[ToME 2.3.5 Character Sheet] Name : Fach Age 18 STR! 40 Sex : Male Height 66 INT! 39 Race : Human Weight 184 WIS! 33 Class : Alchemist Social Class 34 DEX! 37 Body : Player CON! 40 God : Eru Iluvatar CHR! 34 + To Melee Hit 31 Level 50 Hit Points 1105/ 1105 + To Melee Damage 24 Experience 10213171 Spell Points 9734/ 9734 + To Ranged Hit 35 Max Exp 10213171 Sanity 469/ 630 + To Ranged Damage 14 Exp to Adv. ***** Piety 273213 AC 27+115 Gold 3714898 Speed Fast (+40) (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 4d4+96 Stealth : Poor Magic Device: Fair Infra-Vision: 1000 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have green eyes, straight red hair, and a very fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Paths of the Dead: Level 69 (3450') Orc Cave: Level 16 (800') The Old Forest: Level 24 (1200') Moria: Level 49 (2450') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') The Land Of Rhun: Level 39 (1950') The Sandworm lair: Level 22 (1100') A lost temple: Level 32 (1600') You have done something experimental. Your body is a Player. You are currently on level 102 of Angband. You have defeated 2640 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved Arda and became a famed King. You found 4 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 43rd Quelle of the 2890th year of the third age. You have been adventuring for 57 days. adefkmnopsuxz{|@ Add Str : ..32.....68...6. Add Int : ...2...6........ Add Wis : ...2...........+ Add Dex : ...2.....6...... Add Con : ..323....6...... Add Chr : ..32............ Mul Mana : +..............+ Mul SPower: +............... Add Stea. : ...2...6........ Add Sear. : ..3....6.....36. Add Infra : *............36. Add Tun.. : .............36. Add Speed : .*.2.3.6...*.... Slay Orc : .............++. Slay Troll: .............++. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: .............++. Sust Str : +........+...... Sust Int : +..++..++....... Sust Wis : +..++........... Sust Dex : +........+...... Sust Con : +...+...++...... Sust Chr : +..+..+......... Invisible : ................ Mul life : ...............+ Sens Fire : ................ Reflect : +............... Free Act : ++.+...+.+...... Hold Life : ...+++.......... Imm Acid : ......*.......+. Imm Elec : *.......*....... Imm Fire : .+*............. Imm Cold : ...*+.*......... Res Pois : +............... Res Fear : +............... Res Light : .....+...+...... Res Dark : ....++........+. Res Blind : +..+............ Res Conf : .....++.+....... Res Sound : +............... Res Shard : +............... Res Neth : +...+...+....... Res Nexus : +..........+.... Res Chaos : .....+.......... Res Disen : ..........+...+. Levitate : +............... Lite : +...+........... See Invis : +.++.+.......... Digestion : +............... Regen : ....+........... Activate : .+++++.....+..+. Fly : ..+............. Climb : ..............+. Orc.ESP : .....+.......++. Troll.ESP : .............+.. TLord.ESP : ..+............. Full ESP : +..+............ Skills (points left: 60) - Combat 20.600 [0.700] . Weaponmastery 00.700 [0.700] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 09.552 [0.900] . Magic-Device 06.000 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality 06.600 [0.800] . Prayer 45.000 [0.500] - Monster-lore 04.000 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Artifact Creation * Perfect casting [Fates] You are fated to meet an Agent of the black market on level 5. You are fated to find an Essence of Darkness on level 2. You may meet a Singing, happy drunk on level 8. You are fated to find an Essence of Cold on level 10. You are fated to meet a Grey icky thing on level 19. You are fated to meet an Agent of the black market on level 6. You may meet a Small kobold on level 9. [Character Equipment] a) The Mage Staff of an Alchemist (1d4) (+12,+10)(1820%) (+91 to infravision) {!} It can be wielded two-handed. It provides light (radius 4) forever. It can be used to store a spell. It increases your infravision and spell power by 91. It increases your mana capacity by 1820%. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to electricity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison, blindness, sound, shards, nether and nexus. It allows you to levitate. It allows you to see invisible monsters. It gives telepathic powers. It slows your metabolism. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides immunity to paralysis. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of The Sacred Land Of Mountains. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 69 of Paths of the Dead. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Mount Doom. k) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 69 of Paths of the Dead. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 69 of Paths of the Dead. n) The Rusty Chain Mail 'Arthirhon' (-5 to accuracy) [14,+9] It sustains your charisma. It provides immunity to acid and cold. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master lich on level 69 of Paths of the Dead. o) an Elven Cloak of the Magi (-2,-4) [4,+10] (+6) {!k} It increases your intelligence, stealth, searching, speed and luck by 6. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Large Metal Shield of Lagor [5,+19] It sustains your intelligence and constitution. It provides immunity to electricity. It provides resistance to confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of The Sacred Land Of Mountains. s) an Iron Crown of Might [0,+16] (+6) {!k} It increases your strength, dexterity and constitution by 6. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to light. You made it yourself. u) a Set of Leather Gloves of Power (+3,+2) [1,+12] (+8) {!k} It increases your strength by 8. It provides resistance to disenchantment. You made it yourself. x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It increases your speed by 15. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Mount Doom. z) (nothing) {) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 54 of The Sacred Land Of Mountains. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of The Sacred Land Of Mountains. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} It cannot be harmed by fire. You made it yourself. b) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You made it yourself. c) a Fireproof Tome of the Mind {!k} It cannot be harmed by fire. You made it yourself. d) a Fireproof Holy Tome of Eru Iluvatar {!k} It cannot be harmed by fire. You bought it from the Library. e) Kelek's Practical Joke {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Nether wraith on level 69 of Paths of the Dead. f) a Parchment titled ''Famous Last Words'' {mass genocide} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dread on level 69 of Paths of the Dead. g) a Potion of *Healing* h) 11 Scrolls of *Destruction* i) a Scroll of Genocide j) 2 Scrolls of Mass Genocide k) 13 Scrolls of Nothing l) an Adamantite Rod of Simplicity of Home Summoning (200/200) You made it yourself. m) an Adamantite Rod of Simplicity of Healing (200/200) You made it yourself. n) an Adamantite Rod of Simplicity of Recall (200/200) You made it yourself. o) an Adamantite Rod of Simplicity of Disarming (81/200) You made it yourself. p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 102 of Angband. r) 51 Essences of Life {!k} s) 16 Essences of Magic {!k} t) 63 Essences of Extra Life {!k} u) 12 Empty Bottles v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Wand of Noxious Cloud[1|25] (301 charges) {25% off} b) a Wand of Dig[1|1] (160 charges) c) a Wand of Slow Monster[1|20] (86 charges) d) a Wand of Heal Monster[1|20] (879 charges) e) a Staff of Globe of Light[1|10] (151 charges) f) a Staff of Reveal Ways[1|25] (354 charges) g) a Staff of Genocide[1|5] (2 charges) h) 41 Essences of Explosion {!k} i) 55 Essences of Teleport {!k} j) 57 Essences of Cold {!k} k) 43 Essences of Fire {!k} l) 37 Essences of Acid {!k} m) 71 Essences of Time {!k} n) 93 Essences of Lightning {!k} [Home Inventory - Gondolin ] a) an Ancient white dragon corpse {!k} b) an Ancient black dragon corpse {!k} c) an Ancient red dragon corpse {!k} [Home Inventory - Lothlorien ] a) 7 Sprigs of Athelas {100% off} b) 20 Scrolls of Mass Genocide c) an Adamantite Rod of Simplicity of Nothing (200/200) You made it yourself. d) an Adamantite Rod of Simplicity of Nothing (200/200) You made it yourself. e) a Ring of Speed (+16) It increases your speed by 16. You found it in the remains of a Great Bile Wyrm on level 69 of Paths of the Dead. f) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 69 of Paths of the Dead. g) The Filthy Rag of the Wight [1,-1] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. h) The Robe of Morog (-37,-2) [2,+9](40%) It increases your hit points by 40%. It sustains your dexterity. It provides immunity to electricity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 66 of The Sacred Land Of Mountains. i) The Thunderlord Coat 'Athual' (-27,-66) [9,+17](40%) It increases your hit points by 40%. It sustains your constitution. It provides resistance to electricity, fire, cold, light, sound, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of The Sacred Land Of Mountains. j) a Mouse Fur of Air [1,+14] It allows you to breathe without air. You found it lying in a vault on level 67 of The Sacred Land Of Mountains. k) The Dwarven Pick of Erebor (+5) It can be activated for open a secret passage every 75 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and ability to tunnel by 5. It sustains your strength. It provides resistance to light, dark and chaos. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of The Sacred Land Of Mountains. l) 99 Essences of Magic {!k} m) 99 Essences of Magic {!k} n) 99 Essences of Magic {!k} o) 54 Essences of Magic {!k} p) 20 Essences of Extra Life {!k} q) 6 Essences of Darkness {!k} r) 6 Essences of Force {!k}