[FrogComposband 7.1.chocolate Character Dump] Name : Meskin-2 ========== Stats ========== Sex : Male STR : 18/44 Personality: Lucky INT : 18/10 Race : Demigod WIS : 10 Subrace : Zeus DEX : 18 Class : Magic-Eater CON : 18/31 CHR : 12 Level : 26 HP : 288/288 Cur Exp : 57259 SP : 0/0 Max Exp : 57259 AC : 85 Adv Exp : 81250 Speed: +2 ========== Skills ========= Gold : 312960 Melee : Superb Kills : 3320 Archery : Heroic Uniques : 37 SavingThrow: Excellent Artifacts : 0+5 Stealth : Fair Perception : Excellent Game Day : 19 Searching : Excellent Game Time : 3:58 Disarming : Very Good Play Time : 15:34 Device : Heroic ============================= Character Equipment ============================= a) The Sickle 'Warrior's Honor' (2d4) (+6,+6) (+2) {StCn;HlLu|AFV Maggot} Dropped by Ufthak of Cirith Ungol on level 16 of Icky cave. Picked up: Day 11, 17:44, at CL 19. b) a Large Leather Shield of Reflection [6,+13] {Rf} Dropped by Mughash the Kobold Lord on level 9 of Warrens. Picked up: Day 5, 13:09, at CL 13. c) a Sling of Accuracy (x2) (+30,+15) Dropped by Meng Huo, the King of Southerings on level 18 of Hideout. Identified: Day 14, 16:45, at CL 22. d) a Quiver of Protection [26 of 110] Dropped by The Icky Queen on level 20 of Icky cave. Identified: Day 18, 11:21, at CL 25. e) The Ring 'Bauble' (+2) {SpIf;Si(Ch} Received as a reward for completing the quest 'Mushrooms'. Identified: Day 9, 14:01, at CL 17. f) a Ring of Protection [+1] {Di} Dropped by Orfax, Son of Boldor on level 10 of Hideout. Identified: Day 6, 17:46, at CL 14. g) a Sacred Pendant [+4] {NtCa;Bs A:Dispel Evil} Dropped by a Half-orc on level 26 of Angband. Identified: Day 18, 22:49, at CL 25. h) a Brass Lantern of Immortal Eye (with 13129 turns of light) {Bl;Si} Dropped by a Snaga on level 11 of Angband. Identified: Day 16, 16:52, at CL 24. i) Leather Scale Mail of Elemental Protection (-1) [11,+12] {AcFi} Dropped by Robin Hood, the Outlaw on level 9 of Hideout. Picked up: Day 6, 7:21, at CL 14. j) a Cloak of Freezing [1,+7] {Co[C} Dropped by a Guardian naga on level 17 of Tidal Cave. Identified: Day 14, 6:04, at CL 21. k) a Hard Leather Cap of Domination [2,+8] (+3) {Ch;Fe(Ch} Found lying on the floor on level 20 of Orc cave. Identified: Day 15, 12:40, at CL 23. l) The Set of Leather Gloves 'Blessed Fusion' [1,+8] (+4) {Sr;Fi;RgLu Cammithrim} Dropped by a Cave orc on level 12 of Angband. Identified: Day 16, 19:40, at CL 24. m) The Pair of Hard Leather Boots 'Stormwalker' [3,+6] {ElBl;Fa} Bought from a store in Morivant. Purchased: Day 5, 16:14, at CL 13. /)}~=="~((]]] /)}~=="~((]]] Resistances abcdefghijklm@ Abilities abcdefghijklm@ Acid : ........+..... 50% Speed : ....+......... Electricity: ............++ 65% Free Act : ............+. 1x Fire : ........+..+.. 65% See Invis : ....+..+...... 2x Cold : .........+.... 50% Warning : .............. Poison : .............. 0% Slow Digest: .............. Light : .............. 0% Regenerate : ...........