[Angband 4.2.0 Character Dump] Name Hyaraur Age 12 Self RB CB EB Best Race Half-Orc Height 5'6" STR: 17 +2 +3 +0 18/40 Class Warrior Weight 11st 1lb INT: 10 -1 -2 +2 9 Title Swordsman Turns used: WIS: 10 +0 -2 +0 8 HP -5/156 Game 81637 DEX: 18 +0 +2 +0 18/20 SP 0/0 Standard 8188 CON: 10 +1 +2 +0 13 Resting 298 Level 15 Armor [14,+16] Saving Throw 31% Cur Exp 2141 Stealth Bad Max Exp 2141 Melee 1d8,+7 Disarm - phys. 45% Adv Exp 2160 To-hit 49,-12 Disarm - magic 31% Blows 1.3/turn Magic Devices 25 Gold 7472 Searching 50% Burden 86.7 lb Shoot to-dam +0 Infravision 80 ft Overweight -81.2 lb To-hit 39,-16 Speed Normal Max Depth 600' (L12) Shots 1.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Serf. You are a credit to the family. You have hazel eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:+............ pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:....+........ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:..+.......... Fear:............! Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The priest tries to heal his comrades. > Someone recovers its courage. > The stonefoot warrior hits you (5). > *** LOW HITPOINT WARNING! *** > The stonefoot warrior hits you (4). > *** LOW HITPOINT WARNING! *** > The priest hits you (2). > *** LOW HITPOINT WARNING! *** > The priest hits you (5). > *** LOW HITPOINT WARNING! *** > The stonefoot warrior hits you (8). > *** LOW HITPOINT WARNING! *** > The stonefoot warrior hits you (5). > You die. Killed by a stonefoot warrior. [Character Equipment] a) an Awl-Pike of *Slay Animal* (1d8) (+4,+4) <+2> Found lying on the floor at 600 feet (level 12) +2 intelligence. Slays animals. Provides resistance to fire. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 21.8 vs. animals, and 15.6 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 100 feet (level 2) c) a Ring of Searching <+5> Dropped by an unknown monster at 500 feet (level 10) +5 searching skill. e) an Amulet of Slow Digestion {!k} Slows your metabolism. f) a Lantern (11017 turns) Found lying on the floor at 350 feet (level 7) Cannot be harmed by fire. Intensity 3 light. g) Soft Leather Armour [8,-2] An inheritance from your family h) a Cloak [1,+3] Found lying on the floor at 100 feet (level 2) i) a Wicker Shield [2,+5] Found lying on the floor at 350 feet (level 7) k) a Set of Gauntlets [3,+0] Found lying on the floor at 550 feet (level 11) [Character Inventory] a) a Mushroom of Fast Recovery {!E} b) a Sip of Miruvor c) 3 Potions of Cure Light Wounds d) 4 Potions of Cure Serious Wounds e) a Potion of Berserk Strength f) 15 Scrolls of Phase Door g) a Scroll of Remove Curse h) a Scroll of Light {@r4} i) 3 Scrolls of Word of Recall {@r0!*} j) 2 Scrolls of Blessing {@r7} k) 3 Rods of Light l) a Rod of Disable Traps m) a Wand of Stun Monster (2 charges) n) a Wand of Light (6 charges) o) a Wand of Stone to Mud (9 charges) {@a8} p) a Staff of Detect Invisible (14 charges) q) a Staff of Teleportation (6 charges) {!*} r) a Dagger (1d4) (+2,+3) Dropped by a blue yeek at 350 feet (level 7) Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.1 blows With +0 STR and +2 DEX you would get 4.3 blows Average damage/round: 34. s) a Light Crossbow of the Haradrim (x4) (+11,+9) <+3, +1> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +3 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. [Character Quiver] 0) 9 Iron Shots of Acid (1d4) (+3,+5) {=g} Branded with acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 37.5 vs. creatures not resistant to acid, and 15 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Cutlass (1d8) (+6,+4) Dropped by Farmer Maggot in town Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 19.4. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 85 0' Killed Farmer Maggot 545 50' Reached level 2 933 100' Reached level 3 1056 100' Killed Grip, Farmer Maggot's Dog 1056 100' Reached level 4 1091 100' Reached level 5 1588 200' Killed Fang, Farmer Maggot's Dog 1588 200' Reached level 6 1923 300' Reached level 7 2648 350' Reached level 8 3306 400' Reached level 9 3781 350' Reached level 10 3855 350' Killed Brodda, the Easterling 3978 350' Reached level 11 4251 350' Killed Mughash the Kobold Lord 4284 350' Reached level 12 5586 500' Killed Sméagol 5822 500' Reached level 13 6082 500' Reached level 14 7117 550' Reached level 15 7563 550' Killed Wormtongue, Agent of Saruman [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)