[ToME 2.3.5 Character Sheet] Name : Alies Age 17 STR! 40 Sex : Male Height 71 INT! 40 Race : Human Weight 184 WIS! 40 Class : Alchemist Social Class 23 DEX! 40 Body : Player CON! 40 God : Melkor Bauglir CHR: 40 + To Melee Hit 65 Level 50 Hit Points 3007/ 3007 + To Melee Damage 67 Experience 13088999 Spell Points 397/ 397 + To Ranged Hit 52 Max Exp 13088999 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 14617 AC 32+141 Gold 5971800 Speed Fast (+45) (Miscellaneous Abilities) Fighting : Legendary[47]Perception : Superb Blows/Round: 13 Bows/Throw : Legendary[2] Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 52d4+871 Stealth : Heroic Magic Device: Bad Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Serf. You are a well-liked child. You have hazel eyes, straight red hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 35 (1750') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 68 (3400') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') A lost temple: Level 29 (1450') You have done something experimental. Your body is a Player. You are currently in the town of Lothlorien. You have defeated 8045 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You have completed 73 princess quests. You have completed 73 lost sword quests. You saved Arda and became a famed King. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 18th Quelle of the 2890th year of the third age. You have been adventuring for 32 days. adefkmnopsuxz{|@ Add Str : 3.337.....2....+ Add Int : ..3.7.47.......+ Add Wis : ..3.7...5......+ Add Dex : 3.3.7........... Add Con : 3.337.4...2....+ Add Chr : ..337...5......+ Add Stea. : 3.....47...8.... Add Sear. : ...3...75....... Add Tun.. : ..............7. Add Speed : .*3..347.6.8.... Add Blows : .........6...... Vampiric : +............... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Fire Brand: .............+.. Sust Str : ..+......+...... Sust Int : .......+.+...... Sust Wis : ........++...... Sust Dex : ..+.....++...... Sust Con : ..+......+...... Sust Chr : ........++...... Invisible : ............+..+ Mul life : +........+.....+ Sens Fire : ................ Reflect : ......+..+...... Free Act : +.+....+.++..... Hold Life : +.+..+.......... Imm Acid : ......+.+*...... Imm Elec : ..*...+.+*...... Imm Fire : .+.*..*..*.....+ Imm Cold : ......+..*...... Res Pois : ..+......+...... Res Fear : +........+...... Res Light : .....+...+...... Res Dark : +....+..++...... Res Blind : .+.......+...... Res Conf : .....+...+...... Res Sound : .........+...... Res Shard : .........+...... Res Neth : .........+...... Res Nexus : ......+..+...... Res Chaos : .....+...+...... Res Disen : ..+.....+....... Aura Fire : ......+..+...... Auto Curse: ....+........... Levitate : ..+........+.... Lite : ........++.+.+.. See Invis : +.++.+.......... Digestion : ..+......+...... Regen : ..+............. Activate : .+++.+..++...... Cursed : ....+........... Fly : ...+..+..+...... Orc.ESP : +....+.......... Troll.ESP : +............... Giant.ESP : +............... Demon.ESP : .............+.. Undead.ESP: .............+.. TLord.ESP : ...+..+......... Nlive.ESP : .........+...... Full ESP : .........+...... Skills (points left: 0) - Combat 48.250 [0.700] . Weaponmastery 50.000 [0.700] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 09.930 [0.900] . Magic-Device 01.000 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 01.000 [0.300] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Udun 00.000 [0.400] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality 09.560 [0.800] . Prayer 50.000 [0.500] . Mindcraft 09.700 [0.500] - Monster-lore 12.500 [0.500] . Corpse-preservation 00.800 [0.800] . Symbiosis 01.000 [0.300] Abilities * Artifact Creation * Perfect casting 2 of your companions have been killed. [Character Equipment] a) a Vampiric Shadow Blade of Westernesse (4d4) (+24,+31)(60%) (+3 to stealth) {} It increases your strength, dexterity, constitution and stealth by 3. It increases your hit points by 60%. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+11,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 69 of Paths of the Dead. e) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Mount Doom. