[Angband 4.2.0 Character Dump] Name Greedier Age 119 Self RB CB EB Best Race High-Elf Height 6'0" STR: 18 +1 -3 +2 18 Class Necromancer Weight 14st 13lb INT: 16 +3 +3 +6 18/100 Title Summoner Turns used: WIS: 9 -1 +0 +2 10 HP -1/195 Game 350980 DEX: 10 +3 +0 +0 13 SP 113/113 Standard 33944 CON: 16 +1 -2 +0 15 Resting 1852 Level 28 Armor [40,+39] Saving Throw 76% Cur Exp 68021 Stealth Superb Max Exp 68021 Melee 1d9,+29 Disarm - phys. 57% Adv Exp 72500 To-hit 38,+11 Disarm - magic 76% Blows 1.0/turn Magic Devices 98 Gold 25771 Searching 73% Burden 128.6 lb Shoot to-dam +20 Infravision 40 ft Overweight 8.7 lb To-hit 29,+10 Speed 0.9x (-1) Max Depth 1650' (L33) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.......++.... pFear:............. Elec:........+.... pBlnd:.........+... Fire:+.......+.... pConf:............. Cold:........+.... pStun:............. Pois:+.....+...... HLife:............. Light:............+ Regen:....+........ Dark:............. ESP:............. Sound:............. S.Inv:.........+..+ Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:......+...... S.Dig:............. Chaos:......+...... TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+...+. ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The earth hound misses you. > The earth hound bites you (7). > *** LOW HITPOINT WARNING! *** > The earth hound claws you (8). > *** LOW HITPOINT WARNING! *** > The earth hound claws you (3). > *** LOW HITPOINT WARNING! *** > The earth hound bites you (4). > *** LOW HITPOINT WARNING! *** > The earth hound bites you (5). > *** LOW HITPOINT WARNING! *** > The earth hound misses you. > The earth hound claws you (8). > *** LOW HITPOINT WARNING! *** > You die. Killed by a fatal wound. [Character Equipment] a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4> Dropped by Uglúk, the Uruk at 1400 feet (level 28) +4 intelligence. Slays animals. Branded with fire. Provides resistance to fire, poison. Cannot be harmed by acid, fire. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +3 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 46.2 vs. creatures not resistant to fire, 40.9 vs. animals, and 35.6 vs. others. b) a Heavy Crossbow of Power (x4) (+9,+20) Conjured forth by magic at 1500 feet (level 30) c) a Ring of Damage (+0,+7) Dropped by a blackguard at 1500 feet (level 30) d) a Ring of Strength <+2> Bought from a store +2 strength. Sustains strength. e) an Amulet of Regeneration Bought from a store Speeds regeneration. g) the Hard Leather Armour of Himring [20,+15] Conjured forth by magic at 750 feet (level 15) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 90 to 180 turns to recharge at your current speed. Your chance of success is 93.4% h) the Cloak 'Holcolleth' [1,+4] <+2, +3> Dropped by a kobold shaman at 300 feet (level 6) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it puts to sleep the monsters around you. Takes 49 turns to recharge at your current speed. Your chance of success is 97.5% i) a Large Metal Shield of Resistance [12,+13] Found lying on the floor of a labyrinth at 1350 feet (level 27) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Hard Leather Cap of Seeing [2,+5] <+4> Found under some rubble at 1400 feet (level 28) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets of Free Action [3,-2] Found lying on the floor at 1200 feet (level 24) Prevents paralysis. l) a Pair of Leather Boots of Stealth [2,+4] <+3> Found lying on the floor of a cavern at 1500 feet (level 30) +3 stealth. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) a Necromantic Tome [Dark Rituals] You can read this book. c) 2 Necromantic Tomes [Fear and Torment] You can read this book. d) a Slice of Meat e) 13 Potions of Cure Light Wounds f) 2 Potions of Speed g) 14 Scrolls of Phase Door h) 3 Scrolls of Magic Mapping i) 2 Scrolls of Word of Recall j) 5 Scrolls of Recharging k) a Rod of Treasure Location l) 2 Rods of Curing m) a Rod of Disable Traps n) a Wand of Lightning Bolts (7 charges) o) a Wand of Stone to Mud (7 charges) p) a Staff of Teleportation (5 charges) q) a Ring of Constitution <+2> Found lying on the floor at 1600 feet (level 32) +2 constitution. Sustains constitution. [Character Quiver] 0) 40 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 92.9. 