[Angband 4.2.0 Character Dump] Name BloodFungus Age 87 Self RB CB EB Best Race Elf Height 6'4" STR! 18/100 -1 +0 +10 18/190 Class Ranger Weight 6st 4lb INT: 17 +2 +0 +4 18/50 Title Ranger Turns used: WIS: 13 -1 +2 +2 16 HP 507/507 Game 395334 DEX: 15 +1 +1 +6 18/50 SP 35/51 Standard 53023 CON: 18/59 -1 -1 +7 18/109 Resting 5766 Level 41 Armor [66,+93] Saving Throw 81% Cur Exp 1548877 Stealth Excellent Max Exp 1548877 Melee 3d10,+38 Disarm - phys. 100% Adv Exp 1800000 To-hit 73,+37 Disarm - magic 81% Blows 4.5/turn Magic Devices 79 Gold 239203 Searching 92% Burden 165.7 lb Shoot to-dam +17 Infravision 30 ft Overweight -14.2 lb To-hit 90,+37 Speed 3.0x (20) Max Depth 3000' (L60) Shots 2.3/turn You are the only child of an Avarin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+.*.... pFear:........+..+. Elec:......+...... pBlnd:.........+... Fire:......+...... pConf:.........+... Cold:......+...... pStun:............. Pois:............. HLife:....+........ Light:+.........+.+ Regen:.+........... Dark:+............ ESP:............. Sound:........+.... S.Inv:+........+... Shard:......+...... FrAct:.+.....++.+.. Nexus:......+...... Feath:............. Nethr:............. S.Dig:....+........ Chaos:........+.... TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......++..+. ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..++...+...+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....+.. D.Red:............. Moves:............. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Found lying on the floor of a cavern at 2600 feet (level 52) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to light, dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods. Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 419 vs. creatures not resistant to poison, 579.3 vs. undead, 339.1 vs. evil creatures, and 258.7 vs. others. b) a Short Bow of Lothlórien (x4) (+16,+17) <+4, +2> Found lying on the floor at 1650 feet (level 33) +4 dexterity. +2 shooting power. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. c) a Ring of Speed <+9> Found lying on the floor in a vault at 2950 feet (level 59) +9 speed. d) a Ring of Speed <+7> Dropped by Harowen the Black Hand at 3000 feet (level 60) +7 speed. e) an Amulet of Sustenance Dropped by a vampire lord at 2500 feet (level 50) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1250 feet (level 25) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 33 to 60 turns to recharge at your current speed. Your chance of success is 96.0% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor in a vault at 1350 feet (level 27) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. h) an Elven Cloak of the Magi [6,+10] <+2, +4, +1> Found lying on the floor in a vault at 1350 feet (level 27) +2 intelligence. +4 stealth. +1 speed. Cannot be harmed by acid. Sustains intelligence. Prevents paralysis. i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Itangast the Fire Drake at 2950 feet (level 59) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Conjured forth by magic at 3000 feet (level 60) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 168 to 330 turns to recharge at your current speed. Your chance of success is 94.6% k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 6 turns to recharge at your current speed. Your chance of success is 95.6% l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by acid, fire. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by fire. You can read this book. c) 10 Scrolls of Phase Door d) a Scroll of Deep Descent e) 6 Rods of Treasure Location f) 5 Rods of Curing g) 3 Rods of Teleport Other h) 7 Rods of Light i) 2 Rods of Recall (1 charging) Cannot be harmed by lightning. j) 2 Wands of Teleport Other (8 charges) k) 6 Staves of Teleportation (37 charges) l) a Ring of Damage (+0,+12) Bought from a store m) an Amulet of Weaponmastery (+2,+3) <+2> Found lying on the floor in a vault at 2650 feet (level 53) +2 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor at 1100 feet (level 22) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. [Character Quiver] 0) 6 Arrows (1d4) (+6,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 241.5. 