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 56 of Mordor. k) an Amulet of Doom [+9] (+7) {cursed} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 7. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ancient gold dragon on level 88 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 69 of Paths of the Dead. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) an Elven Cloak of the Magi (-1,-3) [4,+15] (+7) It increases your intelligence, stealth, searching, speed and luck by 7. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 86 of Angband. s) The Iron Helm of an Alchemist (Exp:1954576) (+0,+0) [6,+20](120%) (+6) {!k} It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 5) forever. It increases your speed, attack speed and luck by 6. It increases your hit points by 120%. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison, light, dark, blindness, sound, shards, nether, nexus and chaos. It allows you to fly. It gives telepathic powers. It slows your metabolism. It reflects bolts and arrows. It produces a fiery sheath. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon in the town of Gondolin . x) a Pair of Soft Leather Boots of Elvenkind [2,+11] (+8) {!k} It provides light (radius 1) forever. It increases your stealth and speed by 8. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) a Greater draconic quylthulg (6000 hp) {) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of Angband. |) a Magical Dwarven Pick of Digging (+7) {!k} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) a Fireproof Corrupted Tome of Melkor {!k} It cannot be harmed by fire. You made it yourself. b) Pytar's Portable Pandemonium {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Ghoul on level 56 of Mordor. c) a Master quylthulg (3300 hp) d) a Greater draconic quylthulg (5400 hp) e) 13 Scrolls of *Identify* {100% off} f) 16 Scrolls of Genocide g) 14 Scrolls of Mass Genocide {100% off} h) 9 Scrolls of Nothing i) a Golden Rod of Simplicity of Home Summoning (125/125) You made it yourself. j) an Adamantite Rod of Simplicity of Enlightenment (200/200) You made it yourself. k) an Adamantite Rod of Simplicity of Disarming (200/200) You made it yourself. l) an Adamantite Rod of Simplicity of Recall (169/200) You made it yourself. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Monastic lich on level 69 of Paths of the Dead. n) a Climbing Set o) 30 Essences of Life {!k} p) 6 Essences of Magic {!k} q) 40 Essences of Extra Life {!k} r) 9 Essences of Knowledge {!k} s) 6 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Wand of Noxious Cloud[1|25] (63 charges) b) a Wand of Dig[1|1] (184 charges) c) a Wand of Slow Monster[1|20] (116 charges) d) a Wand of Confuse[1|20] (104 charges) e) a Wand of Heal Monster[1|20] (997 charges) f) a Staff of Globe of Light[1|10] (89 charges) g) a Staff of Sense Hidden[1|10] (501 charges) h) 19 Essences of Explosion {!k} i) 45 Essences of Teleport {!k} j) 55 Essences of Cold {!k} k) 47 Essences of Fire {!k} l) 30 Essences of Acid {!k} m) 32 Essences of Chaos {!k} n) 74 Essences of Time {!k} o) 74 Essences of Lightning {!k} [Home Inventory - Lothlorien ] a) 7 Sprigs of Athelas {100% off} b) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 102 of Angband. c) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwalker on level 80 of Angband. d) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 69 of Paths of the Dead. e) an Entish Bark of Air [1,+10] f) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 88 of Angband. g) The Long Sword of the Dawn (E:1573, L:26) (3d5) (+40,+25) (+4 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It provides light (radius 1) forever. It increases your charisma and infravision by 4. It does extra damage from electricity, fire and frost. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, fire, cold, poison, light and blindness. It speeds your regenerative powers. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) a Shadow Blade (4d4) (-2,+2) (+1 to stealth) {!k} i) 66 Essences of Magic {!k} j) 42 Essences of Darkness {!k} k) 35 Essences of Force {!k}