[ToME 2.2.3 Character Dump] Name : Pelider Age 34 STR: 15 Sex : Female Height 52 INT: 34 Race : Half-Elf Weight 106 WIS: 17 Class : Warper Social Class 68 Dex: 22 23 Body : Player CON: 26 God : Tulkas CHR: 26 + To Melee Hit 13 Level 50 Max Hit Points 457 + To Melee Damage 15 Experience 6452511 Cur Hit Points -414 + To Ranged Hit 1 Max Exp 6584295 Max SP (Mana) 540 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 495 AC 31+94 Gold 691973 Piety 12943 (Miscellaneous Abilities) Fighting : Very Good Perception : Excellent Blows/Round: 1 Bows/Throw : Poor Searching : Excellent Shots/Round: 1 Saving Throw: Excellent Disarming : Very Good Mel.dmg/Rnd: 2d5+15 Stealth : Bad Magic Device: Superb Infra-Vision: 20 feet Tactic: normal Explor: running (Character Background) Your mother was of the Nandor. You are one of several children of a Guildsman. You are a credit to the family. You have brown eyes, curly blond hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Orc Cave: Level 18 (900') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 10651 enemies. You abandoned Gondolin when it most needed you, thus causing its destruction. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Quelle of the 2890th year of the third age. Your adventure lasted 16 days. Your Attributes: You are dead, killed by a Gold Thunderlord in a plain of grass east of Bree. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe underwater. You levitate just over the ground. You have free action. You regenerate quickly. You have ESP. You are lucky. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to blasts of shards. Your eyes are resistant to blindness. Your constitution is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 10) - Combat 01.200 [0.300] . Weaponmastery 01.100 [0.500] - Sneakiness 04.600 [0.900] . Stealth 01.000 [0.300] . Disarming 01.000 [0.300] - Magic 50.000 [0.900] . Magic-Device 06.250 [1.050] . Spell-power 50.000 [0.700] . Mana 01.000 [0.700] . Fire 01.600 [0.800] . Water 50.000 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 10.800 [1.200] . Divination 50.000 [1.200] . Temporal 00.000 [1.200] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 04.200 [0.700] - Spirituality 13.100 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Drum of Power (+2) It can be activated for singing a song of freedom if it is being worn. It increases your strength and charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 4 of Barrow-Downs. f) a Ring of Flying k) The Amulet of Baraur (+2 to searching) It increases your strength, constitution and searching by 2. It provides resistance to light and blindness. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 25 of The Old Forest. n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, light and confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) an Elven Cloak of Protection [4,+24] (+1 to stealth) It increases your stealth, searching and luck by 1. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Large Leather Shield of Resist Lightning [4,+10] It provides resistance to electricity. It cannot be harmed by electricity. It was given to you as a reward. s) a Hard Leather Cap [2,+10] u) The Set of Gauntlets 'Paurnimmen' [Disarm] [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It has a spell stored inside. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Quasit on level 20 of Mirkwood. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel (1d2) (+4,+6) (+1) {solo novice rogue} It increases your ability to tunnel by 1. [Character Inventory] a) a Fireproof Tome of the Everrunning Wave {!d!v!k!k} It cannot be harmed by fire. You bought it from the Forbidden Library. b) a Fireproof Tome of Knowledge {!d!v!k!k} It cannot be harmed by fire. You bought it from the Forbidden Library. c) a Fireproof Book of Beginner Cantrips {!d!v!k!k} It cannot be harmed by fire. d) Pytar's Portable Pandemonium {cure hallucination} It can be activated for cure hallucination. You found it in the remains of a Dark elven warlock on level 32 of Mirkwood. e) a Sprig of Athelas f) 12 Potions of Cure Critical Wounds {50% off} g) a Potion of Healing h) a Potion of Restore Mana i) 4 Scrolls of Teleportation {25% off} j) 5 Scrolls of Word of Recall {!*} k) a Scroll of Reset Recall l) a Rod Tip of Recall (80 Mana to cast) m) a Wand of Dig[1|1] of Plenty (24 charges) You found it in the remains of a Dread on level 33 of Mirkwood. n) a Ring of Damage (+10) o) a Ring of Nether Resistance p) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-troll on level 33 of Mirkwood. q) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) a Mage Staff (1d4) (+4,+5) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Tidal Wave {!d !v !k!k} b) a Spellbook of Vision c) a Spellbook of Identify d) a Spellbook of Disarm {!d!v!k} e) a Mushroom of Restoring f) 15 Potions of Cure Serious Insanity g) a Potion of Cure Insanity h) 8 Potions of Cure Critical Wounds {50% off} i) 2 Potions of Curing j) 2 Scrolls of Word of Recall {!*} k) 12 Scrolls of *Identify* {25% off} l) a Copper Rod of Cheapness of Nothing (20/20) m) a Silver Rod of Nothing (100/100) n) a Staff of Remove Curses[2|15] (8 charges) o) The Rhino Hide Armour of Uinyata (-1) [8,+1] It sustains your dexterity and constitution. It provides immunity to electricity. It provides resistance to acid and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth. p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre Archer on level 19 of Orc Cave. r) The Pair of Hard Leather Boots of Umendist [3,+9] It sustains your strength. It provides resistance to light, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) {cursed} It decreases your strength, wisdom, charisma and speed by 10. It does extra damage from fire. It drains life from your foes. It makes you invisible. It provides immunity to paralysis. It renders you incorporeal. It allows you to see invisible monsters. It allows you to sense the presence of undead. It slows your metabolism. It prevents teleportation. It aggravates nearby creatures. It is heavily cursed. It carries an ancient morgothian curse. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) a Mage Staff of Power (1d4) (-3,+2) (+4) [Home Inventory - Lothlorien ] a) a Spellbook of Vapor {!d!v!k} b) 18 Elf Skeletons [The Mathom-house Inventory - Bree ] a) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave.