[FrogComposband 7.1.chocolate Character Dump]
Name : Meskin-2 ========== Stats ==========
Sex : Male STR : 18/44
Personality: Lucky INT : 18/10
Race : Demigod WIS : 10
Subrace : Zeus DEX : 18
Class : Magic-Eater CON : 18/31
CHR : 12
Level : 26 HP : 288/288
Cur Exp : 57259 SP : 0/0
Max Exp : 57259 AC : 85
Adv Exp : 81250 Speed: +2
========== Skills =========
Gold : 312960 Melee : Superb
Kills : 3320 Archery : Heroic
Uniques : 37 SavingThrow: Excellent
Artifacts : 0+5 Stealth : Fair
Perception : Excellent
Game Day : 19 Searching : Excellent
Game Time : 3:58 Disarming : Very Good
Play Time : 15:34 Device : Heroic
============================= Character Equipment =============================
a) The Sickle 'Warrior's Honor' (2d4) (+6,+6) (+2) {StCn;HlLu|AFV Maggot}
Dropped by Ufthak of Cirith Ungol on level 16 of Icky cave.
Picked up: Day 11, 17:44, at CL 19.
b) a Large Leather Shield of Reflection [6,+13] {Rf}
Dropped by Mughash the Kobold Lord on level 9 of Warrens.
Picked up: Day 5, 13:09, at CL 13.
c) a Sling of Accuracy (x2) (+30,+15)
Dropped by Meng Huo, the King of Southerings on level 18 of Hideout.
Identified: Day 14, 16:45, at CL 22.
d) a Quiver of Protection [26 of 110]
Dropped by The Icky Queen on level 20 of Icky cave.
Identified: Day 18, 11:21, at CL 25.
e) The Ring 'Bauble' (+2) {SpIf;Si(Ch}
Received as a reward for completing the quest 'Mushrooms'.
Identified: Day 9, 14:01, at CL 17.
f) a Ring of Protection [+1] {Di}
Dropped by Orfax, Son of Boldor on level 10 of Hideout.
Identified: Day 6, 17:46, at CL 14.
g) a Sacred Pendant [+4] {NtCa;Bs A:Dispel Evil}
Dropped by a Half-orc on level 26 of Angband.
Identified: Day 18, 22:49, at CL 25.
h) a Brass Lantern of Immortal Eye (with 13129 turns of light) {Bl;Si}
Dropped by a Snaga on level 11 of Angband.
Identified: Day 16, 16:52, at CL 24.
i) Leather Scale Mail of Elemental Protection (-1) [11,+12] {AcFi}
Dropped by Robin Hood, the Outlaw on level 9 of Hideout.
Picked up: Day 6, 7:21, at CL 14.
j) a Cloak of Freezing [1,+7] {Co[C}
Dropped by a Guardian naga on level 17 of Tidal Cave.
Identified: Day 14, 6:04, at CL 21.
k) a Hard Leather Cap of Domination [2,+8] (+3) {Ch;Fe(Ch}
Found lying on the floor on level 20 of Orc cave.
Identified: Day 15, 12:40, at CL 23.
l) The Set of Leather Gloves 'Blessed Fusion' [1,+8] (+4) {Sr;Fi;RgLu
Cammithrim}
Dropped by a Cave orc on level 12 of Angband.
Identified: Day 16, 19:40, at CL 24.
m) The Pair of Hard Leather Boots 'Stormwalker' [3,+6] {ElBl;Fa}
Bought from a store in Morivant.
Purchased: Day 5, 16:14, at CL 13.
/)}~=="~((]]] /)}~=="~((]]]
Resistances abcdefghijklm@ Abilities abcdefghijklm@
Acid : ........+..... 50% Speed : ....+.........
Electricity: ............++ 65% Free Act : ............+. 1x
Fire : ........+..+.. 65% See Invis : ....+..+...... 2x
Cold : .........+.... 50% Warning : ..............
Poison : .............. 0% Slow Digest: ..............
Light : .............. 0% Regenerate : ...........+.. 200%
Dark : .............. 0% Levitation : ..............
