarabtarices] {@m5} f) 3 Books of Magic Spells [Mordenkainen's Escapes] {@m6} g) 2 Books of Magic Spells [Kelek's Grimoire of Power] {@m7} h) 2 Books of Magic Spells [Tenser's Transformations] {@m8} i) 16 Orange Potions of Cure Critical Wounds {50% off} j) 9 Grey Potions of Healing {!*} k) a Gloopy Green Potion of Restore Wisdom l) 12 Scrolls titled "mungsta" of Phase Door {25% off} m) 3 Scrolls titled "staood tanej" of Teleportation n) 12 Scrolls titled "whon rhovwex" of Teleport Level {!*} o) 4 Scrolls titled "sri satbit" of *Destruction* {!*, 10% off} p) a Magnesium Rod of Healing q) a Tungsten Wand of Teleport Other (6 charges) r) an Iron Wand of Annihilation (3 charges) s) a Cottonwood Staff of Teleportation (4 charges) t) a Locust Staff of Healing (5 charges) u) a Battle Axe (2d8) (+2,+7) v) 3 Arrows of Wounding (1d4) (+16,+19) w) 2 Arrows (1d4) (+8,+6) [Home Inventory] a) 15 Dark Green Mushrooms of Restoring b) 73 Orange Potions of Cure Critical Wounds {50% off} c) 23 Grey Potions of Healing {!*} d) 3 Orange Speckled Potions of *Healing* e) a Puce Potion of Life f) 25 Black Potions of Restore Mana {40% off} g) 2 Yellow Potions of Restore Life Levels {50% off} h) 26 Scrolls titled "staood tanej" of Teleportation i) 12 Scrolls titled "sri satbit" of *Destruction* {!*, 10% off} j) 5 Scrolls titled "wah tuecomp" of Genocide k) 5 Scrolls titled "wexpot srisef" of Mass Genocide l) 7 Tungsten Wands of Teleport Other (8 charges) m) 8 Cottonwood Staffs of Teleportation (5 charges) n) a Maple Staff of the Magi (3 charges) o) a Mulberry Staff of *Destruction* (7 charges) p) The Ring of Barahir (+1) It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your stealth. It provides resistance to poison. q) Hard Leather Armour of Elvenkind (-1) [6,+20] (+1 to stealth) It provides resistance to poison. r) a Jewel Encrusted Crown of Might [0,+13] (+3) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It affects your intelligence. It affects your wisdom. It provides resistance to blindness. It gives telepathic powers. t) a Set of Gauntlets of Power (+1,+3) [2,+4] (+5) u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It affects your dexterity. It affects your attack speed. It is especially deadly against natural creatures. It fights against evil with holy fury. It strikes at undead with holy wrath. It allows you to see invisible monsters. v) The Glaive of Pain (9d6) (+0,+30) w) 16 Arrows of Hurt Undead (1d4) (+7,+15) x) 22 Seeker Arrows (4d4) (+4,+8) {@f1} [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)