[Angband 4.2.0 Character Dump] Name Arthas2 Age 62 Self RB CB EB Best Race Dunadan Height 7'6" Str: 18/21 +1 +2 +2 18/71 18/61 Class Blackguard Weight 15st 4lb INT: 13 +2 +0 +2 17 Title Tormentor Turns used: Wis: 11 +2 -3 +2 12 11 HP -8/437 Game 371095 DEX: 18/63 +2 +0 +2 18/103 SP 38/38 Standard 52057 CON: 18 +3 +2 +0 18/50 Resting 3966 Level 35 Armor [62,+57] Saving Throw 69% Cur Exp 427146 Stealth Very Good Max Exp 427146 Melee 3d4,+22 Disarm - phys. 76% Adv Exp 540000 To-hit 71,+27 Disarm - magic 51% Blows 3.3/turn Magic Devices 66 Gold 94840 Searching 65% Burden 199.3 lb Shoot to-dam +16 Infravision 0 ft Overweight 19.4 lb To-hit 55,+39 Speed 7 (1.7x) Max Depth 2750' (L55) Shots 1.0/turn You are a roadie from a heavy-metal band that mysteriously popped in from another game. Where was that amplifier? Maybe the guy at the bottom of this dungeon has it... Resistances Abilities Acid:......+...... pFear:............. Elec:*.....+...... pBlnd:.........+... Fire:......+...... pConf:.........+... Cold:......+...... pStun:............. Pois:...+......... HLife:........+.... Light:.....+....... Regen:............. Dark:........+.... ESP:............. Sound:............. S.Inv:.........+... Shard:......+...... FrAct:............. Nexus:......+...... Feath:............. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:........+.... Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:.....+.+..... ImpSP:............. Sear.:.........+... Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The trapper hits you. > *** LOW HITPOINT WARNING! *** > The trapper misses you. > The wolf misses you. > *** LOW HITPOINT WARNING! *** > The trapper misses you. > The trapper hits you. > *** LOW HITPOINT WARNING! *** > The trapper misses you. > The wolf misses you. > The trapper misses you. > The trapper hits you. > *** LOW HITPOINT WARNING! *** > The trapper hits you. > You die. Killed by a trapper. [Character Equipment] a) the Mace 'Taratol' (3d4) (+12,+12) Found lying on the floor of a cavern at 2450 feet (level 49) Slays dragons (powerfully). Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 171 to 340 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 3.3 blows/round. With +4 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 160.1 vs. creatures not resistant to lightning, 215.1 vs. dragons, and 105.2 vs. others. b) a Heavy Crossbow of Accuracy (x4) (+24,+16) Taken from a chest found at 2500 feet (level 50) c) a Ring of Slaying (+10,+7) Dropped by a mature red dragon at 2750 feet (level 55) d) a Ring of Resist Poison Bought from a store Provides resistance to poison. e) an Amulet of Slow Digestion Bought from a store Slows your metabolism. f) a Lantern of Shadows (13333 turns) <+2> Found lying on the floor at 1600 feet (level 32) +2 stealth. Provides resistance to light. Cannot be harmed by fire. Intensity 3 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Bill the Stone Troll at 2750 feet (level 55) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. h) a Fur Cloak of Stealth [3,+5] <+3> Found lying on the floor in a vault at 1800 feet (level 36) +3 stealth. i) a Leather Shield of Preservation [8,+10] Dropped by a vampire at 1650 feet (level 33) Provides resistance to dark, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. j) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging) Dropped by a frost giant at 2550 feet (level 51) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 95 to 187 turns to recharge at your current speed. Your chance of success is 93.1% k) a Set of Gauntlets of Agility [3,+4] <+2> Found lying on the floor in a vault at 1800 feet (level 36) +2 dexterity. l) a Pair of Leather Sandals of Speed [1,+7] <+8> Found lying on the floor at 1800 feet (level 36) +8 speed. [Character Inventory] a) 3 Necromantic Tomes [Dark Rituals] You can read this book. b) a Mushroom of Second Sight c) 3 Rations of Food d) 12 Potions of Cure Serious Wounds e) 11 Potions of Cure Critical Wounds f) 7 Potions of Healing g) 35 Scrolls of Phase Door