Confusion : .............. 0% Perm Lite : +..........+..
Nether : ......+....... 30% Reflection : .+............
Nexus : .............. 0% Hold Life : +............. 1x
Sound : .............. 0% Life Rating: ..............
Shards : .............. 0% Dec Mana : ..............
Chaos : ......+....... 30% Easy Spell : ..............
Disenchantm: .....+........ 30% Anti Magic : ..............
Time : .............. 0% Magic Skill: ..............
Blindness : .......+....+. 40% Spell Power: ..............
Fear : ..........+... 1x Spell Cap : ..............
Magic Res : ..............
/)}~=="~((]]] Infravision: ....+......... 20'
Auras abcdefghijklm@ Stealth : ..............
Aura Elec : .............+ 3d4+2 Searching : ...........+..
Aura Fire : ..............
Aura Cold : .........+.... 3d4+2 /)}~=="~((]]]
Aura Shards: .............. Sustains abcdefghijklm@
Revenge : .............. Sust Str : ..............
Sust Int : ..............
/)}~=="~((]]] Sust Wis : ..............
Slays abcdefghijklm@ Sust Dex : ..............
Slay Evil : .............. Sust Con : ..............
Slay Undead: .............. Sust Chr : ....+.....+...
Slay Demon : ..............
Slay Dragon: .............. /)}~=="~((]]]
Slay Human : .............. Detection abcdefghijklm@
Slay Animal: .............. Telepathy : ..............
Slay Orc : .............. ESP Evil : ..............
Slay Troll : .............. ESP Nonliv : ..............
Slay Giant : .............. ESP Living : ..............
Slay Good : .............. ESP Good : ..............
Slay Living: .............. ESP Undead : ..............
Acid Brand : +............. ESP Demon : ..............
Elec Brand : .............. ESP Dragon : ..............
Fire Brand : +............. ESP Human : ..............
Cold Brand : .............. ESP Animal : ..............
Pois Brand : .............. ESP Orc : ..............
Mana Brand : .............. ESP Troll : ..............
Sharpness : .............. ESP Giant : ..............
Stunning : ..............
Quake : .............. /)}~=="~((]]]
Vampiric : +............. Curses abcdefghijklm@
Chaotic : .............. Cursed : ..............
Add Blows : .............. Rnd Tele : ..............
Blessed : ......+....... No Tele : ..............
Riding : .............. Drain Exp : ..............
Tunnel : .............. Aggravate : ..............
Throwing : .............. TY Curse : ..............
/)}~=="~((]]]
abcdefghijklm@ Base R C P E Total
STR : 2............. 18/34 2 -1 -2 2 18/44
INT : .............. 17 2 2 -2 0 18/10
WIS : .............. 9 2 1 -2 0 10
DEX : .............. 16 2 2 -2 0 18
CON : 2............. 18/31 2 -2 -2 2 18/31
CHR : ....s.....3... 11 2 -2 -2 3 12
==================================== Melee ====================================
Hand #1: The Sickle 'Warrior's Honor' (2d4) (+6,+6) Accuracy
Weight : 7.0 lbs AC Hit
Profic : Beginner (+5 To Hit) 25 85%
To Hit : 6 + 8 = 14 50 74%
To Dam : 6 + 3 = 9 75 63%
Blows : 1.99 100 52%
Damage 125 41%
Crits : 1.04x (3.9%) 150 31%
Normal : 27 [1.04x] 175 20%
Acid : 40 [2.49x] 200 9%
Fire : 40 [2.49x]
=================================== Shooting ==================================
Shooting: a Sling of Accuracy (x2) (+30,+15)
Range : 160'
Shots : 1.39
Mult : 2.06x
Profic : Unskilled (-2 To Hit)
To Hit : 28 + 3 = 31