+.. 200% Dark : .............. 0% Levitation : .............. Confusion : .............. 0% Perm Lite : +..........+.. Nether : ......+....... 30% Reflection : .+............ Nexus : .............. 0% Hold Life : +............. 1x Sound : .............. 0% Life Rating: .............. Shards : .............. 0% Dec Mana : .............. Chaos : ......+....... 30% Easy Spell : .............. Disenchantm: .....+........ 30% Anti Magic : .............. Time : .............. 0% Magic Skill: .............. Blindness : .......+....+. 40% Spell Power: .............. Fear : ..........+... 1x Spell Cap : .............. Magic Res : .............. /)}~=="~((]]] Infravision: ....+......... 20' Auras abcdefghijklm@ Stealth : .............. Aura Elec : .............+ 3d4+2 Searching : ...........+.. Aura Fire : .............. Aura Cold : .........+.... 3d4+2 /)}~=="~((]]] Aura Shards: .............. Sustains abcdefghijklm@ Revenge : .............. Sust Str : .............. Sust Int : .............. /)}~=="~((]]] Sust Wis : .............. Slays abcdefghijklm@ Sust Dex : .............. Slay Evil : .............. Sust Con : .............. Slay Undead: .............. Sust Chr : ....+.....+... Slay Demon : .............. Slay Dragon: .............. /)}~=="~((]]] Slay Human : .............. Detection abcdefghijklm@ Slay Animal: .............. Telepathy : .............. Slay Orc : .............. ESP Evil : .............. Slay Troll : .............. ESP Nonliv : .............. Slay Giant : .............. ESP Living : .............. Slay Good : .............. ESP Good : .............. Slay Living: .............. ESP Undead : .............. Acid Brand : +............. ESP Demon : .............. Elec Brand : .............. ESP Dragon : .............. Fire Brand : +............. ESP Human : .............. Cold Brand : .............. ESP Animal : .............. Pois Brand : .............. ESP Orc : .............. Mana Brand : .............. ESP Troll : .............. Sharpness : .............. ESP Giant : .............. Stunning : .............. Quake : .............. /)}~=="~((]]] Vampiric : +............. Curses abcdefghijklm@ Chaotic : .............. Cursed : .............. Add Blows : .............. Rnd Tele : .............. Blessed : ......+....... No Tele : .............. Riding : .............. Drain Exp : .............. Tunnel : .............. Aggravate : .............. Throwing : .............. TY Curse : .............. /)}~=="~((]]] abcdefghijklm@ Base R C P E Total STR : 2............. 18/34 2 -1 -2 2 18/44 INT : .............. 17 2 2 -2 0 18/10 WIS : .............. 9 2 1 -2 0 10 DEX : .............. 16 2 2 -2 0 18 CON : 2............. 18/31 2 -2 -2 2 18/31 CHR : ....s.....3... 