[Angband 4.2.0 Character Dump] Name Abid IV Age 62 Self RB CB EB Best Race Dunadan Height 7'2" STR: 18 +1 +2 +0 18/30 Class Blackguard Weight 14st 2lb INT: 9 +2 +0 +0 11 Title Raider Turns used: WIS: 11 +2 -3 +2 12 HP 327/335 Game 251269 DEX: 17 +2 +0 +0 18/10 SP 13/13 Standard 26203 CON: 10 +3 +2 +0 15 Resting 3386 Level 28 Armor [56,+12] Saving Throw 61% Cur Exp 47647 Stealth Fair Max Exp 47647 Melee 3d6,+15 Disarm - phys. 63% Adv Exp 60000 To-hit 62,+18 Disarm - magic 47% Blows 1.1/turn Magic Devices 58 Gold 13329 Searching 46% Burden 120.0 lb Shoot to-dam +12 Infravision 0 ft Overweight -35.9 lb To-hit 48,+12 Speed 1.2x (2) Max Depth 1500' (L30) Shots 1.0/turn You are one of several children of a Royal Blood Line. You are a credit to the family. You have brown eyes, wavy black hair, and an average complexion. Resistances Abilities Acid:............. pFear:.........+... Elec:...+..+...... pBlnd:....?........ Fire:+.+.......... pConf:+........+... Cold:..+.+........ pStun:.........+... Pois:............. HLife:....+........ Light:............. Regen:....+........ Dark:....?........ ESP:....?........ Sound:.........+... S.Inv:............. Shard:....?........ FrAct:..........+.. Nexus:....?........ Feath:............. Nethr:....?........ S.Dig:............. Chaos:....?........ TrpIm:....?........ Disen:....?........ Bless:....?........ Hindrances Modifiers ImpHP:............+ Stea.:+......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:....?........ Speed:+............ DrExp:............. Blows:............. Stick:....?........ Shots:............. Fragl:....?........ Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Nár, the Dwarf at 1400 feet (level 28) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 18 turns to recharge at your current speed. Your chance of success is 92.1% Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 58 vs. creatures not resistant to fire, 44.9 vs. evil creatures, and 31.8 vs. others. b) a Short Bow of Extra Might (x3) (+10,+12) <+1> Found under some rubble at 1350 feet (level 27) +1 shooting power. c) a Ring of Resist Fire and Cold {!k} Found lying on the floor of a special room at 500 feet (level 10) Provides resistance to fire, cold. d) a Ring of Lightning [+11] Dropped by a paladin at 1450 feet (level 29) Provides resistance to lightning. Cannot be harmed by lightning. e) the Jewel 'Evenstar' <+2> {tried, ??} Dropped by Angamaitë of Umbar at 1450 feet (level 29) You do not know the full extent of this item's powers. +2 wisdom. Provides resistance to cold. Sustains wisdom, constitution. Speeds regeneration. Sustains your life force. When activated, it restores your experience to full. Takes 180 turns to recharge at your current speed. Your chance of success is 88.8% f) the Phial of Galadriel <+3> Dropped by Mughash the Kobold Lord at 600 feet (level 12) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 94.0% g) Metal Scale Mail of Resist Lightning (-2) [38,+0] Dropped by a blacklock mage at 1000 feet (level 20) Provides resistance to lightning. h) a Fur Cloak of Stealth [3,+0] <+1> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +1 stealth. i) a Large Metal Shield [12,-3] Found lying on the floor in a vault at 1350 feet (level 27) j) an Iron Crown of Serenity [0,+0] Found lying on the floor in a vault at 1400 feet (level 28) Provides resistance to sound. Provides protection from fear, confusion, stunning. k) a Set of