Xtra Dam: 15 (Multiplier Does Not Apply)
Ammo #1 : 18 Iron Shots (3d3) (+2,+7) AC Hit
Breakage: 8% 25 86%
Weight : 0.5 lbs 50 76%
To Hit : 2 + 31 = 33 100 56%
To Dam : 7 (Multiplier Applies) 150 36%
To Dam : 15 (Multiplier Does Not Apply) 175 26%
Damage 200 16%
Crits : 1.06x (3.6%)
Normal : 41/56
Ammo #2 : 8 Iron Shots (3d3) (+4,+5) AC Hit
Breakage: 8% 25 86%
Weight : 0.5 lbs 50 76%
To Hit : 4 + 31 = 35 100 57%
To Dam : 5 (Multiplier Applies) 150 38%
To Dam : 15 (Multiplier Does Not Apply) 175 28%
Damage 200 19%
Crits : 1.06x (3.7%)
Normal : 37/51
==================================== Powers ===================================
Lvl Cost Fail Desc Cast Fail
Absorb Magic 1 0 0% 52 0 0%
================================ Absorbed Magic ===============================
a) a Wand: Acid Bolt (dam 8d8, 5/8) {2% dam 8d8}
b) a Wand: Acid Bolt (dam 8d8, 7/7) {2% dam 8d8}
c) a Wand: Fire Bolt (dam 11d8, 5/12) {2% dam 11d8}
d) a Wand: Frost Bolt (dam 8d8, 11/12) {2% dam 8d8}
e) a Wand of Resistance: Frost Bolt (dam 7d8, 9/9) {2% dam 7d8}
f) a Wand: Beam of Light (dam 6d8, 16/17) {2% dam 6d8}
g) a Wand: Teleport Other (8/8) {2% dist 100}
h) a Wand: Fire Ball (dam 79, 5/5) {2% dam 79}
i) a Wand: Stone to Mud (11/11) {2%}
j) a Wand: Frost Ball (dam 50, 7/7) {2% dam 50}
a) a Staff: Detect Traps (9/9) {2%}
b) a Staff: Detect Objects (12/12) {2%}
c) a Staff: Detect Doors & Stairs (9/9) {2%}
d) a Staff of Simplicity: Starlight (6/6) (+2) {2%}
e) a Staff: Earthquake (7/7) {2%}
f) a Staff: Enlightenment (7/7) {2%}
g) a Staff of Capacity: Sleep Monsters (power 66, 8/8) (+1) {2% power 66}
h) a Staff: Slow Monsters (power 36, 5/5) {2% power 36}
i) a Staff: Confuse Monsters (power 57, 8/8) {2% power 57}
j) a Staff: Identify (14/14) {2%}
a) a Rod: Line of Fire (dam 29, 4/4) {2% dam 29}
b) a Rod: Ray of Cold (dam 28, 3/3) {2% dam 28}
c) a Rod: Ray of Cold (dam 24, 2/2) {2% dam 24}
d) a Rod: Lightning Strike (dam 29, 3/3) {2% dam 29}
e) a Rod of Simplicity: Ray of Cold (dam 25, 2/2) (+3) {2% dam 25}
f) a Rod: Line of Fire (dam 28, 2/2) {2% dam 28}
g) a Rod: Recall (2/2) {2%}
h) a Rod: Detect Traps (2/2) {2%}
i) a Rod: Illumination (dam 3d15, 4/4) {2% dam 3d15}
j) a Rod: Detect Monsters (4/4) {2%}
=================================== Dungeons ==================================
!Warrens : level 9
!Hideout : level 18
!Icky cave : level 20
Tidal Cave : level 24
Orc cave : level 22
Angband : level 26
Now, you are exploring level 22 of Orc cave.
==================================== Quests ===================================
Completed Quests
The Thieves' Hideout (Outpost) DL5 CL8 Day 3, 18:25
Trouble at Home (Outpost) DL5 CL8 Day 3, 20:18
Pest Control (Outpost) DL5 CL10 Day 4, 10:34
Mushrooms (Thalos) DL10 CL17 Day 9, 11:08
Kill Golfimbul, the Hill Orc Chief DL10 CL24 Day 16, 14:23
Cop Quest (Anambar) DL12 CL21 Day 13, 19:21
I Hate Snakes! (Morivant) DL15 CL14 Day 5, 18:22
Crow's Nest (Outpost) DL15 CL24 Day 17, 5:35
The Compost Heap (Outpost) DL15 CL24 Day 17, 7:25
Kill Red Helm, the King of Bear DL17 CL25 Day 18, 1:54
The Orc Camp (Anambar) DL20 CL25 Day 19, 1:26
Arena: 0 Victories
================================ Monster Kills ================================
You have defeated 3320 enemies including 37 unique monsters in total. There are
345 uniques remaining.
