[Angband 4.2.0 Character Dump] Name Treehugger Age 28 Self RB CB EB Best Race Half-Troll Height 8'4" STR! 18/100 +4 -2 +0 18/120 Class Druid Weight 18st 7lb INT: 13 -4 +0 +0 9 Title Earth Warder Turns used: WIS: 18/42 -2 +3 +6 18/112 HP 466/525 Game 211596 DEX: 14 -4 -2 +0 8 SP 66/158 Standard 33374 CON: 18/75 +3 +0 +4 18/145 Resting 2579 Level 35 Armor [25,+58] Saving Throw 65% Cur Exp 458694 Stealth Excellent Max Exp 458694 Melee 2d5,+23 Disarm - phys. 61% Adv Exp 540000 To-hit 45,+17 Disarm - magic 61% Blows 1.0/turn Magic Devices 52 Gold 84789 Searching 50% Burden 172.5 lb Shoot to-dam +20 Infravision 30 ft Overweight -7.4 lb To-hit 45,+14 Speed 9 (1.9x) Max Depth 3550' (L71) Shots 1.0/turn Me like to hug trees REAL hard. Stoopid Drood leader no like that, so I find better trees in dungeons of Angband! Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............. Fire:......+.+.... pConf:............. Cold:+.....+...... pStun:............. Pois:............. HLife:............. Light:.....+....... Regen:............+ Dark:+.....+...... ESP:.........+... Sound:............. S.Inv:..+.......... Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:......+...... S.Dig:+............ Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.....+++..... ImpSP:............. Sear.:+............ Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.......+...+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+............ D.Red:............. Moves:............. [Character Equipment] a) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1> Dropped by Wormtongue, Agent of Saruman at 1300 feet (level 26) +1 searching skill. +1 light. Slays dragons, orcs, evil creatures. Branded with cold. Provides resistance to cold, dark. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 45.5 vs. creatures not resistant to cold, 45.5 vs. dragons, 45.5 vs. orcs, 38.8 vs. evil creatures, and 32.1 vs. others. b) a Heavy Crossbow of Power (x4) (+7,+20) Dropped by a young gold dragon at 3500 feet (level 70) c) a Ring of See Invisible Bought from a store Grants the ability to see invisible things. d) a Ring of Constitution <+4> Bought from a store +4 constitution. Sustains constitution. e) an Amulet of Wisdom <+6> Dropped by a stone giant at 3200 feet (level 64) +6 wisdom. Sustains wisdom. f) a Lantern of Shadows (14187 turns) <+1> Found lying on the floor of a special room at 3000 feet (level 60) +1 stealth. Provides resistance to light. Cannot be harmed by fire. Intensity 3 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by a mage at 3100 feet (level 62) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. h) an Elven Cloak of Stealth [6,+13] <+3, +1> Bought from a store +3 stealth. +1 speed. i) a Wicker Shield of Resist Fire [2,+6] Found lying on the floor of a labyrinth at 650 feet (level 13) Provides resistance to fire. j) a Hard Leather Cap of Telepathy [2,+7] Found lying on the floor of a labyrinth at 2450 feet (level 49) Grants telepathy. k) a Set of Leather Gloves of Free Action [1,+7] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots of Speed [4,+5] <+8> Found lying on the floor of a labyrinth at 1450 feet (level 29) +8 speed. Cannot be harmed by fire. [Character Inventory] a) 4 Books of Nature Magics [Lesser Charms] You can read this book. b) 4 Books of Nature Magics [Gifts of Nature] You can read this book. c) 2 Books of Nature Magics [Creature Dominion] Cannot be harmed by fire. You can read this book. d) 3 Books of Nature Magics [Nature Craft] Cannot be harmed by fire. You can read this book. e) a Book of Nature Magics [Wild Forces] Cannot be harmed by fire. You can read this book. f) 5 Mushrooms of Second Sight g) a Ration of Food h) 3 Potions of Cure Serious Wounds i) 23 Potions of Cure Critical Wounds j) 6 Potions of Speed k) a Potion of Heroism l) 14 Scrolls of Phase Door m) 7 Scrolls of Recharging n) 5 Rods of Treasure Location o) a Rod of Detection Cannot be harmed by lightning. p) 2 Rods of Magic Mapping q) a Rod of Teleport Other r) 2 Rods of Recall (1 charging) Cannot be harmed by lightning. s) 2 Wands of Teleport Other (7 charges) t) 2 Staves of Teleportation (9 charges) [Character Quiver] 0) 15 Bolts (1d5) (+5,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 118.3. 25% chance of breaking upon contact. 1) 28 Bolts (1d5) (+7,+8) Combat info: Hits targets up to 140 feet away. Average damage/round: 126.4. 25% chance of breaking upon contact. 