[Angband 4.2.0 Character Dump] Name Mal 2 Age 45 Self RB CB EB Best Race Dwarf Height 3'11" STR: 17 +2 -1 +5 18/50 Class Priest Weight 9st 5lb INT: 11 -3 -3 +0 5 Title Priest Turns used: WIS: 17 +2 +3 +4 18/80 HP -3/286 Game 360486 DEX: 11 -2 -1 +5 13 SP 15/86 Standard 36223 CON: 15 +2 +1 +3 18/30 Resting 5709 Level 30 Armor [57,+64] Saving Throw 82% Cur Exp 110002 Stealth Fair Max Exp 118011 Melee 1d6,+27 Disarm - phys. 56% Adv Exp 120000 To-hit 40,+16 Disarm - magic 55% Blows 2.0/turn Magic Devices 69 Gold 42469 Searching 54% Burden 130.1 lb Shoot to-dam +8 Infravision 50 ft Overweight -49.8 lb To-hit 31,+19 Speed Normal Max Depth 2200' (L44) Shots 1.4/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:......+.+.... pFear:............. Elec:..+...+.+.... pBlnd:.....+......+ Fire:...+..+.+.... pConf:............. Cold:+.....+.+.... pStun:............. Pois:............. HLife:............. Light:+.........+.. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.....+....... Shard:......+...... FrAct:.........++.. Nexus:......+...... Feath:............. Nethr:............. S.Dig:............. Chaos:........+.... TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:........+.... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:+.........+.. D.Red:............. Moves:............. [Last Messages] > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The hellhound bites you (20). > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The hellhound misses you. > The hellhound bites you (28). > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The hellhound bites you (20). > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The hellhound misses you. > The hellhound breathes fire. > You die. Killed by a hellhound. [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Taken from a chest found at 1200 feet (level 24) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +4 DEX you would get 2.3 blows Average damage/round: 77.4 vs. creatures not resistant to cold, 70.2 vs. animals, and 62.8 vs. others. b) a Sling of Buckland (x4) (+15,+8) <+4, +2> Dropped by a mature white dragon at 1400 feet (level 28) +4 dexterity. +4 shooting speed. +2 shooting power. Cannot be harmed by acid, fire. c) a Ring of Lightning [+12] Found lying on the floor at 1550 feet (level 31) Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Flames [+14] Found lying on the floor at 1000 feet (level 20) Provides resistance to fire. e) an Amulet of Wisdom <+4> Found lying on the floor at 1600 feet (level 32) +4 wisdom. Sustains wisdom. f) a Lantern of True Sight (9225 turns) Dropped by a young red dragon at 1750 feet (level 35) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Intensity 3 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor at 1100 feet (level 22) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. h) a Cloak [1,-1] Found lying on the floor at 550 feet (level 11) i) a Leather Shield of Elvenkind [8,+6] <+2> Found lying on the floor at 1550 feet (level 31) +2 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid. j) an Iron Crown of Might [0,+5] <+3, +1> Found lying on the floor of a special room at 1450 feet (level 29) +3 strength. +1 dexterity. +3 constitution. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Prevents paralysis. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor at 400 feet (level 8) +1 light. Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 2 turns to recharge. Your chance of success is 94.6% l) a Pair of Steel Shod Boots [7,+3] Dropped by a young gold dragon at 1550 feet (level 31) Cannot be harmed by fire. [Character Inventory] a) a Holy Book of Prayers [Cleansing Power] You can read this book. b) 3 Rations of Food c) 10 Potions of Cure Critical Wounds d) 4 Potions of Restore Mana e) 3 Potions of Speed f) 15 Scrolls of Phase Door g) 3 Scrolls of Word of Recall h) 3 Rods of Treasure Location i) a Rod of Magic Mapping j) 2 Rods of Curing k) 2 Wands of Slow Monster (9 charges) l) a Wand of Teleport Other (6 charges) m) a Staff of Slow Monsters (5 charges) n) a Staff of Teleportation (7 charges) o) a Ring of Escaping <+2> Dropped by a dark dwarven lord at 2200 feet (level 44) +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. p) a Rapier of *Slay Orc* (1d6) (+10,+8) <+2> Found lying on the floor at 1450 feet (level 29) +2 dexterity. Slays orcs. Grants telepathy. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 54.6 vs. orcs, and 40 vs. others. [Character Quiver] 0) 40 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 59.3. 