35% chance of breaking upon contact. 1) 31 Arrows (1d4) (+7,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 241.5. 35% chance of breaking upon contact. 2) an Arrow of Frost (1d4) (+8,+8) Branded with cold. Combat info: Hits targets up to 140 feet away. Average damage/round: 460.4 vs. creatures not resistant to cold, and 263.1 vs. others. 35% chance of breaking upon contact. 3) 2 Seeker Arrows (4d4) (+6,+3) Combat info: Hits targets up to 140 feet away. Average damage/round: 284.2. 35% chance of breaking upon contact. 4) 13 Mithril Arrows (3d4) (+2,+6) Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 288.8. 35% chance of breaking upon contact. 5) 34 Mithril Arrows (3d4) (+7,+6) Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 288.8. 35% chance of breaking upon contact. 6) 33 Mithril Arrows of Slay Undead (3d4) (+11,+10) Slays undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 577.5 vs. undead, and 330 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 4 Mushrooms of Vigor b) 29 Potions of Cure Critical Wounds c) 40 Potions of Cure Critical Wounds d) 12 Potions of Healing e) 4 Potions of *Healing* It can be thrown at creatures with damaging effect. f) 2 Potions of Life It can be thrown at creatures with damaging effect. g) 20 Potions of Restore Mana h) 3 Potions of Restore Life Levels i) 7 Scrolls of Identify Rune j) a Scroll of Banishment k) 28 Scrolls of Recharging l) a Rod of Healing Cannot be harmed by lightning. m) a Wand of Annihilation (2 charges) Cannot be harmed by lightning. n) 2 Staves of *Destruction* (6 charges) o) 5 Staves of Teleportation (35 charges) p) 4 Staves of Speed (19 charges) q) a Ring of Constitution <+4> Dropped by a grand master mystic at 3000 feet (level 60) +4 constitution. Sustains constitution. r) the Necklace of the Dwarves <+3, +5, +1> Dropped by a gorgon at 2500 feet (level 50) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. s) the Star of Elendil <+3> Dropped by Draebor, the Imp at 2550 feet (level 51) +3 light. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. When activated, it maps the area around you. Takes 153 to 300 turns to recharge at your current speed. Your chance of success is 93.5% t) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor in a vault at 2650 feet (level 53) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. u) the Steel Helm of Hammerhand [9,+20] <+3, -2> Dropped by Draebor, the Imp at 2550 feet (level 51) +3 strength. +3 dexterity. +3 constitution. -2 stealth. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid. Prevents paralysis. v) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Dropped by a young black dragon at 2500 feet (level 50) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 6.3 blows/round. With +1 STR and +0 DEX you would get 6.5 blows With +0 STR and +2 DEX you would get 6.5 blows Average damage/round: 255.5 vs. undead, 255.5 vs. orcs, 228.2 vs. animals, 228.2 vs. evil creatures, and 201.6 vs. others. w) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20) +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 129.1. x) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4> Dropped by a death knight at 1750 feet (level 35) +2 wisdom. +4 dexterity. Slays undead (powerfully), trolls, orcs, evil creatures. Branded with cold. Provides resistance to cold. Provides protection from fear. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. Blessed by the gods. When activated, it creates a frost ball with damage 100. Takes 105 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 4.7 blows/round. With +0 STR and +1 DEX you would get 5.0 blows Average damage/round: 371.2 vs. creatures not resistant to cold, 476.9 vs. undead, 371.2 vs. trolls, 371.2 vs. orcs, 317.9 vs. evil creatures, and 265.1 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 135 0' Killed Farmer Maggot 419 50' Reached level 2 866 100' Reached level 3 1033 100' Reached level 4 1053 100' Killed Grip, Farmer Maggot's Dog 1232 100' Reached level 5 2080 100' Reached level 