[Angband 4.2.0 Character Dump] Name Prancer Age 86 Self RB CB EB Best Race Elf Height 5'10" STR: 17 -1 +0 +0 16 Class Ranger Weight 6st 5lb INT: 10 +2 +0 +0 12 Title Tracker Turns used: WIS: 10 -1 +2 +2 13 HP -20/188 Game 200073 DEX: 18 +1 +1 +2 18/40 SP 16/23 Standard 20042 CON: 10 -1 -1 +0 8 Resting 2124 Level 24 Armor [9,+16] Saving Throw 63% Cur Exp 13381 Stealth Excellent Max Exp 13381 Melee 2d5,+25 Disarm - phys. 80% Adv Exp 15000 To-hit 50,+15 Disarm - magic 55% Blows 1.3/turn Magic Devices 59 Gold 4182 Searching 57% Burden 84.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -23.2 lb To-hit 65,+5 Speed Normal Max Depth 1400' (L28) Shots 1.8/turn You are one of several children of an Avarin Mage. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:..+.......... pConf:............. Cold:..+.......... pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:..........+.. Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+............ ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The stone troll misses you. > You smite the stone troll (49). > You have slain the stone troll. > The earth spirit hits you (2). > The earth spirit hits you (3). > The earth spirit hits you (5). > The earth spirit hits you (4). > You hit the earth spirit (27). > You have destroyed the earth spirit. > You smite the stone troll (46). > You have slain the stone troll. > You hear a sickening roar. > You are hit by poison! > You die. > The stone troll writhes in agony. Killed by a basilisk. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 650 feet (level 13) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 59.7 vs. trolls, 59.7 vs. orcs, and 42.8 vs. others. b) a Long Bow (x3) (+2,+0) Found lying on the floor at 550 feet (level 11) c) a Ring of Resist Fire and Cold Found lying on the floor at 800 feet (level 16) Provides resistance to fire, cold. d) a Ring of Damage (+0,+9) Found under some rubble at 1200 feet (level 24) e) an Amulet of Wisdom <+2> Found lying on the floor at 1050 feet (level 21) +2 wisdom. Sustains wisdom. f) a Lantern (13835 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Intensity 3 light. h) a Cloak [1,+3] Found lying on the floor at 850 feet (level 17) j) a Hard Leather Cap [2,+2] Bought from a store k) a Set of Caestus of Free Action (+0,+3) [5,+5] Dropped by Wormtongue, Agent of Saruman at 1050 feet (level 21) Prevents paralysis. l) a Pair of Leather Sandals [1,+4] Bought from a store [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 9 Potions of Cure Serious Wounds c) 4 Potions of Cure Critical Wounds d) 2 Potions of Restore Mana e) 4 Potions of Heroism f) 9 Scrolls of Phase Door g) a Scroll of Magic Mapping h) 5 Scrolls of Remove Hunger i) 3 Scrolls of Word of Recall j) 2 Scrolls of Recharging k) 2 Rods of Treasure Location l) 2 Rods of Curing m) a Rod of Light n) a Wand of Slow Monster (4 charges) o) a Wand of Hold Monster (5 charges) p) a Wand of Stun Monster (4 charges) q) 2 Wands of Stone to Mud (1 charge) r) a Staff of Mapping (2 charges) s) a Staff of Curing (4 charges) t) a Staff of Light (6 charges) u) a Ring of Ice [+9] Found lying on the floor of a special room at 1250 feet (level 25) Provides resistance to cold. v) a Ring of Digging <+5> Found lying on the floor at 650 feet (level 13) +5 tunneling. [Character Quiver] 0) 2 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 13.5. 35% chance of breaking upon contact. 1) 6 Arrows of Slay Demon (1d4) (+4,+5) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 81.7 vs. demons, and 40.8 vs. others. 35% chance of breaking upon contact. 2) an Arrow of Flame (1d4) (+5,+3) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 59.9 vs. creatures not resistant to fire, and 29.8 vs. others. 35% chance of breaking upon contact. 3) an Arrow of Slay Animal (1d4) (+7,+4) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/round: 59 vs. animals, and 35.4 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 3 Potions of Neutralize Poison b) a Potion of True Seeing c) 2 Scrolls of Magic Mapping d) 2 Scrolls of Detect Invisible e) a Wand of Lightning Bolts (0 charges) f) a Staff of Slow Monsters (3 charges) g) a Ring of Free Action Found lying on the floor at 1000 feet (level 20) Prevents paralysis. h) an Amulet of Resist Lightning Dropped by a warrior at 850 feet (level 17) Provides resistance to lightning. i) a Trident of Westernesse (1d10) (+14,+9) <+1> Found lying on the floor at 1000 feet (level 20) +1 strength. +1 dexterity. +1 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 47.5 vs. giants, 47.5 vs. trolls, 47.5 vs. orcs, and 34 vs. others. j) a Broad Axe (Defender) (2d6) (+8,+6) [+3] <+3> Dropped by Golfimbul, the Hill Orc Chief at 950 feet (level 19) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. Sustains intelligence. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 31.4. k) 16 Mithril Bolts of Slay Giant (3d5) (+10,+8) Slays giants. Cannot be harmed by acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 271 50' Reached level 2 688 100' Reached level 3 1047 100' Reached level 4 1224 100' Killed Fang, Farmer Maggot's Dog 1463 100' Reached level 5 2157 350' Reached level 6 2398 350' Reached level 7 3153 400' Reached level 8 3631 650' Reached level 9 5893 300' Killed Grip, Farmer Maggot's Dog 6271 350' Killed Bullroarer the Hobbit 6271 350' Reached level 10 7286 450' Reached level 11 7883 500' Reached level 12 8733 550' Killed Mughash the Kobold Lord 8733 550' Reached level 13 9269 600' Reached level 14 9725 600' Reached level 15 10638 650' Reached level 16 10850 650' Killed Grishnákh, the Hill Orc 11218 650' Found the Long Sword 'Elvagil' 11390 650' Reached level 17 13539 850' Reached level 18 14374 950' Reached level 19 14518 950' Killed Golfimbul, the Hill Orc Chief 15526 1000' Reached level 20 15743 1050' Reached level 21 15886 1050' Killed Wormtongue, Agent of Saruman 16183 1050' Reached level 22 18072 1300' Reached level 23 19377 1350' Reached level 24 19546 1350' Killed Nár, the Dwarf 19893 1400' Killed Shagrat, the Orc Captain [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)