h) 6 Scrolls of Identify Rune i) 3 Scrolls of Banishment j) 3 Scrolls of Recharging k) 3 Rods of Treasure Location l) a Rod of Detection (charging) Cannot be harmed by lightning. m) 3 Rods of Magic Mapping (1 charging) n) 2 Rods of Illumination o) a Rod of Recall Cannot be harmed by lightning. p) a Wand of Stone to Mud (4 charges) q) 3 Wands of Drain Life (10 charges) r) a Staff of Detect Evil (14 charges) s) a Staff of Dispel Evil (6 charges) t) 2 Staves of Teleportation (13 charges) u) a Staff of Speed (4 charges) [Character Quiver] 0) 9 Bolts (1d5) (+2,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 97.9. 25% chance of breaking upon contact. 1) 5 Bolts (1d5) (+3,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 97.9. 25% chance of breaking upon contact. 2) 15 Bolts (1d5) (+5,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 94.7. 25% chance of breaking upon contact. 3) 11 Bolts (1d5) (+2,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 102. 25% chance of breaking upon contact. 4) 7 Bolts (1d5) (+6,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 98.8. 25% chance of breaking upon contact. 5) 7 Bolts of Slay Animal (1d5) (+5,+2) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/round: 129.7 vs. animals, and 86.5 vs. others. 25% chance of breaking upon contact. 6) 10 Bolts of Slay Demon (1d5) (+14,+11) Slays demons. Combat info: Hits targets up to 140 feet away. Average damage/round: 216.3 vs. demons, and 123.6 vs. others. 25% chance of breaking upon contact. 7) 3 Seeker Bolts of Slay Dragon (4d5) (+11,+11) Slays dragons. Combat info: Hits targets up to 140 feet away. Average damage/round: 281.2 vs. dragons, and 160.6 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Mushrooms of Vigor b) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 2 Potions of Restore Life Levels d) 3 Potions of Speed e) 8 Staves of Teleportation (56 charges) f) a Ring of Resist Fire and Cold Found lying on the floor at 1250 feet (level 25) Provides resistance to fire, cold. g) a Ring of Damage (+0,+11) Dropped by a mature green dragon at 2200 feet (level 44) h) a Ring of Free Action Found lying on the floor at 1000 feet (level 20) Prevents paralysis. i) an Amulet of Resist Lightning Found lying on the floor of a special room at 700 feet (level 14) Provides resistance to lightning. j) a Lantern of True Sight (13506 turns) Dropped by a mature green dragon at 2200 feet (level 44) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. k) the Phial of Galadriel <+3> Found lying on the floor in a vault at 1800 feet (level 36) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 18 to 34 turns to recharge at your current speed. Your chance of success is 94.8% l) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Found lying on the floor in a vault at 1800 feet (level 36) +2 intelligence. +2 wisdom. +3 constitution. Provides resistance to acid, poison. Provides protection from confusion. Cannot be harmed by acid. When activated, it destroys all doors surrounding you. Takes 17 turns to recharge at your current speed. Your chance of success is 92.5% m) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor of a labyrinth at 2150 feet (level 43) +3 dexterity. +3 speed. Provides resistance to acid, shards. Cannot be harmed by acid, fire. Prevents paralysis. n) the Leather Shield of Celegorm [8,+20] Found lying on the floor of a special room at 2650 feet (level 53) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. o) a Set of Gauntlets of Free Action [3,+3] Bought from a store Prevents paralysis. p) the Main Gauche of Azaghâl (2d5) (+12,+14) Dropped by Draebor, the Imp at 1650 feet (level 33) Slays dragons (powerfully). Provides immunity to fire. Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid. Combat info: 4.0 blows/round. With +2 STR and +0 DEX you would get 4.1 blows With +0 STR and +2 DEX you would get 4.3 blows Average damage/round: 225.2 vs. dragons, and 124.4 vs. others. q) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Dropped by an imp at 1650 feet (level 33) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 6.0 blows/round. With +1 STR and +0 DEX you would get 6.1 blows With +0 STR and +1 DEX you would get 6.3 blows Average damage/round: 193.8 vs. undead, 193.8 vs. orcs, 168 vs. animals, 168 vs. evil creatures, and 142.8 vs. others. r) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by Draebor, the Imp at 1650 feet (level 33) +2 dexterity. +2 attack speed. Slays undead, animals, evil creatures. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 6.0 blows/round. With +3 STR and +0 DEX you would get 6.3 blows With +0 STR and +3 DEX you would get 6.5 blows Average damage/round: 248.4 vs. undead, 210 vs. animals, 210 vs. evil creatures, and 171 vs. others. s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Angamaitë of Umbar at 1650 feet (level 33) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 4.0 blows/round. With +3 STR and +0 DEX you would get 4.3 blows With +0 STR and +3 DEX you would get 4.5 blows Average damage/round: 170 vs. trolls, 170 vs. orcs, and 118.4 vs. others. t) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by an orc archer at 1000 feet (level 20) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 25 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 191.8 vs. creatures not resistant to fire, 153.5 vs. evil creatures, and 115.5 vs. others. u) a Long Bow of Power (x3) (+12,+15) Found lying on the floor at 900 feet (level 18) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 534 100' Reached level 2 555 100' Reached level 3 1391 150' Reached level 4 1487 200' Reached level 5 1501 200' Killed Fang, Farmer Maggot's Dog 1511 200' Reached level 6 2006 250' Reached level 7 2621 300' Reached level 8 3542 350' Killed Grip, Farmer Maggot's Dog 3684 350' Reached level 9 4099 350' Reached level 10 5496 400' Reached level 11 5846 500' Reached level 12 6157 600' Reached level 13 6453 650' Reached level 14 6541 650' Reached level 15 7150 650' Reached level 16 8105 750' Reached level 17 8554 850' Reached level 18 8793 900' Killed Grishnákh, the Hill Orc 8834 900' Reached level 19 10131 0' Killed Farmer Maggot 10303 950' Reached level 20 10612 900' Killed Nár, the Dwarf 11253 950' Reached level 21 12797 1000' Reached level 22 12879 1000' Killed Shagrat, the Orc Captain 13229 1000' Reached level 23 13641 1050' Reached level 23 14396 1000' Found the Flail 'Totila' 14820 1100' Reached level 24 14989 1150' Killed Wormtongue, Agent of Saruman 15921 1150' Killed Lugdush, the Uruk 16428 1200' Reached level 25 17371 1250' Killed Gorbag, the Orc Captain 18428 1250' Reached level 26 19138 1300' Killed Bolg, Son of Azog 19569 1300' Killed Orfax, Son of Boldor 19966 1550' Killed UglĂşk, the Uruk 22602 1650' Killed Draebor, the Imp 22616 1650' Found the Main Gauche of Azaghâl 22618 1650' Found the Scimitar 'Haradekket' 22728 1650' Reached level 27 23534 1650' Found the Short Sword 'Sting' 23949 1650' Killed AngamaitĂ« of Umbar 23949 1650' Found the Long Sword 'Elvagil' 24010 1650' Killed Sangahyando of Umbar 24213 1650' Killed Azog, Enemy of the Dwarves 24411 1650' Reached level 28 27261 1800' Reached level 29 28299 1800' Found the Augmented Chain Mail of Caspanion 28307 1800' Found the Phial of Galadriel 29322 1800' Killed Uldor the Accursed 30346 1900' Reached level 30 32901 2100' Reached level 31 33587 2150' Found the Leather Scale Mail 'Thalkettoth' 36186 2300' Reached level 32 40378 2450' Reached level 33 40840 2450' Killed Ulfast, Son of Ulfang 41058 2450' Found the Mace 'Taratol' 41708 2450' Killed The Queen Ant 42199 2500' Killed Ulwarth, Son of Ulfang 42224 2500' Killed Ulfang the Black 46737 2550' Reached level 34 48172 2550' Found the Iron Helm 'Holhenneth' 49400 2650' Found the Leather Shield of Celegorm 50716 2750' Killed Tom the Stone Troll 50750 2750' Killed Bert the Stone Troll 50766 2750' Killed Bill the Stone Troll 50770 2750' Found the Chain Mail of Arvedui 51396 2750' Reached level 35 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)