11 2 -2 -2 3 12 ==================================== Melee ==================================== Hand #1: The Sickle 'Warrior's Honor' (2d4) (+6,+6) Accuracy Weight : 7.0 lbs AC Hit Profic : Beginner (+5 To Hit) 25 85% To Hit : 6 + 8 = 14 50 74% To Dam : 6 + 3 = 9 75 63% Blows : 1.99 100 52% Damage 125 41% Crits : 1.04x (3.9%) 150 31% Normal : 27 [1.04x] 175 20% Acid : 40 [2.49x] 200 9% Fire : 40 [2.49x] =================================== Shooting ================================== Shooting: a Sling of Accuracy (x2) (+30,+15) Range : 160' Shots : 1.39 Mult : 2.06x Profic : Unskilled (-2 To Hit) To Hit : 28 + 3 = 31 Xtra Dam: 15 (Multiplier Does Not Apply) Ammo #1 : 18 Iron Shots (3d3) (+2,+7) AC Hit Breakage: 8% 25 86% Weight : 0.5 lbs 50 76% To Hit : 2 + 31 = 33 100 56% To Dam : 7 (Multiplier Applies) 150 36% To Dam : 15 (Multiplier Does Not Apply) 175 26% Damage 200 16% Crits : 1.06x (3.6%) Normal : 41/56 Ammo #2 : 8 Iron Shots (3d3) (+4,+5) AC Hit Breakage: 8% 25 86% Weight : 0.5 lbs 50 76% To Hit : 4 + 31 = 35 100 57% To Dam : 5 (Multiplier Applies) 150 38% To Dam : 15 (Multiplier Does Not Apply) 175 28% Damage 200 19% Crits : 1.06x (3.7%) Normal : 37/51 ==================================== Powers =================================== Lvl Cost Fail Desc Cast Fail Absorb Magic 1 0 0% 52 0 0% ================================ Absorbed Magic =============================== a) a Wand: Acid Bolt (dam 8d8, 5/8) {2% dam 8d8} b) a Wand: Acid Bolt (dam 8d8, 7/7) {2% dam 8d8} c) a Wand: Fire Bolt (dam 11d8, 5/12) {2% dam 11d8} d) a Wand: Frost Bolt (dam 8d8, 11/12) {2% dam 8d8} e) a Wand of Resistance: Frost Bolt (dam 7d8, 9/9) {2% dam 7d8} f) a Wand: Beam of Light (dam 6d8, 16/17) {2% dam 6d8} g) a Wand: Teleport Other (8/8) {2% dist 100} h) a Wand: Fire Ball (dam 79, 5/5) {2% dam 79} i) a Wand: Stone to Mud (11/11) {2%} j) a Wand: Frost Ball (dam 50, 7/7) {2% dam 50} a) a Staff: Detect Traps (9/9) {2%} b) a Staff: Detect Objects (12/12) {2%} c) a Staff: Detect Doors & Stairs (9/9) {2%} d) a Staff of Simplicity: Starlight (6/6) (+2) {2%} e) a Staff: Earthquake (7/7) {2%} f) a Staff: Enlightenment (7/7) {2%} g) a Staff of Capacity: Sleep Monsters (power 66, 8/8) (+1) {2% power 66} h) a Staff: Slow Monsters (power 36, 5/5) {2% power 36} i) a Staff: Confuse Monsters (power 57, 8/8) {2% power 57} j) a Staff: Identify (14/14) {2%} a) a Rod: Line of Fire (dam 29, 4/4) {2% dam 29} b) a Rod: Ray of Cold (dam 28, 3/3) {2% dam 28} c) a Rod: Ray of Cold (dam 24, 2/2) {2% dam 24} d) a Rod: Lightning Strike (dam 29, 3/3) {2% dam 29} e) a Rod of Simplicity: Ray of Cold (dam 25, 2/2) (+3) {2% dam 25} f) a Rod: Line of Fire (dam 28, 2/2) {2% dam 28} g) a Rod: Recall (2/2) {2%} h) a Rod: Detect Traps (2/2) {2%} i) a Rod: Illumination (dam 3d15, 4/4) {2% dam 3d15} j) a Rod: Detect Monsters (4/4) {2%} =================================== Dungeons ================================== !Warrens : level 9 !Hideout : level 18 !Icky cave : level 20 Tidal Cave : level 24 Orc cave : level 22 Angband : level 26 Now, you are exploring level 22 of Orc cave. ==================================== Quests =================================== Completed Quests The Thieves' Hideout (Outpost) DL5 CL8 