[ToME 2.2.4 Character Dump] Name : Cyric Age 22 STR: 30 Sex : Male Height 41 Int: 12 13 Race : RohanKnight Weight 81 Wis: 15 16 Class : Warrior Social Class 4 DEX: 27 Body : Player CON: 27 God : Tulkas CHR: 12 + To Melee Hit 66 Level 30 Max Hit Points 457 + To Melee Damage 67 Experience 170244 Cur Hit Points 457 + To Ranged Hit 34 Max Exp 170244 Max SP (Mana) 20 + To Ranged Damage 13 Exp to Adv. 220000 Cur SP (Mana) 20 AC 40+67 Gold 178769 Piety 5556 (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Bad Blows/Round: 6 Bows/Throw : Heroic Searching : Poor Shots/Round: 2 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 18d5+402 Stealth : Bad Magic Device: Good Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have hazel eyes, straight auburn hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 30 (1500') Orc Cave: Level 22 (1100') The Old Forest: Level 13 (650') Moria: Level 32 (1600') A lost temple: Level 10 (500') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 3294 enemies. The sword that was broken is now reforged. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. adefkmnopsuxz{|@ Add Str : 4............... Add Wis : ..2............. Add Dex : 4............... Add Con : ..2............. Add Infra : ..2............. Add Tun.. : ..............5. Add Speed : ...............+ Slay Evil : +............... Slay Orc : +............... Slay Troll: +............... Fire Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : +............... Sust Con : ........+....... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +............... Hold Life : ................ Res Acid : ................ Res Elec : ....+.+.+....... Res Fire : +............... Res Cold : ................ Res Pois : ..+.....+....... Res Fear : +.+............+ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : ...........+.... Res Chaos : ................ Res Disen : +............... Levitate : ..+........+.... Lite : +....+.......... See Invis : +.+............. Xtra Shots: .+.............. Activate : +.....+......... Blessed : +............... Fly : ......+......... Skills (points left: 0) - Combat 34.472 [0.800] - Weaponmastery 34.334 [1.050] . Sword-mastery 34.800 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.105 [0.300] . Magic-Device 06.750 [1.150] . Divination 01.000 [0.300] - Spirituality 05.400 [0.500] . Prayer 00.000 [0.500] . Monster-lore 03.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Mace on level 20. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) It can be activated for ball of fire (72) every 400 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and luck by 4. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) a Light Crossbow of Extra Shots (x3) (+12,+13) e) The Ring 'Haldaroth' (+9) (+2 to infravision) It increases your wisdom, constitution and infravision by 2. It makes you completely fearless. It provides resistance to poison. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Slaying (+9,+9) You bought it from the Black Market. k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) an Everburning Torch n) Blue Dragon Scale Mail (-2) [30,+10] o) an Entish Bark of Protection [1,+11] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Small Metal Shield 'Mordorod' [3,+9] It sustains your constitution. It provides resistance to electricity and poison. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven priest on level 12 of Orc Cave. s) a Demonhorn [2,+9] u) a Set of Gauntlets of Slaying (+3,+3) [2,+9] x) a Pair of Soft Leather Boots of Stability [2,+9] It provides resistance to nexus. It allows you to levitate. You found it in the remains of a Small kobold on level 7 of Barrow-Downs. z) (nothing) {) 27 Bolts (1d5) (+0,+0) |) a Magical Pick of Digging (1d3) (+9,+7) (+5) [Character Inventory] a) A parchment titled ''Finer Points of Munchkinism'' It can be activated for teleport level. You found it in the remains of a Red naga on level 15 of Orc Cave. b) 13 Mushrooms of Cure Serious Wounds {100% off} c) 9 Rations of Food d) a Potion of Speed e) a Potion of *Healing* f) 4 Potions of Restore Life Levels g) 11 Scrolls of Word of Recall h) 95 Scrolls of Identify i) 50 Scrolls of Magic Mapping j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Cathal's Corrupting Cymbal It can be activated for cure confusion. You found it in the remains of a Quasit on level 9 of Barrow-Downs. b) a Potion of Curing c) 21 Scrolls of Identify d) a Scroll of *Destruction* e) The Wand of Digging of Thrain (18 charges) f) a Ring of Free Action It provides immunity to paralysis. You bought it from the Black Market. g) a Ring of Invisibility h) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold . It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk Captain on level 20 of Orc Cave. i) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It can be wielded two-handed. It increases your constitution by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It fights against evil with holy fury. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . k) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} l) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} b) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [The Mathom-house Inventory - Bree ] a) The Flail 'Moron' (2d6) (-1,+6) It can be wielded two-handed. It does extra damage from electricity and frost. It induces random teleportation. It aggravates nearby creatures. It fills you with the Black Breath. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Swordsman on level 31 of Moria.