[Angband 4.2.0 Character Dump] Name Hina Age 20 Self RB CB EB Best Race Human Height 6'8" Str: 16 +0 +1 +0 17 16 Class Paladin Weight 11st 10lb INT: 10 +0 -3 +0 7 Title Knight Turns used: WIS: 11 +0 +1 +0 12 HP 182/203 Game 565569 DEX: 18 +0 -1 +5 18/40 SP 24/24 Standard 56043 CON: 10 +0 +2 +0 12 Resting 6730 Level 26 Armor [56,+49] Saving Throw 54% Cur Exp 17840 Stealth Poor Max Exp 17840 Melee 4d2,+12 Disarm - phys. 59% Adv Exp 25000 To-hit 56,+10 Disarm - magic 42% Blows 3.3/turn Magic Devices 50 Gold 17238 Searching 41% Burden 138.2 lb Shoot to-dam +13 Infravision 0 ft Overweight 30.3 lb To-hit 42,+9 Speed -1 (0.9x) Max Depth 1050' (L21) Shots 1.2/turn You are the first child of a Yeoman. You are a credit to the family. You have brown eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:....+...+.... pFear:............. Elec:........+.... pBlnd:............. Fire:........+.... pConf:............. Cold:........+.... pStun:............. Pois:............. HLife:............. Light:......+...... Regen:............. Dark:......+...... ESP:.........+... Sound:............. S.Inv:+............ Shard:............. FrAct:..........++. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:.......+..... DrExp:............. Blows:+............ Stick:............. Shots:.+........... Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by Shagrat, the Orc Captain at 1000 feet (level 20) +2 dexterity. +2 attack speed. Slays undead, animals, evil creatures. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.6 blows With +0 STR and +2 DEX you would get 3.6 blows Average damage/round: 104.8 vs. undead, 83.9 vs. animals, 83.9 vs. evil creatures, and 62.9 vs. others. b) a Light Crossbow of Extra Shots (x3) (+8,+13) <+2> Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20) +2 shooting speed. c) a Ring of Dexterity <+3> Bought from a store +3 dexterity. Sustains dexterity. d) a Ring of Protection [+12] Bought from a store e) an Amulet of Resist Acid Dropped by a priest at 650 feet (level 13) Provides resistance to acid. f) a Lantern (Everburning) Dropped by a soldier at 400 feet (level 8) Cannot be harmed by fire. Intensity 3 light. No fuel required. g) Shining Dragon Scale Mail (-2) [32,+10] Found lying on the floor at 950 feet (level 19) Provides resistance to light, dark. h) an Elven Cloak of Stealth [6,+6] <+2, +1> Dropped by Orfax, Son of Boldor at 650 feet (level 13) +2 stealth. +1 speed. i) a Wicker Shield of Resistance [2,+10] Found lying on the floor at 150 feet (level 3) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Steel Helm of Telepathy [9,+2] Dropped by Nár, the Dwarf at 900 feet (level 18) Grants telepathy. k) a Set of Gauntlets of Free Action [3,+11] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots of Free Action [4,-4] Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 2 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 20 Rations of Food c) 12 Potions of Cure Light Wounds d) 5 Potions of Cure Serious Wounds e) 4 Potions of Cure Critical Wounds f) a Potion of Neutralize Poison g) 4 Potions of Speed h) 4 Potions of Berserk Strength i) 5 Potions of Boldness j) 18 Scrolls of Phase Door k) 6 Scrolls of Teleportation l) 7 Scrolls of Detect Invisible m) 16 Scrolls of Remove Hunger n) 4 Scrolls of Word of Recall o) a Rod of Magic Mapping p) 2 Steel-Plated Wands {tried} [Character Quiver] 0) 16 Iron Shots (1d4) (+2,+4) {??} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 394 50' Reached level 2 870 50' Reached level 3 2748 100' Reached level 4 2750 100' Killed Fang, Farmer Maggot's Dog 2844 100' Reached level 5 3361 100' Killed Grip, Farmer Maggot's Dog 3501 100' Reached level 6 6024 150' Reached level 7 7720 150' Reached level 8 10112 200' Reached level 9 11464 200' Reached level 10 13090 250' Reached level 11 16674 350' Reached level 12 20004 400' Reached level 13 21734 400' Reached level 14 22323 450' Killed Brodda, the Easterling 22831 450' Reached level 15 24455 450' Killed Mughash the Kobold Lord 25192 450' Reached level 16 30506 500' Reached level 17 30966 500' Killed Grishnákh, the Hill Orc 30974 500' Killed Wormtongue, Agent of Saruman 31664 500' Reached level 18 35641 600' Reached level 19 37825 600' Killed Bullroarer the Hobbit 38678 650' Reached level 20 40246 650' Reached level 21 40380 650' Killed Orfax, Son of Boldor 41956 900' Reached level 22 44102 900' Killed Golfimbul, the Hill Orc Chief 44679 900' Reached level 23 45551 900' Killed Nár, the Dwarf 46396 900' Reached level 24 49281 950' Reached level 25 50561 1000' Killed Ulfast, Son of Ulfang 53326 1000' Killed Ufthak of Cirith Ungol 54541 1000' Killed Shagrat, the Orc Captain 54542 1000' Found the Scimitar 'Haradekket' 55658 1000' Reached level 26 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)