[Angband 4.2.0 Character Dump] Name Graae Age 40 Self RB CB EB Best Race Half-Elf Height 6'1" Str: 18/39 +0 -3 +3 18/39 18/09 Class Necromancer Weight 9st 5lb INT: 16 +1 +3 +4 18/60 Title Summoner Turns used: WIS: 12 -1 +0 +2 13 HP -35/201 Game 521184 DEX: 12 +1 +0 +0 13 SP 42/66 Standard 53215 CON: 16 -1 -2 +3 16 Resting 13263 Level 29 Armor [24,+49] Saving Throw 60% Cur Exp 88648 Stealth Excellent Max Exp 92793 Melee 3d8,+27 Disarm - phys. 55% Adv Exp 90000 To-hit 35,+12 Disarm - magic 70% Blows 3.0/turn Magic Devices 80 Gold 12971 Searching 47% Burden 123.9 lb Shoot to-dam +8 Infravision 20 ft Overweight 4.0 lb To-hit 22,+19 Speed 0.9x (-1) Max Depth 1750' (L35) Shots 1.0/turn Your father was of the Sindar. You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a very dark complexion. Resistances Abilities Acid:+......+..... pFear:............. Elec:+..+......... pBlnd:+............ Fire:+............ pConf:............. Cold:+.....+...... pStun:............. Pois:............. HLife:............. Light:............. Regen:+...+........ Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:............. FrAct:+.........+.. Nexus:...........+. Feath:+..........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............- [Last Messages] > You bite the dread (36). > You miss the dread. > The dread misses you. > The dread hits you (17). > The dread hits you (9). > You feel very weak. > The dread hits you (22). > The dread hits you (21). > The dread hits you (3). > You feel very weak. > You bite the dread (72). It was a great hit! > You bite the dread (39). > You miss the dread. > The dread casts a bolt of nether. > You die. Killed by a dread. [Character Equipment] a) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1> Dropped by a forest wight at 1650 feet (level 33) +3 strength. +3 constitution. +1 stealth. Slays demons, trolls, orcs. Provides resistance to acid, lightning, fire, cold. Provides protection from blindness. Cannot be harmed by acid, fire. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.0 blows/round. With +4 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 3.1 blows With +0 STR and +4 DEX you would attack a bit faster With +4 STR and +4 DEX you would get 3.1 blows With +0 STR and +7 DEX you would get 3.1 blows Average damage/round: 213.6 vs. demons, 213.6 vs. trolls, 213.6 vs. orcs, and 126.9 vs. others. b) a Sling of Accuracy (x2) (+15,+8) Found lying on the floor at 900 feet (level 18) c) a Ring of Damage (+0,+9) Dropped by a spirit naga at 1700 feet (level 34) d) a Ring of Lightning [+8] Dropped by a ranger at 1250 feet (level 25) Provides resistance to lightning. Cannot be harmed by lightning. e) an Amulet of Regeneration Dropped by a young black dragon at 1650 feet (level 33) Speeds regeneration. g) White Dragon Scale Mail (-2) [14,+12] Dropped by a troll scavenger at 1650 feet (level 33) Provides resistance to cold. h) the Cloak 'Holcolleth' [1,+6] <+2, +3> Dropped by Bullroarer the Hobbit at 950 feet (level 19) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it puts to sleep the monsters around you. Takes 49 turns to recharge at your current speed. Your chance of success is 96.1% j) a Hard Leather Cap of Intelligence [2,+2] <+2> Bought from a store +2 intelligence. Sustains intelligence. k) a Set of Mithril Gauntlets of Free Action [6,+6] Found lying on the floor in a vault at 1700 feet (level 34) Cannot be harmed by acid, fire. Prevents paralysis. l) a Pair of Leather Sandals of Stability [1,+10] Bought from a store Provides resistance to nexus. Feather Falling. [Character Inventory] a) a Necromantic Tome [Into the Shadows] You can read this book. b) 2 Necromantic Tomes [Dark Rituals] You can read this book. c) 2 Necromantic Tomes [Fear and Torment] You can read this book. d) 16 Potions of Cure Serious Wounds e) 2 Potions of Healing f) 2 Potions of Restore Mana g) a Potion of Enlightenment h) a Potion of Speed i) a Potion of Heroism j) 2 Potions of Resist Poison k) 4 Scrolls of Phase Door l) 7 Scrolls of Remove Hunger m) 3 Scrolls of Word of Recall n) a Rod of Magic Mapping o) 2 Rods of Slow Monster p) 2 Wands of Slow Monster (6 charges) q) 2 Wands of Stun Monster (11 charges) r) a Wand of Teleport Other (3 charges) s) 2 Staves of Curing (9 charges) t) a Long Bow (x3) (+6,+4) Dropped by an unknown monster at 1750 feet (level 35) u) a Light Crossbow (x3) (+3,+3) {cursed} Dropped by a ruffian at 1750 feet (level 35) It makes you hallucinate sometimes. [Character Quiver] 0) 22 Iron Shots of Wounding (1d4) (+17,+19) Combat info: Hits targets up to 100 feet away. Average damage/round: 60.1. 25% chance of breaking upon contact. 1) 9 Mithril Shots (2d4) (+8,+10) Combat info: Hits targets up to 100 feet away. Average damage/round: 46.9. 25% chance of breaking upon contact. 2) 19 Mithril Shots (2d4) (+10,+12) Combat info: Hits targets up to 100 feet away. Average damage/round: 51. 25% chance of breaking upon contact. [Home Inventory] a) 2 Mushrooms of Terror b) 6 Potions of Cure Serious Wounds c) 5 Potions of Speed d) 11 Scrolls of Remove Hunger e) 3 Scrolls of Recharging f) a Wand of Lightning Bolts (0 charges) g) 3 Wands of Slow Monster (11 charges) h) 2 Wands of Stun Monster (5 charges) i) 2 Wands of Light (0 charges) j) 2 Staves of Slow Monsters (12 charges) k) a Staff of Mapping (3 charges) l) a Ring of Strength <+2> Found lying on the floor at 1550 feet (level 31) +2 strength. Sustains strength. m) a Ring of Protection [+10] Found lying on the floor at 950 feet (level 19) n) a Ring of the Mouse (+0,-6) <+3> Found lying on the floor of a cavern at 950 feet (level 19) +3 dexterity. +3 stealth. o) a Ring of Digging <+4> Found lying on the floor at 950 feet (level 19) +4 tunneling. p) the Phial of Galadriel <+3> Found lying on the floor at 350 feet (level 7) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 96.1% q) a Small Metal Shield of Resistance [5,+2] Bought from a store Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor of a cavern at 1000 feet (level 20) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 3.0 blows/round. With +5 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would attack a bit faster With +5 STR and +2 DEX you would get 3.1 blows With +0 STR and +5 DEX you would get 3.1 blows Average damage/round: 140.7 vs. trolls, 140.7 vs. orcs, and 102.6 vs. others. s) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1> Taken from a chest found at 1500 feet (level 30) +1 searching skill. +1 light. Slays dragons, orcs, evil creatures. Branded with cold. Provides resistance to cold, dark. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 3.0 blows/round. With +5 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 3.1 blows With +0 STR and +4 DEX you would attack a bit faster With +5 STR and +4 DEX you would get 3.1 blows With +0 STR and +7 DEX you would get 3.1 blows Average damage/round: 150.3 vs. creatures not resistant to cold, 150.3 vs. dragons, 150.3 vs. orcs, 131.1 vs. evil creatures, and 111.9 vs. others. t) a Light Crossbow (x3) (+4,+3) Bought from a store u) a Heavy Crossbow (x4) (+3,+4) Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20) v) 19 Bolts of Slay Animal (1d5) (+8,+5) Slays animals. w) 11 Iron Shots (1d4) (+3,+7) Combat info: Hits targets up to 100 feet away. Average damage/round: 35.3. 25% chance of breaking upon contact. x) 7 Iron Shots (1d4) (+6,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 29.5. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 348 50' Reached level 2 957 100' Reached level 3 2501 50' Killed Grip, Farmer Maggot's Dog 2501 50' Reached level 4 2767 50' Reached level 5 2865 50' Reached level 6 3873 200' Reached level 7 4707 200' Reached level 8 5965 300' Killed Fang, Farmer Maggot's Dog 6102 300' Reached level 9 7414 350' Reached level 10 7675 350' Found the Phial of Galadriel 8254 0' Killed Farmer Maggot 8949 450' Reached level 11 9360 450' Reached level 12 11240 500' Reached level 13 12442 550' Reached level 14 12957 600' Reached level 15 13424 600' Killed Brodda, the Easterling 13863 600' Reached level 16 14689 650' Killed Orfax, Son of Boldor 14951 650' Reached level 17 16358 700' Killed Grishnákh, the Hill Orc 16358 700' Reached level 18 17210 800' Killed Nár, the Dwarf 18315 800' Reached level 19 19574 900' Killed Lagduf, the Snaga 19719 900' Reached level 20 21725 900' Reached level 21 23292 950' Reached level 22 23883 950' Killed Bullroarer the Hobbit 23889 950' Found the Cloak 'Holcolleth' 25255 950' Reached level 22 29461 1000' Reached level 23 30140 1000' Found the Long Sword 'Elvagil' 30271 1000' Killed Golfimbul, the Hill Orc Chief 32321 1050' Reached level 24 33477 1150' Killed Mughash the Kobold Lord 35478 1200' Reached level 25 38412 1500' Found the Broad Sword 'Orcrist' 39098 1550' Reached level 26 39697 1500' Killed Khîm, Son of Mîm 42330 1550' Reached level 27 44025 1650' Found the Battle Axe of Balli Stonehand 45999 1650' Reached level 28 48760 1700' Reached level 29 52137 1750' Killed Lugdush, the Uruk 52209 1750' Reached level 30 52252 1750' Killed Uglúk, the Uruk [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)