25% chance of breaking upon contact. 1) 14 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 92.9. 25% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Into the Shadows] You can read this book. b) a Necromantic Tome [Dark Rituals] You can read this book. c) 24 Potions of Cure Critical Wounds d) a Potion of *Healing* It can be thrown at creatures with damaging effect. e) 5 Potions of Restore Mana f) 3 Potions of Restore Life Levels g) a Potion of Enlightenment h) a Potion of Resist Poison i) 5 Scrolls of Identify Rune j) 2 Scrolls of Recharging k) a Staff of Teleportation (7 charges) l) a Ring of Accuracy (+14,+0) Found lying on the floor of a cavern at 1500 feet (level 30) m) a Ring of the Mouse (+0,-7) <+2, +3> Found lying on the floor of a special room at 500 feet (level 10) +2 dexterity. +3 stealth. n) a Ring of Free Action Found lying on the floor at 1300 feet (level 26) Prevents paralysis. o) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by Nár, the Dwarf at 1000 feet (level 20) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Taken from a chest found at 1400 feet (level 28) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 1 turns to recharge at your current speed. Your chance of success is 97.1% q) a Pair of Leather Sandals of Stability [1,-1] Dropped by Bullroarer the Hobbit in town Provides resistance to nexus. Feather Falling. r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 900 feet (level 18) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 40.9 vs. trolls, 40.9 vs. orcs, and 28.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 102 0' Killed Farmer Maggot 534 50' Reached level 2 651 50' Reached level 3 1006 50' Reached level 4 2141 100' Reached level 5 2353 100' Killed Fang, Farmer Maggot's Dog 2542 100' Found the Dagger 'Nimthanc' (LOST) 3162 150' Killed Grip, Farmer Maggot's Dog 3208 150' Reached level 6 4026 250' Reached level 7 4295 250' Reached level 8 4632 250' Reached level 9 4824 0' Killed Bullroarer the Hobbit 4966 250' Reached level 10 4988 250' Reached level 11 5061 250' Reached level 12 5121 250' Killed Lagduf, the Snaga 5610 300' Found the Cloak 'Holcolleth' 5701 300' Reached level 13 6495 300' Found the Phial of Galadriel (LOST) 8336 500' Found the Dagger 'Narthanc' (LOST) 8875 500' Reached level 14 10287 550' Reached level 15 11156 650' Reached level 16 11734 650' Killed SmĂ©agol 12636 700' Reached level 17 13827 750' Found the Hard Leather Armour of Himring 14121 800' Reached level 18 15506 900' Reached level 19 16449 900' Found the Long Sword 'Elvagil' 16527 900' Reached level 20 17181 900' Killed Orfax, Son of Boldor 17819 900' Reached level 21 18256 1000' Killed Nár, the Dwarf 18258 1000' Found the Soft Leather Armour 'Hithlomir' 18618 1000' Killed Golfimbul, the Hill Orc Chief 18634 1000' Killed Grishnákh, the Hill Orc 19201 1050' Reached level 22 19261 1050' Killed Gorbag, the Orc Captain 20297 1100' Reached level 23 21147 1150' Killed Ulfast, Son of Ulfang 21771 1150' Reached level 24 24034 1300' Reached level 25 25847 1350' Reached level 26 26629 1400' Killed Draebor, the Imp 27213 1400' Killed Lugdush, the Uruk 27222 1400' Killed UglĂşk, the Uruk 27224 1400' Found the Quarterstaff 'Nar-i-vagil' 27714 1400' Killed Sangahyando of Umbar 27742 1400' Killed AngamaitĂ« of Umbar 28124 1400' Found the Set of Leather Gloves 'Cammithrim' 28356 1400' Reached level 27 29014 1450' Killed Ulwarth, Son of Ulfang 30904 1500' Reached level 28 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)