[Angband 4.2.0 Character Dump] Name Zottto Age 85 Self RB CB EB Best Race Gnome Height 4'4" STR: 16 -1 -3 +0 12 Class Mage Weight 5st 8lb INT: 16 +2 +3 +1 18/40 Title Apprentice Turns used: WIS: 11 +0 +0 +0 11 HP 53/53 Game 79189 DEX: 11 +2 +0 +0 13 SP 20/20 Standard 7953 CON: 16 +1 -2 +0 15 Resting 2362 Level 10 Armor [13,+9] Saving Throw 52% Cur Exp 533 Stealth Good Max Exp 533 Melee 1d6,+0 Disarm - phys. 50% Adv Exp 600 To-hit 14,+0 Disarm - magic 60% Blows 1.0/turn Magic Devices 74 Gold 2957 Searching 26% Burden 59.3 lb Shoot to-dam +0 Infravision 40 ft Overweight -24.6 lb To-hit 15,+0 Speed Normal Max Depth 350' (L7) Shots 1.0/turn You are one of several children of a Gnome curmudgeon. You name has been stricken from all legal documents. You have glowing pale blue eyes, matted black hair, and a clammy pale complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..........+.+ Nexus:............. Feath:............. Nethr:............. S.Dig:..+.......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Rapier (1d6) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +6 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 3.5. b) a Short Bow (x2) (+0,+0) c) a Ring of Slow Digestion Dropped by a kobold archer at 350 feet (level 7) Slows your metabolism. f) the Phial of Galadriel <+3> Dropped by a snaga at 350 feet (level 7) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.6% g) Soft Leather Armour [8,+0] Bought from a store h) a Cloak [1,+0] Bought from a store j) a Metal Cap of Intelligence [3,+4] <+1> Bought from a store +1 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Free Action [1,+5] Found lying on the floor at 50 feet (level 1) Prevents paralysis. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) 6 Rations of Food d) a Potion of Neutralize Poison e) a Potion of Speed f) 7 Scrolls of Phase Door g) 4 Scrolls of Treasure Detection h) a Scroll of Identify Rune i) 3 Scrolls of Remove Hunger j) 6 Scrolls of Light k) a Scroll of Word of Recall l) a Wand of Magic Missile (5 charges) m) a Wand of Hold Monster (8 charges) [Character Quiver] 0) 33 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. 1) 9 Rounded Pebbles of Slay Animal (1d2) (+3,+5) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 482 50' Reached level 2 1780 50' Reached level 3 2562 50' Reached level 4 4359 50' Reached level 5 5007 100' Reached level 6 5463 100' Reached level 7 6334 350' Reached level 8 6410 350' Reached level 9 6595 350' Killed Fang, Farmer Maggot's Dog 7237 350' Reached level 10 7313 350' Found the Phial of Galadriel 7512 350' Killed Grip, Farmer Maggot's Dog [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)