Day 3, 18:25 Trouble at Home (Outpost) DL5 CL8 Day 3, 20:18 Pest Control (Outpost) DL5 CL10 Day 4, 10:34 Mushrooms (Thalos) DL10 CL17 Day 9, 11:08 Kill Golfimbul, the Hill Orc Chief DL10 CL24 Day 16, 14:23 Cop Quest (Anambar) DL12 CL21 Day 13, 19:21 I Hate Snakes! (Morivant) DL15 CL14 Day 5, 18:22 Crow's Nest (Outpost) DL15 CL24 Day 17, 5:35 The Compost Heap (Outpost) DL15 CL24 Day 17, 7:25 Kill Red Helm, the King of Bear DL17 CL25 Day 18, 1:54 The Orc Camp (Anambar) DL20 CL25 Day 19, 1:26 Arena: 0 Victories ================================ Monster Kills ================================ You have defeated 3320 enemies including 37 unique monsters in total. There are 345 uniques remaining. Uniques Lvl Red Helm, the King of Bear 25 Orcogar, Son of Orcobal 23 The Icky Queen 20 Shagrat, the Orc Captain 18 Gorbag, the Orc Captain 18 Meng Huo, the King of Southerings 18 Nar, the Dwarf 17 King Mulu, the Chief of Southerings 16 Nizukil, Prince of Rats 16 Ulfast, Son of Ulfang 16 The Ghost 'Q' 15 The Variant Maintainer 14 Ufthak of Cirith Ungol 14 Boldor, King of the Yeeks 13 Golfimbul, the Hill Orc Chief 12 Mauhur, the Orc Captain 12 Meng You, the Brother of Meng Huo 12 Lug, the Grotesque 11 Grishnakh, the Hill Orc 10 Dailai Dongzhu, Captain of Southerings 10 Non-uniques Lvl Count Non-uniques Lvl Count Flamer of Tzeentch 27 1 Giant white mouse 1 175 Displacer beast 26 1 Software bug 14 122 Giant red tick 26 1 Snaga 6 115 Giant grey ant 26 1 Clear worm mass 3 92 Disenchanter beast 25 1 Giant white rat 4 63 4-headed hydra 24 2 Nether worm mass 12 56 Tyrannosaurus 24 1 Crow of Durthang 9 56 Tanuki 24 2 Cave orc 7 55 Fleshhound of Khorne 23 1 Skaven 9 54 Killer white beetle 23 1 Orc shaman 9 49 Orc warlock 23 3 Wolf 10 47 Hardened warrior 23 4 Hill orc 8 45 Red dragon bat 23 1 Goblin 5 45 Black ooze 23 1 Sand-dweller 10 42 Auto-roller 22 1 Nibelung 6 41 Iron golem 22 1 Warg 14 40 Killer whale 22 1 Green worm mass 2 37 Killer stag beetle 22 2 Snaga sapper 14 36 Serpent man 22 2 Novice mindcrafter 6 35 Giant yellow scorpion 22 4 Giant flea 14 33 ================================== Mutations ================================== There is a white aura surrounding you. You may master any weapon. ============================= Character Inventory ============================= 6 Mushrooms of Cure Blindness 10 Mushrooms of Cure Paranoia 6 Mushrooms of Cure Confusion 6 Mushrooms of Fast Recovery 7 Pieces of Elvish Waybread 4 Flasks of oil 8 Potions of Speed 8 Potions of Cure Critical Wounds 8 Scrolls of Phase Door 8 Scrolls of Teleportation a Staff: Cure Wounds (heal 52, 8/8) {2%} a Staff: Curing (5/5) {2%} a Bo Staff of Gondolin (1d12) (+13,+19) {Dk;FaSiLu/DoTU} ============================== Character Quiver =============================== 18 Iron Shots (3d3) (+2,+7) 8 Iron Shots (3d3) (+4,+5) ================================ Home Inventory =============================== 3 a Mushroom of Cure Paranoia 15 3 Mushrooms of Cure Confusion 