6 2183 100' Killed Fang, Farmer Maggot's Dog 2683 100' Reached level 7 3213 200' Reached level 8 4209 250' Reached level 9 4631 300' Killed Bullroarer the Hobbit 4938 300' Reached level 10 6337 350' Killed Lagduf, the Snaga 6337 350' Reached level 11 6814 600' Reached level 12 6886 600' Killed Orfax, Son of Boldor 6886 600' Reached level 13 7284 600' Reached level 14 7732 600' Reached level 15 9226 900' Reached level 16 9480 950' Reached level 17 9853 950' Killed Brodda, the Easterling 9910 950' Reached level 18 10273 1000' Reached level 19 10619 1000' Killed Ufthak of Cirith Ungol 10620 1000' Found the Cutlass 'Gondricam' 10677 1000' Reached level 20 11076 1000' Reached level 21 11234 1000' Reached level 22 11625 1000' Killed Grishnákh, the Hill Orc 11683 1000' Killed Golfimbul, the Hill Orc Chief 11683 1000' Reached level 23 12994 1000' Killed Gorbag, the Orc Captain 13177 1000' Reached level 24 14226 1000' Killed Bolg, Son of Azog 14226 1000' Reached level 25 14226 1000' Found the Iron Helm of Gorlim (LOST) 15821 1050' Reached level 26 16108 1050' Killed Nár, the Dwarf 16200 1050' Killed Shagrat, the Orc Captain 17384 1100' Killed Lugdush, the Uruk 17394 1100' Killed Uglúk, the Uruk 17394 1100' Reached level 27 17791 1100' Found the Soft Leather Armour 'Hithlomir' 17908 1100' Killed Wormtongue, Agent of Saruman 19004 1200' Killed Angamaitë of Umbar 19020 1200' Killed Sangahyando of Umbar 19064 1200' Killed Khîm, Son of Mîm 19298 1200' Reached level 28 22293 1250' Reached level 29 22480 1250' Found the Scimitar 'Haradekket' (LOST) 22486 1250' Found the Dagger 'Nimthanc' (LOST) 22602 1250' Found the Spear 'Nimloth' (LOST) 22912 1250' Found the Phial of Galadriel 23663 1350' Found the Chain Mail of Arvedui 23971 1400' Killed Old Man Willow 26169 1550' Reached level 30 26757 1550' Killed Sméagol 26860 1550' Killed Ulfast, Son of Ulfang 27148 1600' Killed Bill the Stone Troll 27237 1600' Killed Tom the Stone Troll 27285 1600' Killed Bert the Stone Troll 27741 1600' Killed Uldor the Accursed 27743 1600' Found the Leather Scale Mail 'Thalkettoth' 28445 1650' Killed Azog, Enemy of the Dwarves 29132 1750' Reached level 31 29934 1750' Killed Ulwarth, Son of Ulfang 29963 1750' Found the Spear 'Aiglos' 30041 1750' Killed Ulfang the Black 30106 1750' Found the Long Sword 'Elvagil' 31255 1750' Found the Dagger 'Dethanc' (LOST) 31697 1750' Killed Lokkak, the Ogre Chieftain 31700 1750' Found the Pair of Steel Shod Boots of Thrór 31702 1750' Found the Set of Leather Gloves 'Cammithrim' 32073 1800' Reached level 32 32299 1850' Killed Beorn, the Shape-Changer 33115 1900' Killed Boldor, King of the Yeeks 33657 2000' Reached level 33 34041 2250' Killed Lorgan, Chief of the Easterlings 34055 2250' Found the Lochaber Axe 'Mundwine' (LOST) 35087 2250' Killed Rogrog the Black Troll 35143 2250' Killed The Queen Ant 35145 2250' Reached level 34 35248 0' Reached level 34 38166 2500' Found the Short Sword 'Sting' 38275 2500' Reached level 35 38727 2500' Found the Necklace of the Dwarves 40922 2550' Killed Draebor, the Imp 40923 2550' Found the Steel Helm of Hammerhand 40925 2550' Found the Star of Elendil 41843 2600' Found the Trident of Wrath 42597 2650' Reached level 36 42642 2650' Reached level 36 43484 2650' Found the Metal Brigandine Armour of the Rohirrim 45056 2900' Reached level 37 45152 2950' Found the Set of Gauntlets 'Pauraegen' (LOST) 45166 2950' Reached level 37 45377 2950' Reached level 37 45568 2950' Reached level 37 45597 2950' Killed Itangast the Fire Drake 45657 2950' Found the Small Metal Shield of Thorin 47180 3000' Reached level 38 47383 3000' Killed Eöl, the Dark Elf 48105 3000' Found the Iron Helm 'Holhenneth' 48486 3000' Killed Quaker, Master of Earth 48599 3000' Found the Set of Gauntlets 'Paurhach' (LOST) 48643 3000' Killed Shelob, Spider of Darkness 49040 3000' Reached level 39 49787 3000' Killed Kavlax the Many-Headed 50244 3000' Killed Fundin Bluecloak 50244 3000' Reached level 40 50912 3000' Killed The Phoenix 52359 3000' Killed Harowen the Black Hand 52557 3000' Reached level 41 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)