[Angband 4.2.0 Character Dump] Name Kardashev0,75Age 59 Self RB CB EB Best Race Dunadan Height 7'2" STR: 17 +1 +2 +2 18/40 Class Blackguard Weight 14st 6lb INT: 10 +2 +0 +0 12 Title Ruffian Turns used: WIS: 10 +2 -3 +0 9 HP 175/175 Game 73460 DEX: 18 +2 +0 +0 18/20 SP 11/11 Standard 7410 CON: 10 +3 +2 +0 15 Resting 292 Level 19 Armor [13,+24] Saving Throw 51% Cur Exp 4330 Stealth Bad Max Exp 4330 Melee 1d4,+15 Disarm - phys. 52% Adv Exp 5280 To-hit 50,+13 Disarm - magic 41% Blows 2.0/turn Magic Devices 49 Gold 8064 Searching 35% Burden 103.6 lb Shoot to-dam +13 Infravision 40 ft Overweight -64.3 lb To-hit 39,+12 Speed Normal Max Depth 750' (L15) Shots 1.4/turn Thinks he's a superhuman but he really isn't Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:+............ pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:.........+... Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 50 feet (level 1) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 93.4% Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 45.8 vs. creatures not resistant to fire, and 35.6 vs. others. b) a Long Bow of Extra Shots (x3) (+8,+13) <+4> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) +4 shooting speed. c) a Ring of Strength <+2> Found lying on the floor at 750 feet (level 15) +2 strength. Sustains strength. d) a Ring of Protection [+8] Bought from a store e) an Amulet of Resist Acid Provides resistance to acid. f) a Lantern (12095 turns) Found lying on the floor at 500 feet (level 10) Cannot be harmed by fire. Intensity 3 light. i) a Leather Shield [8,+0] Found lying on the floor at 750 feet (level 15) j) a Hard Leather Cap of Infravision [2,+4] <+4> Found lying on the floor at 650 feet (level 13) +4 infravision. k) a Set of Gauntlets [3,+0] Found lying on the floor at 750 feet (level 15) [Character Inventory] a) 7 Slime Molds b) 9 Potions of Cure Light Wounds c) 2 Potions of Cure Serious Wounds d) 2 Potions of Speed e) a Potion of Heroism f) 2 Potions of Berserk Strength g) a Potion of Resist Heat h) 20 Scrolls of Phase Door i) a Scroll of Teleportation j) 2 Scrolls of Word of Recall k) a Rod of Curing l) a Rod of Light m) a Wand of Lightning Bolts (11 charges) n) a Wand of Stinking Cloud (12 charges) o) 2 Wands of Slow Monster (10 charges) p) a Wand of Light (4 charges) q) a Staff of Curing (5 charges) r) a Staff of Cure Light Wounds (6 charges) s) 2 Staves of Light (22 charges) t) a Ring of Digging <+5> Found lying on the floor at 600 feet (level 12) +5 tunneling. [Character Quiver] 0) 14 Bolts (1d5) (+5,+6) {??} You do not know the full extent of this item's powers. 1) 28 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 65.6. 35% chance of breaking upon contact. 2) 23 Iron Shots (1d4) (+4,+2) {??} You do not know the full extent of this item's powers. 3) 25 Mithril Shots (2d4) (+5,+5) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 447 50' Reached level 2 1235 50' Found the Dagger 'Narthanc' 1520 50' Reached level 3 1994 50' -- Note: ## HOW MANY TURNS MUST ONE SPEND ON D:1 ?? 1994 50' -- Note: ## JFC!!! 2256 100' Reached level 4 2406 100' Reached level 5 2908 150' Reached level 6 3106 400' Killed Fang, Farmer Maggot's Dog 3135 400' Reached level 7 3158 400' Reached level 8 3211 400' Reached level 9 3278 400' Killed Wormtongue, Agent of Saruman 3278 400' Reached level 10 3701 450' Reached level 11 3914 450' Reached level 12 4263 500' Reached level 13 4992 550' Reached level 14 5135 600' Killed Lagduf, the Snaga 5292 600' Reached level 15 6002 700' Reached level 16 6358 750' Reached level 17 6777 750' Reached level 18 7351 750' Reached level 19 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)