Uniques Lvl
Red Helm, the King of Bear 25
Orcogar, Son of Orcobal 23
The Icky Queen 20
Shagrat, the Orc Captain 18
Gorbag, the Orc Captain 18
Meng Huo, the King of Southerings 18
Nar, the Dwarf 17
King Mulu, the Chief of Southerings 16
Nizukil, Prince of Rats 16
Ulfast, Son of Ulfang 16
The Ghost 'Q' 15
The Variant Maintainer 14
Ufthak of Cirith Ungol 14
Boldor, King of the Yeeks 13
Golfimbul, the Hill Orc Chief 12
Mauhur, the Orc Captain 12
Meng You, the Brother of Meng Huo 12
Lug, the Grotesque 11
Grishnakh, the Hill Orc 10
Dailai Dongzhu, Captain of Southerings 10
Non-uniques Lvl Count Non-uniques Lvl Count
Flamer of Tzeentch 27 1 Giant white mouse 1 175
Displacer beast 26 1 Software bug 14 122
Giant red tick 26 1 Snaga 6 115
Giant grey ant 26 1 Clear worm mass 3 92
Disenchanter beast 25 1 Giant white rat 4 63
4-headed hydra 24 2 Nether worm mass 12 56
Tyrannosaurus 24 1 Crow of Durthang 9 56
Tanuki 24 2 Cave orc 7 55
Fleshhound of Khorne 23 1 Skaven 9 54
Killer white beetle 23 1 Orc shaman 9 49
Orc warlock 23 3 Wolf 10 47
Hardened warrior 23 4 Hill orc 8 45
Red dragon bat 23 1 Goblin 5 45
Black ooze 23 1 Sand-dweller 10 42
Auto-roller 22 1 Nibelung 6 41
Iron golem 22 1 Warg 14 40
Killer whale 22 1 Green worm mass 2 37
Killer stag beetle 22 2 Snaga sapper 14 36
Serpent man 22 2 Novice mindcrafter 6 35
Giant yellow scorpion 22 4 Giant flea 14 33
================================== Mutations ==================================
There is a white aura surrounding you.
You may master any weapon.
============================= Character Inventory =============================
6 Mushrooms of Cure Blindness
10 Mushrooms of Cure Paranoia
6 Mushrooms of Cure Confusion
6 Mushrooms of Fast Recovery
7 Pieces of Elvish Waybread
4 Flasks of oil
8 Potions of Speed
8 Potions of Cure Critical Wounds
8 Scrolls of Phase Door
8 Scrolls of Teleportation
a Staff: Cure Wounds (heal 52, 8/8) {2%}
a Staff: Curing (5/5) {2%}
a Bo Staff of Gondolin (1d12) (+13,+19) {Dk;FaSiLu/DoTU}
============================== Character Quiver ===============================
18 Iron Shots (3d3) (+2,+7)
8 Iron Shots (3d3) (+4,+5)
================================ Home Inventory ===============================
3 a Mushroom of Cure Paranoia
15 3 Mushrooms of Cure Confusion
3 68 Rations of Food
30 5 Pieces of Elvish Waybread
3 7 Flasks of oil
38 19 Potions of Sight
100 2 Potions of Antidote
200 13 Potions of Boldness
120 63 Potions of Speed
120 21 Potions of Resist Heat and Cold {!kq}
35 31 Potions of Heroism
50 11 Potions of Cure Serious Wounds
150 24 Potions of Cure Critical Wounds
400 5 Potions of Restore Life Levels
220 3 Potions of Restore Strength
220 a Potion of Restore Wisdom
220 10 Potions of Restore Constitution
220 5 Potions of Restore Charisma
800 a Potion of Enlightenment
