[Angband 4.2.0 Character Dump] Name Ulum I Age 69 Self RB CB EB Best Race Gnome Height 3'4" STR: 16 -1 -3 +0 12 Class Mage Weight 6st 5lb INT: 16 +2 +3 +0 18/30 Title Illusionist Turns used: WIS: 12 +0 +0 +0 12 HP -5/90 Game 57692 DEX: 13 +2 +0 +0 15 SP 0/31 Standard 5364 CON: 13 +1 -2 +0 12 Resting 41 Level 17 Armor [17,+3] Saving Throw 58% Cur Exp 3234 Stealth Good Max Exp 3234 Melee 4d2,+9 Disarm - phys. 55% Adv Exp 3480 To-hit 17,+3 Disarm - magic 65% Blows 1.0/turn Magic Devices 83 Gold 1200 Searching 34% Burden 75.6 lb Shoot to-dam +15 Infravision 40 ft Overweight -8.3 lb To-hit 19,+12 Speed -9 (0.5x) Max Depth 1000' (L20) Shots 1.0/turn You were born from the egg of a chicken. Your favourite colour is orange & you smell vaguely of pepermint. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............. Fire:......+...... pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............+ Nexus:............. Feath:...........+. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:..++......... NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The water hound claws you. > The ranger fires an arrow. > The water hound bites you. > You are covered in acid! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The water hound bites you. > You are covered in acid! > *** LOW HITPOINT WARNING! *** > The water hound claws you. > *** LOW HITPOINT WARNING! *** > The water hound claws you. > *** LOW HITPOINT WARNING! *** > The ranger hits you. > You die. Killed by a ranger. [Character Equipment] a) a Scimitar of Slay Dragon (4d2) (+3,+9) Found lying on the floor at 650 feet (level 13) Slays dragons. Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster With +19 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +12 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 28.1 vs. dragons, and 15.6 vs. others. b) a Sling of Power (x2) (+12,+15) Dropped by a blue yeek at 200 feet (level 4) c) a Ring of Digging <+4> Found lying on the floor at 700 feet (level 14) +4 tunneling. d) a Ring of Digging <+3> Found lying on the floor at 700 feet (level 14) +3 tunneling. e) an Amulet of Slow Digestion Found lying on the floor at 1000 feet (level 20) Slows your metabolism. f) a Wooden Torch (4193 turns) Intensity 2 light. g) Soft Leather Armour of Resistance [8,+11] Dropped by a blue yeek at 200 feet (level 4) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. i) a Wicker Shield [2,-2] Bought from a store j) a Metal Cap [3,-3] Bought from a store k) a Set of Gauntlets [3,-3] Bought from a store l) a Pair of Leather Sandals of Slow Descent [1,-1] Bought from a store Feather Falling. [Character Inventory] a) a Book of Magic Spells [First Spells] {@m1} You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] {@m2} You can read this book. c) a Flask of oil d) 11 Potions of Cure Serious Wounds {@q2} e) a Potion of Neutralize Poison f) 5 Potions of Speed g) 5 Scrolls of Phase Door {@r4} h) a Scroll of Magic Mapping i) a Scroll of Identify Rune j) 3 Scrolls of Remove Hunger k) a Scroll of Word of Recall l) a Wand of Stinking Cloud (0 charges) m) a Wand of Wonder (0 charges) Cannot be harmed by lightning. n) a Staff of Cure Light Wounds (8 charges) o) a Staff of Light (13 charges) p) a Ring of the Mouse (+0,-7) <+1, +3> Found lying on the floor at 800 feet (level 16) +1 dexterity. +3 stealth. q) an Amulet of Resist Lightning Found lying on the floor at 700 feet (level 14) Provides resistance to lightning. r) 3 Wooden Torches (5000 turns) Intensity 2 light. [Character Quiver] 0) 5 Iron Shots (1d4) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 35. 25% chance of breaking upon contact. [Home Inventory] a) 6 Rations of Food b) 6 Slices of Meat [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 262 50' Reached level 2 938 50' Reached level 3 1104 100' Reached level 4 1633 200' Reached level 5 1726 200' Reached level 6 2137 250' Reached level 7 2476 400' Reached level 8 2501 400' Killed Grip, Farmer Maggot's Dog 3407 600' Reached level 9 3444 600' Reached level 10 3531 600' Reached level 11 3871 650' Reached level 12 4072 700' Reached level 13 4201 700' Reached level 14 4599 750' Reached level 15 4733 850' Reached level 16 5192 1000' Killed Brodda, the Easterling 5277 1000' Reached level 17 5324 1000' Killed Orfax, Son of Boldor [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)