[Angband 4.2.0 Character Dump] Name Quen Age 54 Self RB CB EB Best Race Dunadan Height 6'9" STR: 17 +1 +2 +0 18/20 Class Blackguard Weight 12st 2lb INT: 10 +2 +0 +0 12 Title Brigand Turns used: WIS: 10 +2 -3 +0 9 HP 216/216 Game 229541 DEX: 18 +2 +0 +2 18/40 SP 15/15 Standard 23008 CON: 12 +3 +2 +0 17 Resting 1173 Level 23 Armor [48,+15] Saving Throw 56% Cur Exp 12122 Stealth Fair Max Exp 12122 Melee 2d5,+15 Disarm - phys. 62% Adv Exp 12240 To-hit 55,+14 Disarm - magic 48% Blows 1.6/turn Magic Devices 53 Gold 1451 Searching 40% Burden 124.4 lb Shoot to-dam +13 Infravision 0 ft Overweight -19.5 lb To-hit 43,+19 Speed Normal Max Depth 1050' (L21) Shots 1.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:...+......... pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:..+.......... Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:+............ ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Brodda, the Easterling at 600 feet (level 12) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 57.9 vs. trolls, 57.9 vs. orcs, and 36.6 vs. others. b) a Short Bow of Accuracy (x2) (+17,+13) Bought from a store c) a Ring of Free Action Bought from a store Prevents paralysis. d) a Ring of Flames [+9] Found lying on the floor at 1100 feet (level 22) Provides resistance to fire. e) an Amulet of Resist Acid Dropped by a master yeek at 700 feet (level 14) Provides resistance to acid. f) a Wooden Torch (1221 turns) Intensity 2 light. g) Bar Chain Mail of Resist Cold (-2) [45,+2] Dropped by Wormtongue, Agent of Saruman at 300 feet (level 6) Provides resistance to cold. h) a Cloak [1,+1] Found lying on the floor of a special room at 1050 feet (level 21) i) a Wicker Shield [2,+1] Found lying on the floor at 1050 feet (level 21) [Character Inventory] a) a Necromantic Tome [Dark Rituals] You can read this book. b) 25 Potions of Cure Light Wounds c) 5 Potions of Cure Critical Wounds d) 5 Potions of Neutralize Poison e) 2 Potions of Speed f) 26 Scrolls of Phase Door g) a Scroll of Treasure Detection h) 2 Scrolls of Detect Invisible i) 10 Scrolls of Remove Hunger j) 3 Scrolls of Word of Recall k) a Rod of Treasure Location l) 3 Rods of Light m) a Rod of Illumination n) 3 Wands of Frost Bolts (18 charges) o) 2 Wands of Slow Monster (8 charges) p) a Wand of Stone to Mud (11 charges) q) a Wand of Teleport Other (6 charges) r) 2 Wands of Wonder (13 charges) Cannot be harmed by lightning. s) a Staff of Detect Invisible (6 charges) t) a Staff of Teleportation (7 charges) u) 3 Wooden Torches (5000 turns) Intensity 2 light. [Character Quiver] 0) 39 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 31.3. 35% chance of breaking upon contact. 1) 2 Arrows (1d4) (+5,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 41.4. 35% chance of breaking upon contact. [Home Inventory] a) a Ring of Digging <+5> Found lying on the floor of a special room at 700 feet (level 14) +5 tunneling. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 527 50' Reached level 2 532 50' Reached level 3 1167 100' Reached level 4 1190 100' Killed Fang, Farmer Maggot's Dog 1600 150' Reached level 5 1787 150' Killed Grip, Farmer Maggot's Dog 1868 150' Reached level 6 2682 200' Reached level 7 3917 250' Reached level 8 4890 300' Reached level 9 5867 300' Reached level 10 7734 250' Killed Bullroarer the Hobbit 7734 250' Reached level 11 8078 300' Killed Wormtongue, Agent of Saruman 8078 300' Reached level 12 9979 350' Reached level 13 11420 600' Reached level 14 11685 600' Reached level 15 11773 600' Killed Brodda, the Easterling 11774 600' Found the Long Sword 'Elvagil' 12490 650' Reached level 16 12949 650' Reached level 17 13325 700' Killed Orfax, Son of Boldor 13985 700' Reached level 18 14020 700' Killed Lagduf, the Snaga 16105 850' Reached level 19 16755 0' Killed Farmer Maggot 17167 900' Killed Ulfast, Son of Ulfang 17520 950' Reached level 20 19609 1050' Reached level 21 20852 1100' Reached level 22 21895 1000' Reached level 23 22491 1050' Killed Shagrat, the Orc Captain [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)