3 68 Rations of Food 30 5 Pieces of Elvish Waybread 3 7 Flasks of oil 38 19 Potions of Sight 100 2 Potions of Antidote 200 13 Potions of Boldness 120 63 Potions of Speed 120 21 Potions of Resist Heat and Cold {!kq} 35 31 Potions of Heroism 50 11 Potions of Cure Serious Wounds 150 24 Potions of Cure Critical Wounds 400 5 Potions of Restore Life Levels 220 3 Potions of Restore Strength 220 a Potion of Restore Wisdom 220 10 Potions of Restore Constitution 220 5 Potions of Restore Charisma 800 a Potion of Enlightenment 250 2 Potions of Resistance {!kq} 60 30 Potions of Curing 180 22 Potions of Clarity 8 29 Scrolls of Phase Door 20 49 Scrolls of Teleportation 113 16 Scrolls of Word of Recall 100 20 Scrolls of Remove Curse 970 a Rod: Illumination (3/3) 700 a Rod: Detect Doors & Stairs (2/2) 2450 a Wand: Stone to Mud (6/9) 1850 a Wand: Unbarring Ways (7/7) 580 a Wand: Magic Missile (9/9) 1504 a Wand: Acid Bolt (4/5) 938 a Wand: Lightning Bolt (6/6) 1646 a Wand: Fire Bolt (5/5) 1801 a Wand: Beam of Light (12/12) 360 a Wand: Stinking Cloud (4/4) 307 a Wand: Sleep Monster (4/4) 600 a Wand: Slow Monster (4/4) 380 a Wand: Confuse Monster (4/4) 1225 a Wand of Capacity: Polymorph (9/9) (+2) 1137 a Wand of Capacity: Polymorph (8/8) (+1) 1237 a Wand: Polymorph (9/9) 647 a Staff: Illumination (7/7) 1600 a Staff: Enlightenment (6/6) {2%} 1225 a Staff: Detect Objects (9/9) 1427 a Staff: Detect Invisible (17/17) 1100 a Staff: Detect Evil (8/8) 875 a Staff: Detect Evil (6/6) 2025 a Staff: Earthquake (4/7) 1300 a Staff: Summon Hounds (4/4) {2%} 1560 a Staff of Simplicity: Summon Hydras (0/4) (+2) {2%} 1016 a Staff: Cure Wounds (heal 47, 5/5) {2%} 2175 a Staff of Resistance: Slow Monsters (8/8) 7260 a Ring (Elemental) {FiCo} 6235 a Ring of Combat (+0,+5) (+2) {Dx;Fe} 4897 a Ring (Elemental) [+8] {El} 4650 a Ring of Combat (+4,+2) (+1) {Cn;Fe} 3400 a Ring (Elemental) {Co} 3270 a Ring of Protection {Fa(InDx} 2844 a Ring of Combat (+4,+0) (+1) {Dx A:Stone to Mud} 2300 a Ring of Combat (+5,+0) {A:Stone to Mud} 2150 a Ring of Combat (+0,+1) (+1) {StDx} 1900 a Ring of Speed (+1) {Sp} 1000 a Ring of Wizardry {~U} 9532 an Amulet (Elemental) {ElFi A:Fire Ball} 9089 an Amulet (Elemental) {AcEl A:Acid Ball} 8945 an Amulet (Elemental) {Ac A:Dragon's Frost} 7249 an Amulet (Elemental) {Ac A:Ice Bolt} 6238 a Sacred Pendant [+8] (charging) {FaSiHlLuBs A:Dispel Evil} 5300 a Barbarian Talisman (+2) {St;Fe} 5270 an Amulet (Elemental) {El A:Resist Fire} 4830 an Amulet (Elemental) {Fi A:Cure Poison} 4662 an Amulet (Elemental) {Ac A:Ray of Cold} 3800 an Amulet (Elemental) {Co} 3100 a Dwarven Necklace (+1) {StIf;RgLu} 2284 a Barbarian Talisman (+1) {Dx;Fa} 1621 a Barbarian Talisman [+1] (+1) {St} 130 a Brass Lantern of Extra Light (with 133 turns of light) {Lu} 250 a Feanorian Lamp 9351 a Robe of Elemental Protection [2,+13] {AcEl} 2345 a Cloak of Stealth [1,+3] (+3) {Sl} 4485 a Fur Cloak of Immolation [3,+6] {Fi[F} 1608 a Small Leather Shield of