[Angband 4.2.0 Character Dump] Name Tuor I Age 122 Self RB CB EB Best Race High-Elf Height 6'3" STR: 18 +1 -3 +0 16 Class Necromancer Weight 13st 3lb INT: 17 +3 +3 +0 18/50 Title Controller Turns used: WIS: 10 -1 +0 +0 9 HP 208/208 Game 245424 DEX: 13 +3 +0 +0 16 SP 54/63 Standard 21659 CON: 15 +1 -2 +0 14 Resting 514 Level 31 Armor [38,+113] Saving Throw 78% Cur Exp 171109 Stealth Good Max Exp 171109 Melee 1d7,+10 Disarm - phys. 56% Adv Exp 217500 To-hit 40,+13 Disarm - magic 70% Blows 1.0/turn Magic Devices 100 Gold 10366 Searching 77% Burden 110.0 lb Shoot to-dam +13 Infravision 40 ft Overweight 2.1 lb To-hit 30,+15 Speed Normal Max Depth 2850' (L57) Shots 1.0/turn You are the last survivor of a tribe of Necromancers. When the kobolds came the tribesmen fought valiantly but their nether bolts just bounced off the screaming hordes. You have sworn to wipe all kobolds off the face of middle earth. Resistances Abilities Acid:+.....+...... pFear:............. Elec:..+...+.....! pBlnd:.........+... Fire:...+..+.....! pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:........+.... Light:............+ Regen:....+........ Dark:........?.... ESP:........?.... Sound:............. S.Inv:.........+..+ Shard:........+.... FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:........?.... TrpIm:........?.... Disen:........?.... Bless:........?.... Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:........?.... Speed:.......+..... DrExp:............. Blows:............. Stick:........?.... Shots:............. Fragl:........?.... Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Short Sword of Acid (1d7) (+13,+9) Found lying on the floor at 2100 feet (level 42) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +3 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 22.9 vs. creatures not resistant to acid, and 14.6 vs. others. b) a Long Bow of Accuracy (x3) (+15,+13) Found lying on the floor at 2100 feet (level 42) c) a Ring of Lightning [+17] (charging) {@w1 @A1 !!} Found lying on the floor of a special room at 2050 feet (level 41) Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Flames [+19] (charging) {@w2 @A2 !!} Dropped by a mature red dragon at 2000 feet (level 40) Provides resistance to fire. e) an Amulet of Regeneration Found lying on the floor at 1600 feet (level 32) Speeds regeneration. g) Leather Scale Mail of Resistance (-1) [20,+22] Found lying on the floor of a special room at 2050 feet (level 41) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. h) an Elven Cloak [6,+6] <+1> Found lying on the floor of a special room at 2050 feet (level 41) +1 stealth. +1 speed. i) a Wicker Shield [2,+20] {??} Found lying on the floor at 2150 feet (level 43) You do not know the full extent of this item's powers. Provides resistance to shards. Cannot be harmed by acid. Sustains strength, dexterity. Sustains your life force. j) a Metal Cap of Seeing [3,+7] <+4> Dropped by a troll scavenger at 1450 feet (level 29) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets [3,+7] Dropped by Lugdush, the Uruk at 2000 feet (level 40) l) a Pair of Iron Shod Boots of Free Action [4,+14] Dropped by an ogre at 2750 feet (level 55) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] {@m1} You can read this book. b) 2 Necromantic Tomes [Dark Rituals] {@m2} You can read this book. c) 2 Necromantic Tomes [Fear and Torment] {@m3} You can read this book. d) 5 Potions of Cure Critical Wounds {@q3} e) a Potion of Speed f) 11 Scrolls of Phase Door {@r4} g) 7 Scrolls of Teleportation {@r5} h) a Scroll of Teleport Level i) 4 Scrolls of Word of Recall j) 4 Scrolls of Recharging k) 3 Rods of Treasure Location (1 charging) {@z2 !!} l) 2 Rods of Lightning Bolts {@z4 !!} m) 3 Rods of Light {@z1 !!} n) a Wand of Acid Bolts (4 charges) {@a1} o) a Wand of Lightning Balls (3 charges) {@a3} Cannot be harmed by lightning. p) 2 Wands of Cold Balls (1 charge) {@a2} q) 4 Wands of Stone to Mud (10 charges) {@a7} r) a Wand of Teleport Other (2 charges) {@a9} s) a Zirconium Wand t) a Staff of Curing (5 charges) {@u9} u) a Staff of Teleportation (3 charges) {@u6} v) a Bloodstone Ring {tried, ??} Dropped by a vampire at 2800 feet (level 56) You do not know the full extent of this item's powers. [Character Quiver] 0) 10 Arrows (1d4) (+7,+4) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 59. 35% chance of breaking upon contact. 1) 16 Arrows (1d4) (+6,+6) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 65.1. 35% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Dark Rituals] {@m2} You can read this book. b) 3 Honey-cakes c) 20 Potions of Cure Light Wounds {@q1} d) 5 Potions of Restore Mana e) a Scroll of Remove Curse f) 2 Scrolls of Holy Prayer {@r3} g) 5 Scrolls of Monster Confusion h) 3 Scrolls of Darkness i) a Rod of Fire Bolts {@z5 !!} j) a Rod of Frost Bolts {@z3 !!} k) 2 Wands of Light (9 charges) {@a2} l) a Wand of Darkness (13 charges) m) a Staff of Teleportation (6 charges) {@u6} n) a Ring of Free Action Found lying on the floor at 1500 feet (level 30) Prevents paralysis. o) 11 Arrows (1d4) (+0,+1) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 50. 35% chance of breaking upon contact. p) 6 Arrows (1d4) (+5,+4) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 59. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 478 100' Reached level 2 522 100' Killed Fang, Farmer Maggot's Dog 522 100' Reached level 3 595 100' Reached level 4 704 100' Killed Grip, Farmer Maggot's Dog 751 100' -- Note: wand of MM empty 811 100' -- Note: aggh! it's a small kobold! 864 100' -- Note: ?DD 936 400' Reached level 5 1095 400' Reached level 6 1439 400' Reached level 7 1617 400' Reached level 8 1821 500' Reached level 9 2539 500' Reached level 10 3418 600' Reached level 11 3628 600' Reached level 12 3919 600' Reached level 13 4686 650' Reached level 14 5092 800' Reached level 15 5602 850' Reached level 16 6783 950' Reached level 17 7736 950' Reached level 18 10162 1350' Reached level 19 10530 1400' Reached level 20 10939 1450' Reached level 21 11037 1450' Killed Wormtongue, Agent of Saruman 11700 1450' Reached level 22 12266 1450' Reached level 23 12637 1500' Killed Gorbag, the Orc Captain 12637 1500' Reached level 24 13458 1600' Reached level 25 14750 1850' Reached level 26 15319 2050' Reached level 27 16582 2000' Reached level 28 16694 0' Killed Farmer Maggot 17490 2000' Killed Sangahyando of Umbar 17542 2000' Killed AngamaitĂ« of Umbar 17708 2000' Found the Phial of Galadriel (LOST) 17769 2000' Reached level 29 18850 2000' Killed Lugdush, the Uruk 19286 2150' Killed UglĂșk, the Uruk 20104 2200' Reached level 30 21183 2800' Reached level 31 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)