250 2 Potions of Resistance {!kq}
60 30 Potions of Curing
180 22 Potions of Clarity
8 29 Scrolls of Phase Door
20 49 Scrolls of Teleportation
113 16 Scrolls of Word of Recall
100 20 Scrolls of Remove Curse
970 a Rod: Illumination (3/3)
700 a Rod: Detect Doors & Stairs (2/2)
2450 a Wand: Stone to Mud (6/9)
1850 a Wand: Unbarring Ways (7/7)
580 a Wand: Magic Missile (9/9)
1504 a Wand: Acid Bolt (4/5)
938 a Wand: Lightning Bolt (6/6)
1646 a Wand: Fire Bolt (5/5)
1801 a Wand: Beam of Light (12/12)
360 a Wand: Stinking Cloud (4/4)
307 a Wand: Sleep Monster (4/4)
600 a Wand: Slow Monster (4/4)
380 a Wand: Confuse Monster (4/4)
1225 a Wand of Capacity: Polymorph (9/9) (+2)
1137 a Wand of Capacity: Polymorph (8/8) (+1)
1237 a Wand: Polymorph (9/9)
647 a Staff: Illumination (7/7)
1600 a Staff: Enlightenment (6/6) {2%}
1225 a Staff: Detect Objects (9/9)
1427 a Staff: Detect Invisible (17/17)
1100 a Staff: Detect Evil (8/8)
875 a Staff: Detect Evil (6/6)
2025 a Staff: Earthquake (4/7)
1300 a Staff: Summon Hounds (4/4) {2%}
1560 a Staff of Simplicity: Summon Hydras (0/4) (+2) {2%}
1016 a Staff: Cure Wounds (heal 47, 5/5) {2%}
2175 a Staff of Resistance: Slow Monsters (8/8)
7260 a Ring (Elemental) {FiCo}
6235 a Ring of Combat (+0,+5) (+2) {Dx;Fe}
4897 a Ring (Elemental) [+8] {El}
4650 a Ring of Combat (+4,+2) (+1) {Cn;Fe}
3400 a Ring (Elemental) {Co}
3270 a Ring of Protection {Fa(InDx}
2844 a Ring of Combat (+4,+0) (+1) {Dx A:Stone to Mud}
2300 a Ring of Combat (+5,+0) {A:Stone to Mud}
2150 a Ring of Combat (+0,+1) (+1) {StDx}
1900 a Ring of Speed (+1) {Sp}
1000 a Ring of Wizardry {~U}
9532 an Amulet (Elemental) {ElFi A:Fire Ball}
9089 an Amulet (Elemental) {AcEl A:Acid Ball}
8945 an Amulet (Elemental) {Ac A:Dragon's Frost}
7249 an Amulet (Elemental) {Ac A:Ice Bolt}
6238 a Sacred Pendant [+8] (charging) {FaSiHlLuBs A:Dispel Evil}
5300 a Barbarian Talisman (+2) {St;Fe}
5270 an Amulet (Elemental) {El A:Resist Fire}
4830 an Amulet (Elemental) {Fi A:Cure Poison}
4662 an Amulet (Elemental) {Ac A:Ray of Cold}
3800 an Amulet (Elemental) {Co}
3100 a Dwarven Necklace (+1) {StIf;RgLu}
2284 a Barbarian Talisman (+1) {Dx;Fa}
1621 a Barbarian Talisman [+1] (+1) {St}
130 a Brass Lantern of Extra Light (with 133 turns of light) {Lu}
250 a Feanorian Lamp
9351 a Robe of Elemental Protection [2,+13] {AcEl}
2345 a Cloak of Stealth [1,+3] (+3) {Sl}
4485 a Fur Cloak of Immolation [3,+6] {Fi[F}
1608 a Small Leather Shield of Endurance [3,+7] (+1) {Cn}
11778 a Small Metal Shield (Dwarven) (+3,+3) [9,+19] {(St}
5203 a Small Metal Shield of Endurance [5,+5] (+4) {Cn}
10960 a Set of Leather Gloves of Slaying (+4,+6) [1,+2] {/PA}
2673 a Set of Leather Gloves of Slaying (+2,+3) [1,+2]
1980 a Set of Gauntlets of Free Action (+1,+1) [4,+5] {Fa}
2279 a Pair of Soft Leather Boots (Gnomish) [2,+6] {Fa A:Phase Door}
