[ToME 2.2.5 Character Dump] Name : Humakt V Age 22 STR: 16 Sex : Male Height 52 INT: 20 Race : RohanKnight Weight 77 WIS: 14 Class : Warper Social Class 49 DEX: 16 Body : Player CON: 14 God : Manwe Sulimo CHR: 18 + To Melee Hit 8 Level 13 Max Hit Points 72 + To Melee Damage 12 Experience 2160 Cur Hit Points 72 + To Ranged Hit 8 Max Exp 2160 Max SP (Mana) 26 + To Ranged Damage 4 Exp to Adv. 2750 Cur SP (Mana) 22 AC 21+17 Gold 13039 Piety -1741 (Miscellaneous Abilities) Fighting : Very Good Perception : Good Blows/Round: 1 Bows/Throw : Fair Searching : Fair Shots/Round: 1 Saving Throw: Good Disarming : Good Mel.dmg/Rnd: 2d6+12 Stealth : Bad Magic Device: Excellent Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Marshal of the Riddermark. You have brown eyes, wavy red hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 6 (300') Your body is a Player. You are currently in the town of Bree. You have defeated 381 enemies. You saved 6 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Yavie of the 2890th year of the third age. You have been adventuring for 9 days. adefkmnopsuxz{|@ Add Int : 2............... Add Stea. : 2......2........ Add Sear. : .......2........ Add Tun.. : ..............1. Add Speed : ...............+ Slay Anim.: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : .....+.......... See Invis : ..+............. Digestion : +..+............ Animal.ESP: +............... Skills (points left: 0) - Combat 04.150 [0.300] . Weaponmastery 17.500 [0.600] . Sneakiness 01.000 [0.900] - Magic 03.880 [0.900] . Magic-Device 01.000 [1.050] . Spell-power 01.000 [0.700] . Mana 01.000 [0.700] . Fire 00.000 [0.800] . Water 00.000 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 08.400 [1.200] . Divination 16.800 [1.200] . Temporal 13.200 [1.200] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 01.000 [0.550] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Broad Axe of *Slay Animal* (2d6) (+3,+8) (+2 to stealth) It can be wielded two-handed. It increases your intelligence and stealth by 2. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It slows your metabolism. You found it in the remains of a Snotling Shaman on level 5 of Barrow-Downs. d) a Light Crossbow (x3) (+3,+4) {100% off} e) a Ring of See Invisible It allows you to see invisible monsters. You bought it from the Black Market. f) a Ring of Slow Digestion k) (nothing) m) an Everburning Torch n) Double Chain Mail (-2 to accuracy) [16,+4] {90% off} o) an Elven Cloak [4,+4] (+2 to stealth) p) (nothing) s) (nothing) u) a Set of Leather Gloves of Slaying (+6,+3) [1,+8] x) (nothing) z) (nothing) {) 99 Bolts (1d5) (+0,+0) |) a Pick (+1) [Character Inventory] a) 2 Books of Beginner Cantrips b) 10 Rations of Food c) 6 Potions of Cure Light Insanity d) a Potion of Salt Water e) 2 Potions of Speed f) 5 Potions of Cure Serious Wounds g) 2 Potions of Cure Critical Wounds h) a Scroll of Phase Door i) a Ring of Invisibility j) a Set of Gauntlets of Power (+1,+4) [2,+2] (+2) k) The Long Sword of Barevor (2d5) (+5,+12) (+4) It increases your strength, intelligence, wisdom and charisma by 4. It does extra damage from frost. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It can be activated for identify spell every 10 turns if it is being worn. It can be used to store a spell. It increases your intelligence and wisdom by 4. It fights against evil with holy fury. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing)