[Angband 4.2.0 Character Dump] Name Lone Jr. Age 116 Self RB CB EB Best Race Elf Height 6'11" STR: 17 -1 +0 +0 16 Class Ranger Weight 5st 7lb INT: 10 +2 +0 +0 12 Title Tracker Turns used: WIS: 10 -1 +2 +2 13 HP 142/145 Game 277679 DEX: 18 +1 +1 +2 18/40 SP 20/20 Standard 27757 CON: 10 -1 -1 +2 10 Resting 874 Level 21 Armor [18,+24] Saving Throw 60% Cur Exp 7596 Stealth Good Max Exp 7596 Melee 1d8,+17 Disarm - phys. 80% Adv Exp 8160 To-hit 46,+7 Disarm - magic 57% Blows 1.3/turn Magic Devices 56 Gold 12743 Searching 52% Burden 100.3 lb Shoot to-dam +13 Infravision 30 ft Overweight -7.6 lb To-hit 60,+10 Speed Normal Max Depth 800' (L16) Shots 1.7/turn You are one of several children of an Avarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:+...+........ pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Cutlass of *Slay Orc* (1d8) (+4,+8) <+2> Found lying on the floor at 700 feet (level 14) +2 dexterity. Slays orcs. Provides resistance to acid. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 41.7 vs. orcs, and 29.2 vs. others. b) a Short Bow of Extra Might (x3) (+7,+13) <+1> Found lying on the floor at 650 feet (level 13) +1 shooting power. c) a Ring of Constitution <+2> Found lying on the floor at 450 feet (level 9) +2 constitution. Sustains constitution. d) a Ring of Damage (+0,+8) Found lying on the floor of a special room at 50 feet (level 1) e) an Amulet of Resist Acid Bought from a store Provides resistance to acid. f) the Phial of Galadriel <+3> Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 93.7% g) Soft Leather Armour of Resist Cold [8,+2] Bought from a store Provides resistance to cold. h) a Cloak [1,+3] Found lying on the floor at 450 feet (level 9) i) a Wicker Shield [2,+0] Dropped by a soldier at 200 feet (level 4) j) a Hard Leather Cap of Wisdom [2,+5] <+2> Bought from a store +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+5] Found lying on the floor at 450 feet (level 9) l) a Pair of Iron Shod Boots of Free Action [4,+7] Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 4 Books of Nature Magics [Lesser Charms] You can read this book. b) 3 Mushrooms of Fast Recovery c) 17 Potions of Cure Light Wounds d) 6 Potions of Cure Serious Wounds e) 16 Potions of Cure Critical Wounds f) a Potion of Speed g) 10 Potions of Heroism h) 5 Potions of True Seeing i) 17 Scrolls of Phase Door j) 6 Scrolls of Detect Invisible k) 5 Scrolls of Word of Recall {@r1!*} l) a Rod of Treasure Location {@z1!d!v!k} m) a Rod of Light n) a Silver Rod {tried} o) a Wand of Teleport Other (9 charges) p) a Pair of Leather Sandals [1,+7] {??} Dropped by Bullroarer the Hobbit at 750 feet (level 15) You do not know the full extent of this item's powers. [Character Quiver] 0) 22 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 79.7. 35% chance of breaking upon contact. 1) 32 Arrows (1d4) (+2,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 95.2. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Sips of Miruvor c) 13 Scrolls of Phase Door d) 2 Scrolls of Identify Rune e) 4 Scrolls of Word of Recall {@r1!*} f) a Staff of Detect Invisible (16 charges) g) 2 Staves of Mapping (15 charges) h) a Staff of Curing (4 charges) i) a Ring of Searching <+3> Found lying on the floor at 450 feet (level 9) +3 searching skill. j) 2 Rings of Resist Fire and Cold Provides resistance to fire, cold. k) a Zircon Ring {tried, ??} Found lying on the floor of a special room at 600 feet (level 12) You do not know the full extent of this item's powers. l) a Bone Amulet {tried, ??} Dropped by an illusionist at 700 feet (level 14) You do not know the full extent of this item's powers. m) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {@w0} Dropped by Sméagol at 450 feet (level 9) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 94.2% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 38.4 vs. creatures not resistant to fire, and 31.6 vs. others. n) a Shovel (1d2) (+0,+0) {@w0} Bought from a store Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 13.9. o) a Sling of Power (x2) (+6,+19) Dropped by Lagduf, the Snaga at 400 feet (level 8) p) 27 Bolts (1d5) (+5,+3) q) 26 Arrows of Flame (1d4) (+1,+7) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 231.7 vs. creatures not resistant to fire, and 115.7 vs. others. 35% chance of breaking upon contact. r) 15 Iron Shots of Slay Animal (1d4) (+2,+2) Slays animals. s) 30 Iron Shots of Slay Animal (1d4) (+4,+7) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 160 50' Reached level 2 406 100' Killed Fang, Farmer Maggot's Dog 406 100' Reached level 3 571 100' Killed Grip, Farmer Maggot's Dog 571 100' Reached level 4 1869 50' Reached level 5 3077 100' Reached level 6 4408 200' Reached level 7 5640 200' Reached level 8 6720 250' Reached level 9 7636 0' Killed Farmer Maggot 10812 350' Reached level 10 12169 400' Reached level 11 12786 450' Reached level 12 13167 450' Killed Sméagol 13169 450' Found the Dagger 'Narthanc' 14026 450' Reached level 13 15643 400' Killed Lagduf, the Snaga 15643 400' Reached level 14 17377 500' Reached level 15 19092 0' Reached level 16 20622 600' Reached level 17 22515 650' Reached level 18 24026 700' Reached level 19 24129 700' Reached level 20 26321 750' Reached level 21 26872 750' Killed Bullroarer the Hobbit 26913 750' Killed Golfimbul, the Hill Orc Chief 26916 750' Found the Phial of Galadriel 26931 750' Killed Grishnákh, the Hill Orc 27378 800' Killed Wormtongue, Agent of Saruman [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)