Leather Gloves of Free Action [1,+3] Bought from a store Prevents paralysis. l) a Pair of Leather Boots [2,-1] Dropped by an apprentice at 700 feet (level 14) [Character Inventory] a) 2 Necromantic Tomes [Dark Rituals] {@m2@b2@G2!k} You can read this book. b) a Mushroom of Second Sight {!E} c) 4 Mushrooms of Clear Mind {!E} d) 3 Rations of Food e) a Potion of Cure Serious Wounds f) 5 Potions of Cure Critical Wounds g) a Potion of Heroism h) a Potion of Resist Poison i) 2 Scrolls of Phase Door j) a Scroll of Teleportation k) 2 Scrolls of Word of Recall {@r0!*} l) a Rod of Treasure Location {@z3} m) a Rod of Curing {@z6} n) 3 Rods of Disable Traps {@z6} o) a Rod of Light {!k} p) a Wand of Slow Monster (5 charges) {@a7} q) 2 Wands of Confuse Monster (6 charges) r) 2 Wands of Stone to Mud (17 charges) {@a8} s) a Wand of Teleport Other (2 charges) {@a9} t) 2 Staves of Detect Evil (21 charges) u) a Staff of Mapping (3 charges) {@u3} v) a Staff of Teleportation (4 charges) {!*} [Character Quiver] 0) 10 Arrows (1d4) (+0,+0) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 43.9. 35% chance of breaking upon contact. 1) 21 Arrows of Slay Undead (1d4) (+4,+5) {=g} Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 118.1 vs. undead, and 59 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 4 Potions of Healing {!*} b) 5 Potions of Restore Life Levels c) a Potion of Enlightenment {!*} d) 2 Scrolls of Magic Mapping {@r3} e) 15 Scrolls of Recharging f) a Scroll of Deep Descent {!*} g) a Staff of Teleportation (3 charges) {!*} [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 53 50' Reached level 2 682 50' Reached level 3 1185 50' Killed Grip, Farmer Maggot's Dog 1185 50' Reached level 4 1192 50' Killed Fang, Farmer Maggot's Dog 1448 50' Reached level 5 1803 150' Reached level 6 2187 150' Killed Bullroarer the Hobbit 2187 150' Reached level 7 2494 150' Reached level 8 2862 150' Found the Dagger 'Narthanc' (LOST) 4913 150' -- Note: unid deep descent 5027 450' Reached level 9 5134 450' Killed Brodda, the Easterling 5134 450' Reached level 10 5403 450' Reached level 11 6384 500' Reached level 12 6580 500' Killed Grishnákh, the Hill Orc 6580 500' Reached level 13 6609 500' Reached level 14 7365 500' Reached level 15 8865 550' Reached level 16 9522 550' Killed Orfax, Son of Boldor 9623 550' Killed Wormtongue, Agent of Saruman 9866 600' Killed Mughash the Kobold Lord 9868 600' Found the Phial of Galadriel 10110 650' Reached level 17 10912 750' Reached level 18 11360 1000' Reached level 19 11725 1000' Reached level 20 12320 1000' Reached level 21 12657 1000' Reached level 22 13538 1250' Killed Ibun, Son of Mîm 13585 1250' -- Note: pathetic drop from Ibun 13813 1250' Reached level 23 15093 1300' Reached level 24 16394 0' Killed Farmer Maggot 16525 1350' Reached level 25 16664 1350' Killed Old Man Willow 17270 1350' Reached level 26 18619 1350' Found the Rapier 'Forasgil' (LOST) 19195 1400' Killed Nár, the Dwarf 19196 1400' Found the Flail 'Totila' 20480 1400' Reached level 27 22177 1400' Found the Metal Cap of Thengel (LOST) 22947 1400' Killed Gorbag, the Orc Captain 24676 1450' Reached level 28 25523 1450' Killed Sangahyando of Umbar 25554 1450' Killed Angamaitë of Umbar 25557 1450' Found the Jewel 'Evenstar' 25560 1450' Reached level 28 25562 1450' Found the Morning Star 'Firestar' (LOST) 26203 1500' -- Note: stat gain depth [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)