[Angband 4.2.0 Character Dump] Name Glach IV Age 15 Self RB CB EB Best Race Human Height 5'9" Str: 16 +0 +1 +0 17 15 Class Paladin Weight 14st 5lb INT: 9 +0 -3 +0 6 Title Knight Turns used: WIS: 11 +0 +1 +2 14 HP 277/277 Game 292045 DEX: 18/15 +0 -1 +0 18/05 SP 31/31 Standard 29586 CON: 10 +0 +2 +0 12 Resting 2855 Level 28 Armor [29,+70] Saving Throw 56% Cur Exp 36884 Stealth Bad Max Exp 36884 Melee 1d4,+12 Disarm - phys. 59% Adv Exp 50000 To-hit 59,+11 Disarm - magic 42% Blows 1.3/turn Magic Devices 52 Gold 17903 Searching 43% Burden 101.7 lb Shoot to-dam +16 Infravision 0 ft Overweight 0.2 lb To-hit 44,+11 Speed Normal Max Depth 1600' (L32) Shots 1.0/turn You are one of several children of a Serf. You are a credit to the family. You have green eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:......+.+.... pFear:............. Elec:+..+..+.+.... pBlnd:............. Fire:..+...+.+.... pConf:............. Cold:......+.+.... pStun:............. Pois:............. HLife:............. Light:............. Regen:.........+... Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] Found lying on the floor at 350 feet (level 7) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 93.7% Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 26.7 vs. creatures not resistant to lightning, and 19.8 vs. others. b) a Light Crossbow of Power (x3) (+9,+16) Dropped by Lugdush, the Uruk at 1100 feet (level 22) c) a Ring of Flames [+12] Found lying on the floor at 1200 feet (level 24) Provides resistance to fire. d) a Ring of Lightning [+8] Dropped by a ranger at 900 feet (level 18) Provides resistance to lightning. Cannot be harmed by lightning. e) an Amulet of Wisdom <+2> Found lying on the floor of a cavern at 1200 feet (level 24) +2 wisdom. Sustains wisdom. f) a Lantern (11497 turns) Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Intensity 3 light. g) Studded Leather Armour of Resistance (-1) [12,+15] Found lying on the floor of a special room at 1600 feet (level 32) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. i) a Leather Shield of Resistance [8,+10] Found lying on the floor in a vault at 1150 feet (level 23) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) an Iron Helm of Regeneration [7,+4] Dropped by Mughash the Kobold Lord at 400 feet (level 8) Speeds regeneration. l) a Pair of Leather Boots of Free Action [2,+9] Dropped by Shagrat, the Orc Captain at 1150 feet (level 23) Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 4 Potions of Cure Critical Wounds c) a Potion of Neutralize Poison d) 2 Potions of Restore Mana e) a Potion of Speed f) 15 Scrolls of Phase Door g) 3 Scrolls of Magic Mapping h) 2 Scrolls of Remove Hunger i) 3 Scrolls of Word of Recall j) 2 Rods of Treasure Location (1 charging) k) a Rod of Teleport Other l) 4 Rods of Light m) a Wand of Slow Monster (4 charges) n) 2 Wands of Stone to Mud (13 charges) o) a Wand of Teleport Other (5 charges) p) a Staff of Curing (3 charges) q) a Staff of Teleportation (6 charges) r) a Staff of Speed (4 charges) s) a Ring of Dexterity <+3> Dropped by a black knight at 1550 feet (level 31) +3 dexterity. Sustains dexterity. t) a Ring of Ice [+9] Found lying on the floor of a special room at 1500 feet (level 30) Provides resistance to cold. [Character Quiver] 0) 14 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 57.5. 25% chance of breaking upon contact. 1) 10 Seeker Bolts (4d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 84.8. 25% chance of breaking upon contact. [Home Inventory] a) 3 Mushrooms of Emergency b) 4 Potions of Cure Critical Wounds c) a Potion of Restore Mana d) 2 Potions of Speed e) a Scroll of Teleportation f) a Scroll of Remove Curse g) a Rod of Slow Monster h) a Rod of Curing i) a Wand of Stone to Mud (4 charges) j) a Staff of Sleep Monsters (9 charges) k) a Staff of Mapping (4 charges) l) a Ring of Escaping <+2> Found lying on the floor of a labyrinth at 1300 feet (level 26) +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. m) a Ring of Free Action Found lying on the floor in a vault at 1000 feet (level 20) Prevents paralysis. n) a Ring of Digging <+3> Found lying on the floor of a special room at 650 feet (level 13) +3 tunneling. o) an Iron Helm of Wisdom [7,+3] <+2> Found lying on the floor at 1350 feet (level 27) +2 wisdom. Sustains wisdom. p) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 37.3 vs. trolls, 37.3 vs. orcs, and 22.4 vs. others. q) a Halberd of Flame (3d5) (+4,+8) Dropped by Bolg, Son of Azog at 900 feet (level 18) Branded with fire. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 39.3 vs. creatures not resistant to fire, and 19.2 vs. others. r) a Long Bow (x3) (+8,+7) Dropped by Bolg, Son of Azog at 900 feet (level 18) s) 31 Arrows of Slay Dragon (1d4) (+7,+5) Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 76 100' Reached level 2 163 100' Killed Fang, Farmer Maggot's Dog 163 100' Reached level 3 186 100' Reached level 4 707 150' Reached level 5 1112 200' Reached level 6 1336 200' Reached level 7 1553 200' Reached level 8 2382 250' Reached level 9 3775 300' Reached level 10 4785 350' Reached level 11 5519 350' Killed Bullroarer the Hobbit 6021 350' Reached level 12 6432 350' Found the Dagger 'Dethanc' 7069 400' Killed Mughash the Kobold Lord 7175 400' Reached level 13 8399 450' Killed Grip, Farmer Maggot's Dog 8438 450' Killed Lagduf, the Snaga 8438 450' Reached level 14 8943 450' Reached level 15 10703 600' Reached level 16 11038 650' Killed Grishnákh, the Hill Orc 11040 650' Found the Long Sword 'Elvagil' 11137 650' Reached level 17 13104 700' Reached level 18 14223 800' Reached level 19 14288 800' Killed Ufthak of Cirith Ungol 14535 800' Reached level 20 16177 900' Reached level 21 16821 900' Reached level 22 17089 900' Killed Bolg, Son of Azog 17697 950' Reached level 23 17806 950' Killed Ulfast, Son of Ulfang 17901 950' Killed Gorbag, the Orc Captain 18448 1000' Reached level 24 19443 1100' Reached level 25 19465 1100' Killed Wormtongue, Agent of Saruman 19731 1100' Killed Lugdush, the Uruk 20239 1150' Killed Shagrat, the Orc Captain 22020 1150' Killed Uglúk, the Uruk 22020 1150' Reached level 26 24080 1300' Killed Nár, the Dwarf 25422 1450' Killed Brodda, the Easterling 25844 0' Killed Farmer Maggot 26192 1500' Reached level 27 29166 1600' Reached level 28 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)