6771 a Pair of Hard Leather Boots of Levitation [3,+6] {Sh;Lv}
4480 a Main Gauche (Craft) (1d6) (+9,+10) {El|E A:Lightning Bolt}
2736 a Small Sword (Craft) (1d8) (+5,+3) {Fi;Lu|F}
16678 The Short Sword 'Crusader' (2d8) (+10,+19) (+3) {Wi;HlRgBs(Wi Curiosity}
2920 a Sabre of Sharpness (1d9) (+4,+2) (+3) {Dg|S}
1830 a Sabre (Craft) (2d9) (+3,+3) {Lu|F}
5050 a Cutlass of Sharpness (1d9) (+5,+5) (+5) {Dg|S}
3003 a Cutlass (Craft) (1d9) (+3,+5) {Fi;Lu|F}
1160 a Cutlass of Slaying (1d9) (+3,+5) {/o?}
2974 a Long Sword (Craft) (2d6) (+7,+4) {Co|Co, @w0}
5242 a Scimitar of Sharpness (2d6) (+4,+2) (+5) {Dg|SS}
3723 a Trident (Craft) (1d10) (+10,+6) {Fi;Lu|F}
14475 a Broad Axe (Nature) (3d7) (+12,+11) (+1) {In;ElFiCo;Rg|Co/Z~Z}
9776 The Whip 'White Death' (1d7) (+21,+12) (+2) {Cn|Co/T Dr. Jones}
1337 a Bo Staff (Craft) (1d12) (+7,+4) {|P}
8541 a Wizardstaff (1d2) (+3,+7)
873 a Shovel (1d3) (+3,+4) (+2) {Dg, @w0}
5894 a Short Bow of Accuracy (x2.50) (+20,+10)
3609 a Short Bow of Velocity (x2.54) (+8,+15)
3143 a Light Crossbow of Extra Shots (x3.50) (+10,+10) (+1) {Xs}
46 21 Bolts (3d5) (+1,+6)
41 27 Bolts (3d5) (+2,+5)
36 20 Bolts (3d5) (+3,+4)
50 20 Bolts of Slaying (3d5) (+3,+3) {/Z}
39 23 Arrows (3d4) (+3,+5)
38 42 Arrows (3d4) (+5,+4)
45 22 Arrows (3d4) (+5,+5)
62 26 Arrows (3d4) (+8,+6)
82 23 Arrows of Exploding (3d4) (+5,+3)
33 25 Rounded Pebbles of Slaying (2d3) (+5,+3) {/Z}
45 19 Rounded Pebbles of Slaying (2d3) (+8,+4) {/L}
39 18 Iron Shots (3d3) (+2,+6)
38 42 Iron Shots (3d3) (+4,+5)
35 25 Iron Shots (3d3) (+5,+4)
41 20 Iron Shots (3d3) (+5,+5)
60 17 Iron Shots of Slaying (3d3) (+4,+6) {/U}
================================== Statistics =================================
Gold
Found : 663407
Alchemy : 0
Winnings : 0 663407
Purchases: 257102
Services : 89349
Stolen : 3996 350447
312960
Objects Found : 4496
Objects Bought : 333
Objects Destroyed: 3445
Equipment Found Bought Used Dest
Weapons 317 1 635 319
Shields 37 1 5 34
Bows 44 3 4 46
Quivers 1 1 2 1
Rings 23 0 4 9
Amulets 26 1 4 10
Lights 44 1 4 37
Body Armor 192 0 6 213
Cloaks 33 1 3 33
Helmets 44 0 14 44
Gloves 50 1 3 50
Boots 47 1 4 47
Totals 857 10 686 842
Devices Found Bought Used Dest
Wands 45 12 3673 20
Staves 24 13 2709 9
Rods 13 6 578 1
Potions 313 101 33 103
Scrolls 345 78 72 262
Totals 740 210 7065 395
Other Found Bought Used Dest
Shots 891 66 85 621
Arrows 569 0 0 495
Bolts 447 0 0 278
Spellbooks 45 0 0 55
Food 180 46 82 29
Corpses 437 0 0 434
Skeletons 252 0 0 252
Chests 2 0 0 3
Totals 2823 112 167 2167
Potions Found Bought Used Dest
Cure Critical Wounds 4 34 5 1
Curing 9 30 7 2
Speed 82 0 8 3
Clarity 23 0 1 0
Restore Life Levels 5 0 0 0
Charisma 1 0 1 0
Totals 313 101 33 103
Scrolls Found Bought Used Dest
Phase Door 35 10 6 2
Word of Recall 28 10 17 9
Identify 59 14 13 75