Endurance [3,+7] (+1) {Cn} 11778 a Small Metal Shield (Dwarven) (+3,+3) [9,+19] {(St} 5203 a Small Metal Shield of Endurance [5,+5] (+4) {Cn} 10960 a Set of Leather Gloves of Slaying (+4,+6) [1,+2] {/PA} 2673 a Set of Leather Gloves of Slaying (+2,+3) [1,+2] 1980 a Set of Gauntlets of Free Action (+1,+1) [4,+5] {Fa} 2279 a Pair of Soft Leather Boots (Gnomish) [2,+6] {Fa A:Phase Door} 6771 a Pair of Hard Leather Boots of Levitation [3,+6] {Sh;Lv} 4480 a Main Gauche (Craft) (1d6) (+9,+10) {El|E A:Lightning Bolt} 2736 a Small Sword (Craft) (1d8) (+5,+3) {Fi;Lu|F} 16678 The Short Sword 'Crusader' (2d8) (+10,+19) (+3) {Wi;HlRgBs(Wi Curiosity} 2920 a Sabre of Sharpness (1d9) (+4,+2) (+3) {Dg|S} 1830 a Sabre (Craft) (2d9) (+3,+3) {Lu|F} 5050 a Cutlass of Sharpness (1d9) (+5,+5) (+5) {Dg|S} 3003 a Cutlass (Craft) (1d9) (+3,+5) {Fi;Lu|F} 1160 a Cutlass of Slaying (1d9) (+3,+5) {/o?} 2974 a Long Sword (Craft) (2d6) (+7,+4) {Co|Co, @w0} 5242 a Scimitar of Sharpness (2d6) (+4,+2) (+5) {Dg|SS} 3723 a Trident (Craft) (1d10) (+10,+6) {Fi;Lu|F} 14475 a Broad Axe (Nature) (3d7) (+12,+11) (+1) {In;ElFiCo;Rg|Co/Z~Z} 9776 The Whip 'White Death' (1d7) (+21,+12) (+2) {Cn|Co/T Dr. Jones} 1337 a Bo Staff (Craft) (1d12) (+7,+4) {|P} 8541 a Wizardstaff (1d2) (+3,+7) 873 a Shovel (1d3) (+3,+4) (+2) {Dg, @w0} 5894 a Short Bow of Accuracy (x2.50) (+20,+10) 3609 a Short Bow of Velocity (x2.54) (+8,+15) 3143 a Light Crossbow of Extra Shots (x3.50) (+10,+10) (+1) {Xs} 46 21 Bolts (3d5) (+1,+6) 41 27 Bolts (3d5) (+2,+5) 36 20 Bolts (3d5) (+3,+4) 50 20 Bolts of Slaying (3d5) (+3,+3) {/Z} 39 23 Arrows (3d4) (+3,+5) 38 42 Arrows (3d4) (+5,+4) 45 22 Arrows (3d4) (+5,+5) 62 26 Arrows (3d4) (+8,+6) 82 23 Arrows of Exploding (3d4) (+5,+3) 33 25 Rounded Pebbles of Slaying (2d3) (+5,+3) {/Z} 45 19 Rounded Pebbles of Slaying (2d3) (+8,+4) {/L} 39 18 Iron Shots (3d3) (+2,+6) 38 42 Iron Shots (3d3) (+4,+5) 35 25 Iron Shots (3d3) (+5,+4) 41 20 Iron Shots (3d3) (+5,+5) 60 17 Iron Shots of Slaying (3d3) (+4,+6) {/U} ================================== Statistics ================================= Gold Found : 663407 Alchemy : 0 Winnings : 0 663407 Purchases: 257102 Services : 89349 Stolen : 3996 350447 312960 Objects Found : 4496 Objects Bought : 333 Objects Destroyed: 3445 Equipment Found Bought Used Dest Weapons 317 1 635 319 Shields 37 1 5 34 Bows 44 3 4 46 Quivers 1 1 2 1 Rings 23 0 4 9 Amulets 26 1 4 10 Lights 44 1 4 37 Body Armor 192 0 6 213 Cloaks 33 1 3 33 Helmets 44 0 14 44 Gloves 50 1 3 50 Boots 47 1 4 47 Totals 857 10 686 842 Devices Found Bought Used Dest Wands 45 12 3673 20 Staves 24 13 2709 9 Rods 13 6 578 1 Potions 313 101 33 103 Scrolls 345 78 72 262 Totals 740 210 7065 395 Other Found Bought Used Dest Shots 891 66 85 621 Arrows 569 0 0 495 Bolts 447 0 0 278 Spellbooks 45 0 0 55 Food 180 46 82 29 Corpses 437 0 0 434 Skeletons 252 0 0 252 Chests 2 0 0 3 Totals 2823 112 167 2167 Potions Found Bought Used Dest Cure Critical Wounds 4 34 5 1 Curing 