[Angband 4.2.0 Character Dump] Name Happy03 Age 29 Self RB CB EB Best Race Hobbit Height 3'1" STR: 17 -2 +0 +0 15 Class Rogue Weight 3st 13lb INT: 16 +2 +1 +0 18/10 Title Burglar Turns used: WIS: 9 +1 -3 +1 8 HP 177/177 Game 189642 DEX: 11 +3 +3 +8 18/70 SP 34/34 Standard 19176 CON: 16 +2 -1 +0 17 Resting 2198 Level 25 Armor [9,+45] Saving Throw 72% Cur Exp 15193 Stealth Heroic Max Exp 15193 Melee 1d5,-4 Disarm - phys. 100% Adv Exp 21000 To-hit 45,+6 Disarm - magic 100% Blows 2.3/turn Magic Devices 78 Gold 6777 Searching 81% Burden 129.3 lb Shoot to-dam +9 Infravision 40 ft Overweight 27.4 lb To-hit 53,+14 Speed Normal Max Depth 1050' (L21) Shots 1.9/turn You are one of several children of a Hobbit Miller. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:........+.... pFear:............. Elec:........+.... pBlnd:............. Fire:........+.... pConf:............. Cold:........+.... pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:+............ Sound:............. S.Inv:............. Shard:............. FrAct:...+......... Nexus:.......+..... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:..+....+..... ImpSP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.......+..... DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) a Main Gauche of *Slay Undead* (1d5) (+2,+5) <+1> Dropped by a snaga at 1050 feet (level 21) +1 wisdom. Slays undead (powerfully). Grants telepathy. Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 27.1 vs. undead, and 0 vs. others. b) a Sling of Buckland (x3) (+10,+9) <+5, +9, +1> Found lying on the floor at 800 feet (level 16) +5 dexterity. +9 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. c) a Ring of the Mouse (+0,-9) <+3, +4> Found lying on the floor at 650 feet (level 13) +3 dexterity. +4 stealth. d) a Ring of Free Action Bought from a store Prevents paralysis. e) an Amulet of Searching <+3> Found lying on the floor at 650 feet (level 13) +3 searching skill. f) the Phial of Galadriel <+3> {!d!t!w!v!s!k} Dropped by Brodda, the Easterling at 600 feet (level 12) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.9% h) the Cloak 'Colannon' [1,+15] <+2> Found lying on the floor at 650 feet (level 13) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly about 60 per cent of the largest distance you could go. Takes 45 turns to recharge. Your chance of success is 95.9% i) a Small Metal Shield of Resistance [5,+22] Dropped by Bolg, Son of Azog at 1050 feet (level 21) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Hard Leather Cap [2,+1] Dropped by an acolyte at 300 feet (level 6) k) a Set of Leather Gloves [1,+4] Found lying on the floor at 750 feet (level 15) [Character Inventory] a) 2 Books of Magic Spells [First Spells] {!d!s!k!v@m1} You can read this book. b) 9 Potions of Cure Serious Wounds c) 17 Potions of Cure Critical Wounds d) 7 Potions of Neutralize Poison e) a Potion of Speed {!*} f) 26 Scrolls of Phase Door g) 2 Scrolls of Remove Curse h) 6 Scrolls of Remove Hunger i) 6 Scrolls of Word of Recall {!*} j) a Rod of Lightning Bolts k) 3 Wands of Stinking Cloud (10 charges) l) a Wand of Stone to Mud (5 charges) m) a Wand of Teleport Other (6 charges) n) a Staff of Mapping (15 charges) o) 2 Staves of Cure Light Wounds (20 charges) p) a Staff of Teleportation (7 charges) {!*} [Character Quiver] 0) 40 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 66.1. 25% chance of breaking upon contact. 1) 22 Iron Shots (1d4) (+4,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 95. 25% chance of breaking upon contact. 2) 34 Iron Shots (1d4) (+5,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 106.4. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Restore Life Levels b) a Ring of Searching <+2> Bought from a store +2 searching skill. c) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to fire, cold. d) a Ring of Flames [+8] Found lying on the floor of a special room at 1050 feet (level 21) Provides resistance to fire. e) a Ring of Protection [+13] Bought from a store f) a Ring of Reckless Attacks (+4,+5) [-15] Found lying on the floor at 600 feet (level 12) g) an Amulet of Resist Lightning Found lying on the floor at 650 feet (level 13) Provides resistance to lightning. h) an Amulet of Resist Acid Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to acid. i) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 300 feet (level 6) j) a Dagger (1d4) (+0,+0) {ignore} An inheritance from your family Combat info: 2.7 blows/round. With +3 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.1 blows Average damage/round: 0. k) a Scimitar of *Slay Dragon* (4d2) (+7,+6) <+2> Dropped by Bullroarer the Hobbit at 650 feet (level 13) +2 constitution. Slays dragons (powerfully). Provides resistance to fire. Combat info: 1.6 blows/round. With +5 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 48.4 vs. dragons, and 6.3 vs. others. l) a Flail of *Slay Dragon* (2d6) (+4,+2) <+2> Taken from a chest found at 300 feet (level 6) +2 constitution. Slays dragons (powerfully). Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +5 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 50.2 vs. dragons, and 0.9 vs. others. m) a Long Bow (x3) (+4,+3) Found lying on the floor at 600 feet (level 12) n) 33 Arrows (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 264 50' Reached level 2 666 50' Reached level 3 3096 50' Reached level 4 3772 300' Reached level 5 3866 300' Reached level 6 3892 300' Reached level 7 4203 300' Reached level 8 4574 300' Reached level 9 5918 300' Reached level 10 7335 350' Killed Grip, Farmer Maggot's Dog 7335 350' Reached level 11 7961 600' Reached level 12 7983 600' Killed Grishnákh, the Hill Orc 8349 600' Reached level 13 8840 600' Reached level 14 9493 600' Killed Brodda, the Easterling 9500 600' Found the Phial of Galadriel 9942 650' Reached level 15 9956 650' Killed Bullroarer the Hobbit 10461 650' Found the Cloak 'Colannon' 11877 650' Reached level 16 12877 750' Reached level 17 13733 800' Killed Lagduf, the Snaga 13787 800' Reached level 18 15190 800' Killed Ulfast, Son of Ulfang 15190 800' Reached level 19 15880 1050' Killed Bolg, Son of Azog 15880 1050' Reached level 20 15928 1050' Reached level 21 16291 1050' Reached level 22 16362 1050' Killed Old Man Willow 16362 1050' Reached level 23 17103 1100' Reached level 24 18576 1050' Reached level 25 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)