[ToME 2.2.4 Character Dump] Name : Dwaegord the Mad Age 20 STR: 18/150 Sex : Female Height 73 INT: 18 Race : Maia Weight 163 WIS: 17 Class : Polearmmaster Social Class 69 DEX: 18/100 Body : Player CON: 18/30 God : Nobody Chr: 7 8 + To Melee Hit 70 Level 31 Max Hit Points 417 + To Melee Damage 54 Experience 127542 Cur Hit Points 417 + To Ranged Hit 36 Max Exp 127542 Max SP (Mana) 30 + To Ranged Damage 10 Exp to Adv. 150000 Cur SP (Mana) 30 AC 20+22 Gold 31927 (Miscellaneous Abilities) Fighting : Legendary[35]Perception : Very Bad Blows/Round: 6 Bows/Throw : Legendary[15]Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 12d8+324 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are associated with Nienna. In the past you dwelt on earth in the form of a witless and decrepit counsellor, but then you took shape of a young, hale warrior and went into Middle Earth slashing and piercing everything in sight. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Bree. You have defeated 4560 enemies. You saved Bree from a dreadful Nazgul. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Str : ..3............+ Add Int : ...............+ Add Wis : ...............+ Add Dex : 4...4.3..2.....+ Add Con : ...............+ Add Chr : ...............+ Add Stea. : .......1........ Add Tun.. : ..............1. Add Speed : ......3......... Chaotic : +............... Slay Anim.: +............... Slay Demon: +............... Slay Orc : +............... Elec Brand: +............... Fire Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ......+......... Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ....+........... Res Fear : ...............+ Res Lite : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Aura Fire : ...............+ Lite : +.........+..... Regen : ...............+ Xtra Shots: .+.............. Activate : ....+....++..... Drain Exp : ...............+ Aggravate : ...............+ Fly : ...............+ Orc.ESP : .........+...... Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 0) - Combat 29.837 [0.900] - Weaponmastery 21.179 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 35.300 [0.700] . Archery 26.200 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.630 [0.300] . Magic-Device 35.500 [1.150] . Conveyance 01.000 [0.300] . Divination 01.000 [0.300] - Spirituality 01.400 [0.500] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Far reaching attack * Spread blows [Character Equipment] a) The Lance of Crimar (2d8) (+7,+2) (+4) It must be wielded two-handed. It provides light (radius 1) forever. It increases your dexterity by 4. It does extra damage from electricity and fire. It produces chaotic effects. It is especially deadly against orcs. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Light Crossbow of Extra Shots (x3) (+8,+10) e) a Ring of Strength (+3) {100% off} It increases your strength by 3. You stole it from the Black Market. f) a Ring of Slaying (+5,+7) k) an Indestructible Amulet of the Serpents [+3] (+4) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. m) a Dwarven Lantern {100% off} n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak of Stealth [1,+1] (+1 to stealth) p) (nothing) s) an Iron Helm of the Noldor [5,+2] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) 20 Seeker Bolts (4d5) (+7,+5) {90% off} |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips b) The Tome of Elven Household Magic It can be activated for Destruction. You bought it from the Magic shop. c) 13 Rations of Food d) 3 Lembases e) 34 Potions of Cure Critical Wounds f) 14 Scrolls of Teleportation g) 2 Scrolls of Word of Recall h) 5 Scrolls of Holy Chant i) a Wooden Rod of Trap Location (10/10) j) a Wand of Tidal Wave[3|23] k) a Wand of Tidal Wave[4|20] l) a Wand of Ice Storm[1|26] (4 charges) m) The Wand of Digging of Thrain (11 charges) n) a Staff of Fiery Shield[3|9] (8 charges) o) a Staff of Teleportation[1|26] p) a Staff of Vision[2|11] q) 29 Seeker Bolts of Slay Evil (4d5) (+4,+7) {90% off} It fights against evil with holy fury. You made it yourself. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Demonshield [5] {average} b) a Demonhorn [2,+4] c) a Demonhorn [2] {average} d) 6 Sprigs of Athelas e) a Rod Tip of Light (15 Mana to cast) f) a Rod Tip of Lightning Bolts (30 Mana to cast) g) a Wand of Confuse[1|22] h) a Wand of Heal Monster[1|20] i) 2 Rings of Levitation j) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . k) Metal Scale Mail (-2) [13,+6] l) Chain Mail (-2) [14,+1] m) Double Ring Mail (-2) [15,+6] n) Double Chain Mail (-2) [16,+2] o) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6) p) a Short Sword of *Slay Animal* (1d7) (+4,+6) (+2 to stealth) q) a Long Sword (2d5) (+8,+10) r) a Spear (1d6) (+0,+3) s) a Beaked Axe (2d6) (+4,+7) t) a Lance (2d8) (+6,+6) u) a Lochaber Axe (3d8) (+7,+5) v) a Long Bow of Extra Shots (x3) (+6,+8) w) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) 2 Potions of Cure Serious Insanity b) 29 Potions of Cure Critical Wounds c) 2 Potions of Curing d) a Wooden Rod of Nothing (10/10) e) a Silver Rod of Nothing (100/100) f) a Wand of Ice Storm[1|26] g) a Staff of Remove Curses[1|17] (4 charges) h) a Staff of Recovery[2|11] (10 charges) i) The Ring of Anginya [+12] (+3 to searching) It increases your dexterity and searching by 3. It makes you invisible. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young green dragon on level 30 of Mirkwood. j) a Ring of Fear Resistance It makes you completely fearless. k) 2 Rings of Light and Darkness Resistance l) a Ring of Nexus Resistance m) Leather Scale Mail of Resistance (-1) [11,+10] n) a Large Leather Shield [4,+4] o) a Spear of Slay Evil (1d6) (+6,+3) It fights against evil with holy fury. It was given to you as a reward. p) a Sickle of Slay Dragon (2d3) (+8,+7) q) a Broad Spear of Slay Demon (1d9) (+3,+2) r) a Spectral Pike of Gondolin (2d5) (+6,+7) (+3) s) a Guisarme of *Slay Dragon* (2d5) (+5,+9) (+2) t) a Spectral Battle Axe (2d8) (+10,+5) u) a Long Bow of Extra Shots (x3) (+13,+7) [The Mathom-house Inventory - Bree ] a) The Ring of Power of Uvatha the Horseman (+3 to stealth) It increases your stealth by 3. It makes you invisible. It sustains your strength, dexterity and charisma. It makes you completely fearless. It provides resistance to dark, blindness and sound. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . b) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire.