[Angband 4.2.0 Character Dump] Name Antar Age 141 Self RB CB EB Best Race Elf Height 6'0" STR: 16 -1 +0 +2 17 Class Ranger Weight 7st 3lb INT: 10 +2 +0 +0 12 Title Guide Turns used: WIS: 11 -1 +2 +0 12 HP -13/223 Game 118729 DEX: 16 +1 +1 +2 18/20 SP 22/22 Standard 11587 CON: 17 -1 -1 +0 15 Resting 1879 Level 26 Armor [38,+29] Saving Throw 65% Cur Exp 22640 Stealth Good Max Exp 22640 Melee 3d10,+20 Disarm - phys. 82% Adv Exp 30000 To-hit 53,+18 Disarm - magic 57% Blows 1.1/turn Magic Devices 61 Gold 8018 Searching 75% Burden 110.2 lb Shoot to-dam +15 Infravision 30 ft Overweight -3.7 lb To-hit 68,+13 Speed Normal Max Depth 1450' (L29) Shots 1.0/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:..+.......... pFear:............. Elec:....+........ pBlnd:.........+... Fire:............. pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:............. Light:+...........+ Regen:............. Dark:+............ ESP:............. Sound:............. S.Inv:+........+... Shard:............. FrAct:...+......... Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You are wearing a Ring of Dexterity <+3> (c). > You were wearing a Ring of Dexterity <+3> (c). > You are wearing a Ring of Acid [+12] (c). > There is a wall in the way! > The illusionist blinks. > The carrion crawler wakes up. > The killer slicer beetle bites you (34). > The killer slicer beetle bites you (26). > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You poison the killer slicer beetle (77). > The killer slicer beetle bites you (29). > *** LOW HITPOINT WARNING! *** > The killer slicer beetle bites you (39). > You die. Killed by a killer slicer beetle. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Found lying on the floor in a vault at 1100 feet (level 22) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to light, dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 84.4 vs. creatures not resistant to poison, 124.7 vs. undead, 64.4 vs. evil creatures, and 44.3 vs. others. b) a Sling of Power (x2) (+11,+15) Found lying on the floor at 200 feet (level 4) c) a Ring of Acid [+12] Found lying on the floor of a special room at 1050 feet (level 21) Provides resistance to acid. d) a Ring of Free Action Bought from a store Prevents paralysis. e) an Amulet of Resist Lightning Found lying on the floor at 1200 feet (level 24) Provides resistance to lightning. f) the Phial of Galadriel <+3> Dropped by Bolg, Son of Azog at 1150 feet (level 23) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.3% g) Studded Leather Armour of Resist Cold (-1) [12,+5] Bought from a store Provides resistance to cold. h) a Fur Cloak [3,+4] Dropped by Lugdush, the Uruk at 1200 feet (level 24) i) a Knight's Shield [15,-1] {!d, ignore} Dropped by an orc captain at 1200 feet (level 24) j) a Metal Cap of Seeing [3,+4] <+3> Found lying on the floor in a vault at 1100 feet (level 22) +3 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves [1,+2] Dropped by Uglúk, the Uruk at 1200 feet (level 24) l) a Pair of Iron Shod Boots of Slow Descent [4,+1] Bought from a store Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] {@m0@b0} You can read this book. b) 2 Slime Molds c) 4 Rations of Food d) 4 Potions of Cure Serious Wounds e) 2 Potions of Restore Mana f) 19 Scrolls of Phase Door g) 4 Scrolls of Detect Invisible h) 3 Scrolls of Word of Recall i) a Scroll of Door Destruction j) a Rod of Lightning Bolts k) a Wand of Lightning Bolts (6 charges) l) 2 Wands of Scare Monster (9 charges) m) a Wand of Teleport Other (8 charges) n) a Wand of Disable Traps (4 charges) o) a Staff of Detect Evil (12 charges) p) a Staff of Mapping (0 charges) q) a Staff of Teleportation (6 charges) r) a Ring of Dexterity <+3> Dropped by a young red dragon at 1450 feet (level 29) +3 dexterity. Sustains dexterity. s) a Ring of the Mouse (+0,-10) <+4, +3> Dropped by an eastern dwarf at 1150 feet (level 23) +4 dexterity. +3 stealth. t) an Amulet of Resist Acid Found lying on the floor at 1200 feet (level 24) Provides resistance to acid. u) an Amulet of Infravision <+3> Found lying on the floor in a vault at 1100 feet (level 22) +3 infravision. v) a Shovel (1d2) (+0,+0) Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 1.8. [Character Quiver] 0) 23 Iron Shots (1d4) (+1,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 37.3. 25% chance of breaking upon contact. [Home Inventory] a) a Ring of Acid [+10] Dropped by a witch at 1000 feet (level 20) Provides resistance to acid. b) a Ring of the Mouse (+0,-11) <+2, +4> Found lying on the floor in a vault at 1100 feet (level 22) +2 dexterity. +4 stealth. c) an Amulet of Wisdom <+2> Dropped by a dark dwarven lord at 1050 feet (level 21) +2 wisdom. Sustains wisdom. d) an Amulet of Resist Acid Bought from a store Provides resistance to acid. e) a Steel Helm of Intelligence [9,+10] <+1> Dropped by Gorbag, the Orc Captain at 1100 feet (level 22) +1 intelligence. Sustains intelligence. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 503 50' Reached level 2 1069 200' Killed Fang, Farmer Maggot's Dog 1069 200' Reached level 3 1069 200' Reached level 4 1338 200' Reached level 5 1762 200' Killed Grip, Farmer Maggot's Dog 2240 200' Reached level 6 2628 550' Reached level 7 2749 550' Reached level 8 2868 550' Reached level 9 2880 550' Reached level 10 2899 550' Reached level 11 3069 550' Killed Grishnákh, the Hill Orc 3069 550' Reached level 12 3739 900' Reached level 13 3878 950' Reached level 14 4188 950' Reached level 15 4669 950' Killed Shagrat, the Orc Captain 4669 950' Reached level 16 4848 950' Reached level 17 5439 1050' Reached level 18 6182 1050' Reached level 19 6325 1050' Reached level 20 6612 1050' Reached level 21 7560 1100' Reached level 22 7810 1100' Killed Ulfast, Son of Ulfang 8737 1100' Found the Trident of Wrath 8755 1100' Killed Gorbag, the Orc Captain 8776 1100' Reached level 23 8845 1100' Killed Ufthak of Cirith Ungol 9594 1150' Killed Bolg, Son of Azog 9594 1150' Reached level 24 9595 1150' Found the Phial of Galadriel 10288 1200' Killed Uglúk, the Uruk 10288 1200' Reached level 25 10326 1200' Killed Lugdush, the Uruk 11417 1450' Reached level 26 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)