[Angband 4.2.0 Character Dump] Name KwzaxhaderachAge 28 Self RB CB EB Best Race Half-Troll Height 6'11" STR: 18 +4 -2 +3 18/50 Class Druid Weight 20st 1lb INT: 10 -4 +0 +2 8 Title Creator Turns used: WIS: 16 -2 +3 +5 18/40 HP 244/244 Game 811911 DEX: 10 -4 -2 +2 6 SP 54/54 Standard 65188 CON: 16 +3 +0 +0 18/10 Resting 1366 Level 28 Armor [37,+21] Saving Throw 53% Cur Exp 50046 Stealth Very Good Max Exp 50046 Melee 2d5,+21 Disarm - phys. 53% Adv Exp 60000 To-hit 40,+13 Disarm - magic 54% Blows 1.0/turn Magic Devices 45 Gold 13415 Searching 36% Burden 156.9 lb Shoot to-dam +12 Infravision 30 ft Overweight -23.0 lb To-hit 38,+22 Speed Normal Max Depth 1100' (L22) Shots 1.0/turn Your father was a Cave-Troll Warrior. You have slime-green eyes, oily dark purple hair, and blue leprous skin. Resistances Abilities Acid:.......+..... pFear:............. Elec:............. pBlnd:............. Fire:......+.+.... pConf:.........+... Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:....+.......+ Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:............. Nexus:............. Feath:+............ Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Lugdush, the Uruk at 1050 feet (level 21) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +2 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would get 1.1 blows Average damage/round: 40.9 vs. trolls, 40.9 vs. orcs, and 28.2 vs. others. b) a Light Crossbow of Accuracy (x3) (+21,+12) Found lying on the floor at 1100 feet (level 22) c) a Ring of Strength <+3> Bought from a store +3 strength. Sustains strength. d) a Ring of Protection [+12] Dropped by a priest at 600 feet (level 12) e) an Amulet of Regeneration Bought from a store Speeds regeneration. f) a Lantern (6362 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by fire. Intensity 3 light. g) Hard Leather Armour of Resist Fire (-1) [16,-1] Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) Provides resistance to fire. Cannot be harmed by fire. h) the Cloak 'Holcolleth' [1,+4] <+2, +3> Dropped by Old Man Willow at 1000 feet (level 20) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it puts to sleep the monsters around you. Takes 55 turns to recharge. Your chance of success is 92.4% i) a Leather Shield of Resist Fire [8,-6] Bought from a store Provides resistance to fire. j) the Metal Cap of Thengel [3,+12] <+3> Dropped by Bolg, Son of Azog at 1100 feet (level 22) +3 wisdom. Provides protection from confusion. Cannot be harmed by acid. k) a Set of Caestus of Slaying (+2,+6) [5,+0] Bought from a store l) a Pair of Iron Shod Boots [4,+1] Bought from a store Cannot be harmed by fire. [Character Inventory] a) 4 Books of Nature Magics [Lesser Charms] You can read this book. b) 5 Books of Nature Magics [Gifts of Nature] You can read this book. c) 8 Rations of Food d) 2 Flasks of oil e) 22 Potions of Cure Serious Wounds f) 23 Potions of Neutralize Poison g) 7 Potions of Restore Life Levels h) 18 Scrolls of Phase Door i) 4 Scrolls of Treasure Detection j) 10 Scrolls of Identify Rune k) 4 Scrolls of Word of Recall [Character Quiver] 0) 40 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 45.4. 25% chance of breaking upon contact. 1) 11 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 45.4. 25% chance of breaking upon contact. 2) 14 Bolts (1d5) (+5,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 51.5. 25% chance of breaking upon contact. [Home Inventory] a) a Ring of Protection [+11] Dropped by an ogre at 1050 feet (level 21) b) an Amulet of Wisdom <+3> Bought from a store +3 wisdom. Sustains wisdom. c) a Hard Leather Cap of Wisdom [2,+4] <+2> Found lying on the floor at 200 feet (level 4) +2 wisdom. Sustains wisdom. d) an Iron Helm of Wisdom [7,+3] <+1> Taken from a chest found at 500 feet (level 10) +1 wisdom. Sustains wisdom. e) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 350 feet (level 7) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +6 DEX you would get 2.0 blows Average damage/round: 65.4 vs. creatures not resistant to cold, 59.4 vs. animals, and 53.4 vs. others. f) a Whip of Slay Demon (1d3) (+4,+6) Found lying on the floor at 150 feet (level 3) Slays demons. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +6 DEX you would get 2.3 blows Average damage/round: 42.4 vs. demons, and 34.4 vs. others. g) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Bolg, Son of Azog at 1100 feet (level 22) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 15 turns to recharge. Your chance of success is 90.0% Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would attack a bit faster With +3 STR and +6 DEX you would get 1.1 blows With +0 STR and +13 DEX you would get 1.1 blows Average damage/round: 55.6 vs. creatures not resistant to fire, 44.4 vs. evil creatures, and 33.2 vs. others. h) a Sling of Extra Might (x3) (+7,+7) <+1> Found lying on the floor at 300 feet (level 6) +1 shooting power. i) a Light Crossbow of Power (x3) (+4,+15) Bought from a store j) a Light Crossbow (x3) (+4,+6) Found lying on the floor at 1050 feet (level 21) k) a Light Crossbow (x3) (+0,+0) Bought from a store l) 19 Iron Shots (1d4) (+3,+3) m) 18 Iron Shots (1d4) (+6,+7) n) 9 Iron Shots of Slay Demon (1d4) (+3,+6) Slays demons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 138 50' Reached level 2 712 50' Reached level 3 2667 50' Reached level 4 4771 150' Reached level 5 4817 150' Reached level 6 4985 150' Killed Grip, Farmer Maggot's Dog 5053 150' Killed Fang, Farmer Maggot's Dog 5549 150' Reached level 7 6383 200' Reached level 8 8971 250' Reached level 9 10619 300' Reached level 10 12608 300' Reached level 11 13115 300' Reached level 12 14709 350' Reached level 13 15437 350' Found the Rapier 'Forasgil' 16376 400' Killed Bullroarer the Hobbit 16376 400' Reached level 14 17041 400' Killed Orfax, Son of Boldor 17879 400' Killed Lagduf, the Snaga 18070 400' Reached level 15 18137 400' Killed Mughash the Kobold Lord 18484 400' Killed Wormtongue, Agent of Saruman 21201 450' Reached level 16 24367 500' Reached level 17 26705 550' Reached level 18 26793 550' Killed Ufthak of Cirith Ungol 27986 600' Reached level 19 28375 600' Killed Brodda, the Easterling 29683 650' Killed Grishnákh, the Hill Orc 29726 650' Killed Golfimbul, the Hill Orc Chief 29973 650' Reached level 20 30017 650' Killed Sméagol 34615 650' Reached level 21 37359 800' Reached level 22 40598 850' Reached level 23 41012 850' Killed Ulfast, Son of Ulfang 42230 950' Reached level 24 44782 950' Killed Gorbag, the Orc Captain 45328 950' Reached level 25 46479 0' Killed Farmer Maggot 51027 1000' Reached level 26 53120 1000' Killed Old Man Willow 53125 1000' Found the Cloak 'Holcolleth' 55059 1000' Reached level 27 55166 1000' Killed Shagrat, the Orc Captain 60308 1050' Killed Lugdush, the Uruk 60310 1050' Found the Long Sword 'Elvagil' 62414 1100' Reached level 28 64443 1100' Killed Bolg, Son of Azog 64511 1100' Found the Flail 'Totila' 64514 1100' Found the Metal Cap of Thengel [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)