[Angband 4.2.0 Character Dump] Name Sirion Age 87 Self RB CB EB Best Race Elf Height 6'6" STR: 17 -1 -3 +0 13 Class Mage Weight 6st 7lb INT: 16 +2 +3 +4 18/70 Title Illusionist Turns used: WIS: 10 -1 +0 +0 9 HP -1/72 Game 194930 DEX: 10 +1 +0 +2 13 SP 35/41 Standard 18455 CON: 16 -1 -2 +0 13 Resting 7513 Level 16 Armor [17,+38] Saving Throw 51% Cur Exp 2731 Stealth Good Max Exp 2731 Melee 2d8,-2 Disarm - phys. 50% Adv Exp 2760 To-hit 18,+3 Disarm - magic 64% Blows 1.0/turn Magic Devices 67 Gold 4951 Searching 55% Burden 84.9 lb Shoot to-dam +0 Infravision 30 ft Overweight -5.0 lb To-hit 19,+0 Speed Normal Max Depth 650' (L13) Shots 0.0/turn You are the only child of an Avarin Mage. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:..........+.. pBlnd:............. Fire:+............ pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:..........+.+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:.......+..... FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:..+.......... ImpSP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:..........+.. D.Red:............. Moves:............. [Last Messages] > Something messes with your mind. > You retain your presence of mind. > Something mumbles. > Darkness surrounds you. > You are hit by something! > You are blind. > You feel much better. > You blink and your eyes clear. > You have 11 Mustard Yellow Potions of Cure Light Wounds (f). > Something mumbles. > Darkness surrounds you. > You are hit by something! > You are blind. > Something curses! > You die. Killed by an ironfist priest. [Character Equipment] a) a Battle Axe of *Slay Animal* (2d8) (+3,+4) <+2> Dropped by Lagduf, the Snaga at 500 feet (level 10) +2 intelligence. Slays animals. Provides resistance to fire. Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster With +20 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +12 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 17.2 vs. animals, and 7.7 vs. others. c) an Amber Ring of the Mouse (+0,-6) <+2, +1> Found lying on the floor of a special room at 550 feet (level 11) +2 dexterity. +1 stealth. d) a Malachite Ring of Protection [+8] Bought from a store e) an Agate Amulet of Searching <+4> Found lying on the floor at 500 feet (level 10) +4 searching skill. f) a Lantern (Everburning) Dropped by a green ooze at 550 feet (level 11) Cannot be harmed by fire. Intensity 3 light. No fuel required. h) a Fur Cloak of Protection [3,+13] Dropped by Mughash the Kobold Lord at 350 feet (level 7) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Wicker Shield [2,+0] Found lying on the floor at 350 feet (level 7) j) an Iron Helm of Intelligence [7,+3] <+2> Bought from a store +2 intelligence. Sustains intelligence. k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> Dropped by Orfax, Son of Boldor at 650 feet (level 13) +1 light. Provides resistance to lightning, light. Cannot be harmed by acid, fire. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 95.3% l) a Pair of Leather Boots [2,+0] Found lying on the floor at 550 feet (level 11) [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) a Smelly Mushroom of Fast Recovery e) 7 Rations of Food f) 11 Mustard Yellow Potions of Cure Light Wounds g) 4 Azure Potions of Neutralize Poison h) a Blue Potion of Berserk Strength i) 6 Cloudy Potions of Boldness j) 3 Shimmering Potions of Cure Serious Wounds k) 2 Scrolls titled "ilise diaeda" of Phase Door l) 3 Scrolls titled "mus mum copouf" of Word of Recall m) an Ivory Rod of Illumination n) a Steel-Plated Wand of Light (9 charges) o) a Balsa Staff of Sleep Monsters (7 charges) p) a Mistletoe Staff of Detect Invisible (9 charges) q) a Cypress Staff of Mapping (6 charges) r) a Set of Gauntlets of Free Action [3,+4] Dropped by a blacklock mage at 550 feet (level 11) Prevents paralysis. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 423 50' Reached level 2 1298 50' Reached level 3 1888 100' Reached level 4 2561 100' Reached level 5 3474 100' Reached level 6 5008 150' Killed Fang, Farmer Maggot's Dog 5008 150' Reached level 7 6242 250' Reached level 8 7142 300' Reached level 9 7315 300' Killed Grip, Farmer Maggot's Dog 9433 350' Reached level 10 10244 350' Killed Mughash the Kobold Lord 10454 350' Reached level 11 10856 350' Reached level 12 13130 500' Reached level 13 13565 500' Reached level 14 14033 500' Killed Lagduf, the Snaga 15381 550' Reached level 15 17253 550' Reached level 16 18132 650' Killed Orfax, Son of Boldor 18212 650' Found the Set of Gauntlets 'Pauraegen' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)