[Angband 4.2.0 Character Dump] Name Urod Age 89 Self RB CB EB Best Race Gnome Height 3'8" STR: 18 -1 +0 +3 18/20 Class Rogue Weight 5st 9lb INT: 16 +2 +1 +1 18/20 Title Filcher Turns used: WIS: 10 +0 -3 +2 9 HP -12/154 Game 191131 DEX: 16 +2 +3 +3 18/60 SP 0/34 Standard 16718 CON: 11 +1 -1 +0 11 Resting 520 Level 26 Armor [52,+48] Saving Throw 67% Cur Exp 21537 Stealth Superb Max Exp 21537 Melee 8d1,+20 Disarm - phys. 100% Adv Exp 30000 To-hit 48,+9 Disarm - magic 100% Blows 1.6/turn Magic Devices 83 Gold 81 Searching 65% Burden 137.2 lb Shoot to-dam +2 Infravision 40 ft Overweight -6.7 lb To-hit 52,+8 Speed Normal Max Depth 1850' (L37) Shots 1.0/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have dark brown eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:......+.+.... pFear:...........+. Elec:......+...... pBlnd:............. Fire:..+...+.....! pConf:............. Cold:...+..+.....! pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:+............ Shard:......+...... FrAct:............+ Nexus:............. Feath:............. Nethr:............. S.Dig:+............ Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......+...... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The young red dragon bites you. > The mature blue dragon is targeted. > You activate it. > the Pair of Steel Shod Boots of Mendir throws deep green shadows... > The mature blue dragon shrugs off the attack. > It grunts with pain. > You have 18 charges remaining. > The young red dragon looks confused. > The mature blue dragon is unaffected! > The mature green dragon is targeted. > You activate it. > Your Great Hammer is covered in frost... > The mature green dragon grunts with pain. > The mature green dragon breathes poison. > You die. Killed by a mature green dragon. [Character Equipment] a) the Great Hammer of Niandiome (8d1) (+6,+17) <+3> (charging) {@A6 !!} Found lying on the floor at 1250 feet (level 25) +3 dexterity. Slays undead, orcs. Cannot be harmed by acid, fire. Slows your metabolism. Grants the ability to see invisible things. When activated, it creates a frost bolt with damage 6d8. Takes 33 to 36 turns to recharge. Your chance of success is 95.0% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 78 vs. undead, 78 vs. orcs, and 49.4 vs. others. b) a Long Bow (x3) (+5,+2) Found lying on the floor at 1250 feet (level 25) c) a Ring of Flames [+7] (charging) {@w3 @A3 !!} Found lying on the floor of a cavern at 1550 feet (level 31) Provides resistance to fire. d) a Ring of Ice [+12] (charging) {@w2 @A2 !!} Found lying on the floor in a vault at 1250 feet (level 25) Provides resistance to cold. e) an Amulet of Wisdom <+2> Found lying on the floor at 1500 feet (level 30) +2 wisdom. Sustains wisdom. f) a Lantern (Everburning) Found lying on the floor at 500 feet (level 10) Cannot be harmed by fire. Intensity 3 light. No fuel required. g) Chain Mail of Elvenkind (-2) [32,+6] <+2> Found lying on the floor in a vault at 1250 feet (level 25) +2 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid. h) a Cloak [1,+0] Found lying on the floor at 150 feet (level 3) i) a Wicker Shield of Resist Acid [2,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. j) an Iron Helm of Intelligence [7,+5] <+1> Bought from a store +1 intelligence. Sustains intelligence. k) a Set of Gauntlets [3,+0] Found lying on the floor in a vault at 1250 feet (level 25) l) the Pair of Steel Shod Boots of Mendir [7,+9] <+3> (charging) {@A5 !!} Found lying on the floor of a cavern at 1550 feet (level 31) +3 strength. Provides protection from fear. Cannot be harmed by acid, fire. When activated, it fires a stinking cloud with damage 12. Takes 25 to 27 turns to recharge. Your chance of success is 95.0% [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@m1} You can read this book. b) 2 Mushrooms of Emergency c) 6 Potions of Cure Serious Wounds {@q2} d) 2 Potions of Cure Critical Wounds {@q3} e) 20 Scrolls of Phase Door {@r4} f) a Scroll of Teleport Level g) 5 Scrolls of Word of Recall h) a Rod of Treasure Location {@z2 !!} i) 4 Rods of Light {@z1 !!} j) a Rod of Illumination {@z3 !!} k) a Wand of Frost Bolts (9 charges) {@a1} l) a Wand of Fire Bolts (10 charges) {@a2} m) a Wand of Stinking Cloud (9 charges) {@a3} n) a Wand of Slow Monster (11 charges) {@a4} o) a Wand of Stone to Mud (7 charges) {@a7} p) a Staff of Confuse Monsters (18 charges) {@u5} q) a Staff of Mapping (9 charges) {@u8} r) a Staff of Cure Light Wounds (10 charges) {@u6} s) 2 Staves of Teleportation (22 charges) {@u7} t) a Ring of Ice [+8] {@w1 @A1 !!} Found lying on the floor of a special room at 1250 feet (level 25) Provides resistance to cold. u) a Ring of the Mouse (+0,-8) <+4, +2> {@w1 !g} Found lying on the floor at 850 feet (level 17) +4 dexterity. +2 stealth. v) a Ring of the Mouse (+0,-12) <+4, +2> {@w2 !g} +4 dexterity. +2 stealth. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 13.6. 35% chance of breaking upon contact. [Home Inventory] a) 2 Rations of Food b) a Slice of Meat c) 3 Honey-cakes d) 2 Potions of Speed e) 2 Potions of Resist Poison f) 2 Potions of Slime Mold Juice g) 24 Scrolls of Phase Door {@r4} h) a Scroll of Remove Curse i) 3 Scrolls of Remove Hunger j) 6 Scrolls of Word of Recall k) 10 Scrolls of Protection from Evil l) 9 Scrolls of Monster Confusion m) a Shovel (1d2) (+3,+4) Dropped by a soldier at 550 feet (level 11) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 14.4. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 195 100' Reached level 2 698 100' Killed Grip, Farmer Maggot's Dog 698 100' Reached level 3 698 100' Reached level 4 1234 100' Reached level 5 1363 150' Reached level 6 2231 250' Reached level 7 2649 400' Killed Fang, Farmer Maggot's Dog 2680 400' Reached level 8 3186 400' Reached level 9 3444 400' Reached level 10 3761 400' Killed Bullroarer the Hobbit 3846 400' Reached level 11 4426 450' Reached level 12 5260 600' Reached level 13 5609 650' Reached level 14 6126 700' Reached level 15 6481 750' Reached level 16 6593 750' Killed Orfax, Son of Boldor 6941 750' Reached level 17 7726 750' Killed Boldor, King of the Yeeks 8126 800' Reached level 18 9214 900' Reached level 19 9913 1000' Reached level 20 10611 1050' Reached level 21 11733 1150' Reached level 22 12168 1200' Killed Gorbag, the Orc Captain 13125 0' Reached level 22 13583 1250' Reached level 23 13890 1250' Found the Great Hammer of Niandiome 14174 1250' Killed Shagrat, the Orc Captain 14350 1250' Reached level 24 15261 1250' Reached level 25 15965 1550' Found the Pair of Steel Shod Boots of Mendir 16483 1600' Killed Sangahyando of Umbar 16536 1600' Killed Angamaitë of Umbar 16580 1600' Reached level 26 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)