9 30 7 2 Speed 82 0 8 3 Clarity 23 0 1 0 Restore Life Levels 5 0 0 0 Charisma 1 0 1 0 Totals 313 101 33 103 Scrolls Found Bought Used Dest Phase Door 35 10 6 2 Word of Recall 28 10 17 9 Identify 59 14 13 75 Remove Curse 8 13 1 0 Teleportation 63 9 12 9 Totals 345 78 72 262 Wands Found Bought Used Dest Stone to Mud 3 1 1370 1 Teleport Other 0 1 4 0 Totals 45 12 3673 20 Staves Found Bought Used Dest Identify 2 1 328 1 Enlightenment 2 0 316 0 Curing 0 1 0 0 Cure Wounds 0 2 0 0 Totals 24 13 2709 9 Rods Found Bought Used Dest Detect Traps 1 0 1 0 Detect Doors & Stair 2 0 0 0 Detect Monsters 1 1 132 0 Illumination 4 1 172 1 Recall 0 1 9 0 Totals 13 6 578 1 Spellbooks Found Bought Used Dest Totals 45 0 0 55 Egos Found : 196 Egos Bought : 23 Egos Destroyed: 45 Egos Found Bought Dest Ring of Speed 1 0 0 Monsters Kills Pct Spells Count Pct Animals 1728 52.0% Observed 2754 5.3% Breeders 723 21.7% Expected 3436 6.6% Demons 37 1.1% Failures 350 12.7% Dragons 18 0.5% Summon 90 3.2% Giants 60 1.8% Heal 74 2.6% Hounds 110 3.3% Escape 22 0.7% Humans 280 8.4% Offense 1041 37.7% Orcs 455 13.7% Other 1177 42.7% Trolls 27 0.8% Undead 94 2.8% Unique Spells Count Pct Uniques 37 1.1% Observed 258 12.5% Expected 354 17.2% Evil Monsters 1232 37.1% Failures 56 21.7% Good Monsters 46 1.3% Summon 54 20.9% Neutral Monsters 2042 61.5% Heal 14 5.4% Escape 5 1.9% Totals 3320 Offense 26 10.0% Other 103 39.9% ================================ Last Messages ================================ Rest (0-9999, '*' for HP/SP, '&' as needed): & The Sand-dweller roars with pain. The Sand-dweller flees in terror! The Sand-dweller is scared stiff! The Sand-dweller dies. Rest (0-9999, '*' for HP/SP, '&' as needed): & The Sand-dweller roars with pain. The Sand-dweller flees in terror! The Sand-dweller dies. Rest (0-9999, '*' for HP/SP, '&' as needed): & You hear a door burst open! Rest (0-9999, '*' for HP/SP, '&' as needed): & Rest (0-9999, '*' for HP/SP, '&' as needed): & The Shadower cries out in pain. The Shadower screams in pain. The Shadower flees in terror! The Forest troll dies. The Shadower screams in pain. The Shadower flees in terror! The Forest troll dies. Rest (0-9999, '*' for HP/SP, '&' as needed): & The Shadower cries out in pain. The Shadower writhes in agony. The Shadower flees in terror! The Forest troll dies. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself regenerating slowly. Rest (0-9999, '*' for HP/SP, '&' as needed): & A line of blue shimmering light appears. The Shadower cringes from the light! The Shadower screams in pain. The Shadower flees in terror! The Shadower is scared stiff! The Forest troll dies. You failed to use the device properly. The Shadower cries out in pain. The Shadower writhes in agony. The Forest troll dies. =================================== Options =================================== Preserve Mode: On Level Size: Normal Arena Levels: Sometimes Random Artifacts: 100% No Selling: On Competition Mode: On