Remove Curse 8 13 1 0
Teleportation 63 9 12 9
Totals 345 78 72 262
Wands Found Bought Used Dest
Stone to Mud 3 1 1370 1
Teleport Other 0 1 4 0
Totals 45 12 3673 20
Staves Found Bought Used Dest
Identify 2 1 328 1
Enlightenment 2 0 316 0
Curing 0 1 0 0
Cure Wounds 0 2 0 0
Totals 24 13 2709 9
Rods Found Bought Used Dest
Detect Traps 1 0 1 0
Detect Doors & Stair 2 0 0 0
Detect Monsters 1 1 132 0
Illumination 4 1 172 1
Recall 0 1 9 0
Totals 13 6 578 1
Spellbooks Found Bought Used Dest
Totals 45 0 0 55
Egos Found : 196
Egos Bought : 23
Egos Destroyed: 45
Egos Found Bought Dest
Ring of Speed 1 0 0
Monsters Kills Pct Spells Count Pct
Animals 1728 52.0% Observed 2754 5.3%
Breeders 723 21.7% Expected 3436 6.6%
Demons 37 1.1% Failures 350 12.7%
Dragons 18 0.5% Summon 90 3.2%
Giants 60 1.8% Heal 74 2.6%
Hounds 110 3.3% Escape 22 0.7%
Humans 280 8.4% Offense 1041 37.7%
Orcs 455 13.7% Other 1177 42.7%
Trolls 27 0.8%
Undead 94 2.8% Unique Spells Count Pct
Uniques 37 1.1% Observed 258 12.5%
Expected 354 17.2%
Evil Monsters 1232 37.1% Failures 56 21.7%
Good Monsters 46 1.3% Summon 54 20.9%
Neutral Monsters 2042 61.5% Heal 14 5.4%
Escape 5 1.9%
Totals 3320 Offense 26 10.0%
Other 103 39.9%
================================ Last Messages ================================
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Sand-dweller roars with pain. The Sand-dweller flees in terror!
The Sand-dweller is scared stiff!
The Sand-dweller dies.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Sand-dweller roars with pain. The Sand-dweller flees in terror!
The Sand-dweller dies.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You hear a door burst open!
Rest (0-9999, '*' for HP/SP, '&' as needed): &
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Shadower cries out in pain.
The Shadower screams in pain. The Shadower flees in terror!
The Forest troll dies.
The Shadower screams in pain. The Shadower flees in terror!
The Forest troll dies.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The Shadower cries out in pain.
The Shadower writhes in agony. The Shadower flees in terror!
The Forest troll dies.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You feel yourself regenerating slowly.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
A line of blue shimmering light appears. The Shadower cringes from the
light!
The Shadower screams in pain. The Shadower flees in terror!
The Shadower is scared stiff!
The Forest troll dies.
You failed to use the device properly.
The Shadower cries out in pain.
The Shadower writhes in agony.
The Forest troll dies.
=================================== Options ===================================
Preserve Mode: On
Level Size: Normal
Arena Levels: Sometimes
Random Artifacts: 100%
No Selling: On
Competition Mode: On