[Angband 4.2.0 Character Dump] Name Wilmothian Age 67 Self RB CB EB Best Race Dunadan Height 6'2" STR: 16 +1 +2 +2 18/30 Class Blackguard Weight 13st 6lb Int: 10 +2 +0 +0 12 10 Title Raider Turns used: WIS: 9 +2 -3 +2 10 HP 287/287 Game 351012 DEX: 18/17 +2 +0 +2 18/57 SP 14/14 Standard 35299 CON: 12 +3 +2 +0 17 Resting 12473 Level 27 Armor [61,+25] Saving Throw 60% Cur Exp 39278 Stealth Excellent Max Exp 39278 Melee 2d5,+34 Disarm - phys. 63% Adv Exp 42000 To-hit 61,+15 Disarm - magic 46% Blows 1.6/turn Magic Devices 57 Gold 18157 Searching 45% Burden 149.5 lb Shoot to-dam +15 Infravision 0 ft Overweight -6.4 lb To-hit 47,+9 Speed 9 (1.9x) Max Depth 1550' (L31) Shots 1.0/turn You are the illegitimate but acknowledged child of a Serf. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:....+.+.+.... pFear:............. Elec:......+...... pBlnd:............. Fire:......+...... pConf:............. Cold:......+...... pStun:......?...... Pois:............. HLife:............. Light:......?...... Regen:............. Dark:......?...... ESP:......?...... Sound:......?...... S.Inv:+............ Shard:......+...... FrAct:............. Nexus:......?...... Feath:+..........+. Nethr:......?...... S.Dig:............. Chaos:......?...... TrpIm:......?...... Disen:......?...... Bless:......?...... Hindrances Modifiers ImpHP:............+ Stea.:+..........+. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:......?...... Speed:...........+. DrExp:............. Blows:............. Stick:......?...... Shots:............. Fragl:......?...... Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 700 feet (level 14) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 89.4 vs. trolls, 89.4 vs. orcs, and 68.3 vs. others. b) a Heavy Crossbow of Power (x4) (+6,+15) Conjured forth by magic at 1000 feet (level 20) c) a Ring of Damage (+0,+10) Found lying on the floor at 1000 feet (level 20) d) a Ring of Damage (+0,+9) Dropped by an ogre shaman at 1400 feet (level 28) e) an Amulet of Resist Acid Found lying on the floor at 600 feet (level 12) Provides resistance to acid. f) the Phial of Galadriel <+3> Dropped by Bullroarer the Hobbit at 300 feet (level 6) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 20 to 38 turns to recharge at your current speed. Your chance of success is 93.9% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> {??} Dropped by Sangahyando of Umbar at 1350 feet (level 27) You do not know the full extent of this item's powers. +2 strength. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid. h) a Fur Cloak [3,-3] Dropped by an unknown monster at 1500 feet (level 30) i) a Leather Shield of Resist Acid [8,+7] Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12) Provides resistance to acid. Cannot be harmed by acid. j) an Iron Helm of Wisdom [7,-1] <+2> Bought from a store +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,-1] Found lying on the floor at 350 feet (level 7) l) a Pair of Leather Boots of Elvenkind [2,+5] <+4, +9> Found lying on the floor at 1500 feet (level 30) +4 stealth. +9 speed. Cannot be harmed by acid, fire. Feather Falling. [Character Inventory] a) 12 Potions of Cure Serious Wounds b) 20 Potions of Cure Critical Wounds c) a Potion of Healing d) a Potion of Neutralize Poison e) a Potion of Restore Mana f) 2 Potions of Speed g) 9 Scrolls of Phase Door h) 6 Scrolls of Teleportation i) 8 Scrolls of Remove Hunger j) 4 Scrolls of Word of Recall k) 3 Scrolls of Recharging l) a Scroll of Protection from Evil m) 2 Rods of Treasure Location n) 2 Rods of Lightning Bolts o) 2 Rods of Light p) 2 Wands of Lightning Bolts (18 charges) q) a Wand of Frost Bolts (3 charges) r) a Wand of Acid Bolts (5 charges) s) a Staff of Detect Evil (13 charges) t) a Staff of Teleportation (2 charges) u) a Pair of Leather Boots of Free Action [2,+0] Dropped by a rogue at 1250 feet (level 25) Prevents paralysis. [Character Quiver] 0) 4 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 72.7. 25% chance of breaking upon contact. 1) 26 Bolts (1d5) (+5,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 88.8. 25% chance of breaking upon contact. 2) 18 Bolts of Slay Animal (1d5) (+5,+4) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/round: 133.3 vs. animals, and 88.8 vs. others. 25% chance of breaking upon contact. 3) 12 Bolts of Slay Animal (1d5) (+9,+5) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/round: 140.7 vs. animals, and 93.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Dark Rituals] You can read this book. b) 2 Mushrooms of Clear Mind c) a Potion of Restore Life Levels d) 21 Scrolls of Teleportation e) a Rod of Illumination f) 3 Wands of Wonder (0 charges) Cannot be harmed by lightning. g) 2 Staves of Detect Evil (32 charges) h) a Ring of Resist Fire and Cold Found lying on the floor at 850 feet (level 17) Provides resistance to fire, cold. i) a Ring of Acid [+12] Found lying on the floor at 1150 feet (level 23) Provides resistance to acid. j) a Long Bow of Power (x3) (+12,+15) Dropped by an ironfist priest at 900 feet (level 18) k) 31 Arrows of Flame (1d4) (+3,+2) Branded with fire. Cannot be harmed by fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 266 50' Reached level 2 1210 200' Reached level 3 1402 250' Killed Fang, Farmer Maggot's Dog 1402 250' Reached level 4 1923 250' Reached level 5 2071 250' Reached level 6 2479 250' Reached level 7 2979 300' Reached level 8 4330 300' Killed Bullroarer the Hobbit 4330 300' Reached level 9 4336 300' Found the Phial of Galadriel 5395 350' Reached level 10 6009 500' Reached level 11 6763 500' Reached level 12 7613 550' Reached level 13 9668 600' Reached level 14 10278 600' Killed Wormtongue, Agent of Saruman 10810 650' Reached level 15 11811 700' Found the Long Sword 'Elvagil' 11979 0' Killed Farmer Maggot 12571 750' Reached level 16 13007 750' Killed Lagduf, the Snaga 13379 800' Reached level 17 14126 800' Reached level 18 15171 0' Reached level 19 16412 900' Reached level 20 17103 900' Killed Grip, Farmer Maggot's Dog 17918 900' Reached level 21 18831 950' Killed Boldor, King of the Yeeks 19035 950' Killed Orfax, Son of Boldor 19147 950' Reached level 22 19661 950' Killed Gorbag, the Orc Captain 20591 950' Killed Brodda, the Easterling 21030 1000' Reached level 23 22332 1000' Reached level 24 23232 1100' Killed Shagrat, the Orc Captain 23783 1150' Killed Lugdush, the Uruk 23783 1150' Reached level 25 23981 1150' Killed Uglúk, the Uruk 26926 1250' Reached level 26 29721 1350' Killed Sangahyando of Umbar 29722 1350' Found the Chain Mail of Arvedui 29752 1350' Killed Angamaitë of Umbar 32633 1500' Reached level 27 34804 1500' Killed Khîm, Son of Mîm [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)