2) 18 Bolts of Venom (1d5) (+6,+5) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 199.9 vs. creatures not resistant to poison, and 114.2 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Books of Nature Magics [Creature Dominion] Cannot be harmed by fire. You can read this book. b) 9 Hard Biscuits c) 10 Potions of Cure Critical Wounds d) 2 Potions of Healing e) a Potion of *Healing* It can be thrown at creatures with damaging effect. f) a Potion of Life It can be thrown at creatures with damaging effect. g) 6 Potions of Restore Mana h) 2 Scrolls of *Remove Curse* i) 4 Staves of Teleportation (22 charges) j) a Ring of Resist Fire and Cold Found lying on the floor at 450 feet (level 9) Provides resistance to fire, cold. k) a Ring of Damage (+0,+11) Found lying on the floor at 2250 feet (level 45) l) a Ring of Damage (+0,+9) Found lying on the floor at 1700 feet (level 34) m) an Amulet of Resistance Found lying on the floor at 3550 feet (level 71) Provides resistance to acid, lightning, fire, cold. n) a Crystal Amulet <+3, +6, +5, +2> {tried, ??} Found lying on the floor at 3550 feet (level 71) You do not know the full extent of this item's powers. +3 dexterity. +3 stealth. +6 searching skill. +5 infravision. +2 speed. Provides resistance to nexus. Sustains dexterity. o) the Phial of Galadriel <+3> Found lying on the floor of a labyrinth at 1000 feet (level 20) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 31 to 58 turns to recharge at your current speed. Your chance of success is 93.3% p) a Pair of Iron Shod Boots of Elvenkind [4,+8] <+2, +5> Found lying on the floor at 2100 feet (level 42) +2 stealth. +5 speed. Cannot be harmed by acid, fire. Feather Falling. q) a Pair of Mithril Shod Boots of Stability [8,+9] Found lying on the floor at 3150 feet (level 63) Provides resistance to nexus. Cannot be harmed by acid, fire. Feather Falling. r) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {??} Dropped by Golfimbul, the Hill Orc Chief at 1750 feet (level 35) You do not know the full extent of this item's powers. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 26 to 46 turns to recharge at your current speed. Your chance of success is 93.7% Combat info: 3.0 blows/round. With +0 STR and +2 DEX you would get 3.4 blows Average damage/round: 69.6. s) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1> {??} Found lying on the floor at 2200 feet (level 44) You do not know the full extent of this item's powers. +2 strength. +2 dexterity. +2 constitution. +1 attack speed. Slays dragons, orcs. Cannot be harmed by acid. Combat info: 4.4 blows/round. With +0 STR and +7 DEX you would get 4.8 blows Average damage/round: 198.4 vs. dragons, 198.4 vs. orcs, and 133.2 vs. others. t) a Long Bow of Accuracy (x3) (+20,+12) Conjured forth by magic at 1250 feet (level 25) u) 19 Bolts (1d5) (+1,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 110.1. 25% chance of breaking upon contact. v) 25 Mithril Arrows (3d4) (+5,+6) Cannot be harmed by acid, fire. w) 23 Rounded Pebbles of Slay Undead (1d2) (+7,+7) Slays undead. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 255 50' Reached level 2 401 100' Killed Grip, Farmer Maggot's Dog 401 100' Reached level 3 501 100' Reached level 4 832 100' Reached level 5 1334 150' Killed Fang, Farmer Maggot's Dog 1380 200' Reached level 6 1466 250' Reached level 7 1589 250' Reached level 8 2238 300' Reached level 9 2797 400' Reached level 10 3254 400' Reached level 11 4390 400' Reached level 12 4412 400' Killed Lagduf, the Snaga 5308 500' Reached level 13 5706 600' Reached level 14 5852 650' Reached level 15 6273 750' Reached level 16 6447 750' Killed Orfax, Son of Boldor 6956 900' Reached level 17 7274 950' Reached level 18 7311 1000' Found the Phial of Galadriel 7323 1000' Reached level 19 7528 1000' Killed Shagrat, the Orc Captain 7562 1000' Reached level 20 7852 1100' Reached level 21 8170 1250' Reached level 22 8295 1250' Reached level 23 8615 1300' Killed Nár, the Dwarf 8622 1300' Killed Wormtongue, Agent of Saruman 8623 1300' Found the Broad Sword 'Orcrist' 8862 1300' Reached level 24 9102 1450' Reached level 25 9659 1550' Killed Grishnákh, the Hill Orc 9804 1550' Reached level 26 10397 1650' Reached level 27 10875 1750' Killed Bullroarer the Hobbit 10880 1750' Killed Golfimbul, the Hill Orc Chief 10881 1750' Found the Dagger 'Narthanc' 11168 2000' Killed Angamaitë of Umbar 11196 2000' Killed Sangahyando of Umbar 11593 2050' Reached level 28 12435 2050' Killed Sméagol 12789 2050' Reached level 29 13985 2150' Reached level 30 15114 2200' Found the Rapier 'Careth Asdriag' 15655 2250' Reached level 31 19831 2450' Reached level 32 22216 2550' Killed Uldor the Accursed 22504 2600' Killed Ulfast, Son of Ulfang 23701 2750' Reached level 33 24535 0' Killed Farmer Maggot 26013 3100' Found the Soft Leather Armour 'Hithlomir' 27759 3300' Killed Bill the Stone Troll 28750 3300' Killed The Queen Ant 30086 3400' Reached level 34 30764 3500' Reached level 35 33245 3550' Killed Ulfang the Black [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)