25% chance of breaking upon contact. 1) 24 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 59.3. 25% chance of breaking upon contact. [Home Inventory] a) 2 Mushrooms of Second Sight b) 2 Mushrooms of Terror c) 6 Potions of Cure Serious Wounds d) 3 Potions of Speed e) 8 Scrolls of Word of Recall f) a Scroll of Recharging g) a Rod of Slow Monster h) a Wand of Slow Monster (4 charges) i) a Staff of Slow Monsters (4 charges) j) a Ring of Resist Fire and Cold Found lying on the floor at 550 feet (level 11) Provides resistance to fire, cold. k) the Phial of Galadriel <+3> Found lying on the floor of a special room at 550 feet (level 11) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.1% l) Hard Leather Armour of Resistance (-1) [16,+15] Dropped by Old Man Willow at 1150 feet (level 23) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. m) Leather Scale Mail of Elvenkind (-1) [20,+8] <+1> Dropped by Bolg, Son of Azog at 1300 feet (level 26) +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, fire. n) a Wicker Shield of Resistance [2,+17] Bought from a store Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. o) a Hard Leather Cap of Wisdom [2,+3] <+1> Found lying on the floor at 400 feet (level 8) +1 wisdom. Sustains wisdom. p) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Dropped by Sméagol at 900 feet (level 18) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.5% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +4 DEX you would get 2.7 blows Average damage/round: 66.8 vs. creatures not resistant to fire, and 54.5 vs. others. q) a Short Sword of *Slay Evil* (1d7) (+12,+10) <+2> Dropped by a brigand at 1850 feet (level 37) +2 wisdom. Slays evil creatures. Provides resistance to lightning. Blessed by the gods. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +4 DEX you would get 1.3 blows Average damage/round: 33.9 vs. evil creatures, and 29 vs. others. r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Orfax, Son of Boldor at 600 feet (level 12) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 41.8 vs. trolls, 41.8 vs. orcs, and 28.5 vs. others. s) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Dropped by Boldor, King of the Yeeks at 1000 feet (level 20) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 47.6 vs. creatures not resistant to fire, 47.6 vs. demons, 47.6 vs. orcs, 40.9 vs. evil creatures, and 34.2 vs. others. t) a Light Crossbow of Accuracy (x3) (+17,+12) Found lying on the floor of a labyrinth at 1050 feet (level 21) u) 23 Bolts (1d5) (+5,+4) v) 20 Bolts (1d5) (+4,+6) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 218 50' Reached level 2 517 50' Reached level 3 691 300' Reached level 4 982 300' Reached level 5 1250 300' Reached level 6 1444 300' Reached level 7 1796 300' Reached level 8 2722 350' Reached level 9 3344 400' Reached level 10 4509 400' Reached level 11 4561 400' Found the Set of Leather Gloves 'Cammithrim' 5819 450' Reached level 12 6629 550' Reached level 13 6881 550' Found the Phial of Galadriel 7861 600' Killed Orfax, Son of Boldor 7861 600' Reached level 14 7862 600' Found the Long Sword 'Elvagil' 8616 600' Reached level 15 9437 650' Reached level 16 9750 650' Killed Fang, Farmer Maggot's Dog 10542 700' Reached level 17 10999 800' Killed Grishnákh, the Hill Orc 10999 800' Reached level 18 11010 800' Killed Golfimbul, the Hill Orc Chief 11907 900' Killed SmĂ©agol 11911 900' Found the Dagger 'Narthanc' 12049 900' Reached level 19 12490 900' Killed Ufthak of Cirith Ungol 12744 900' Reached level 20 13533 1000' Reached level 21 14617 1000' Killed Boldor, King of the Yeeks 14617 1000' Reached level 22 14618 1000' Found the Broad Sword 'Glamdring' 15212 1000' Killed Nár, the Dwarf 15763 1050' Reached level 23 16127 1050' Reached level 24 17357 1100' Found the Chain Mail of Arvedui 17698 1100' Reached level 25 18070 1150' Killed Gorbag, the Orc Captain 18313 1150' Killed Old Man Willow 18510 1150' Killed UglĂşk, the Uruk 18555 1150' Killed Lugdush, the Uruk 18893 1200' Reached level 26 18913 1200' Found the Rapier 'Forasgil' 19316 1300' Killed Bolg, Son of Azog 19954 1350' Killed KhĂ®m, Son of MĂ®m 21187 1400' Reached level 27 23733 1450' Reached level 28 23746 1450' Killed Lagduf, the Snaga 26453 1550' Killed Shagrat, the Orc Captain 28247 1600' Reached level 29 30701 1750' Killed MĂ®m, Betrayer of Turin 31788 1850' Killed Lokkak, the Ogre Chieftain 32732 1900' Reached level 30 33878 2000' Reached level 30 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)