[Angband 4.1.3 Character Dump] Name Erlassil Age 105 Self RB CB EB Best Race High-Elf Height 7'2" STR: 18/29 +1 +3 +2 18/89 Class Warrior Weight 13st 12lb INT: 10 +3 -2 +2 13 Title Myrmidon Turns used: WIS: 11 -1 -2 +4 12 HP 302/302 Game 245173 DEX: 18/29 +3 +2 +2 18/99 SP 0/0 Standard 26699 CON: 10 +1 +2 +0 13 Resting 4995 Level 28 Armor [30,+55] Saving Throw 67% Cur Exp 80072 Stealth Fair Max Exp 80072 Melee 6d10,+17 Disarm - phys. 80% Adv Exp 100000 To-hit 68,+17 Disarm - magic 53% Blows 4.1/turn Magic Devices 58 Gold 18512 Searching 53% Burden 166.2 lb Shoot to-dam +22 Infravision 100 ft Overweight -13.7 lb To-hit 68,+21 Speed 12 (2.2x) Max Depth 1850' (L37) Shots 1/turn You are the only child of a Telerin Ranger. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:......+..+... Nexus:......?..?... rElec:......+...... Nethr:......?..?... rFire:......+.++... Chaos:......?..?... rCold:+.....+..+... Disen:......?..?... rPois:..+.......... pFear:+............ rLite:............+ pBlnd:...+......... rDark:...+.+....... pConf:......?..?... Sound:......?..?... pStun:......?..?... Shard:.......+..... HLife:............. Regen:............. Stea.:......+...... ESP:......?..?... Sear.:............. Invis:.........+..+ Infra:....++......+ FrAct:..........+.. Tunn.:............. Feath:...+......... Speed:...+.......+. S.Dig:.....+....... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Trident 'Ianegion' (6d10) (+10,+12) <+1> Found lying on the floor in a vault at 1850 feet (level 37) +1 light. Slays undead (powerfully), giants, orcs, animals. Branded with cold. Provides resistance to cold. Provides protection from fear. Cannot be harmed by acid, fire. Combat info: 4.1 blows/round. With +2 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 501.2 vs. creatures not resistant to poison, 501.2 vs. creatures not resistant to cold, 786.6 vs. undead, 501.2 vs. giants, 501.2 vs. orcs, 358.5 vs. animals, and 215.4 vs. others. b) a Heavy Crossbow of Power (x4) (+14,+22) Found lying on the floor in a pit at 1550 feet (level 31) c) a Ring of Resist Poison Bought from a store Provides resistance to poison. d) the Ring of Uldilthon <+4, +2> Dropped by Bolg, Son of Azog at 1050 feet (level 21) +4 wisdom. +2 dexterity. +2 speed. It brands your melee attacks with poison. Provides resistance to dark. Provides protection from blindness. Cannot be harmed by lightning. Feather Falling. e) an Amulet of Infravision <+3> Found lying on the floor at 1100 feet (level 22) +3 infravision. f) the Phial 'Belor' <+3> Found lying on the floor in a vault at 1550 feet (level 31) +3 infravision. +3 light. Provides resistance to dark. Cannot be harmed by fire. Slows your metabolism. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 24 to 44 turns to recharge at your current speed. Your chance of success is 88.8% g) Hard Leather Armour of Elvenkind (-1) [16,+16] <+2> {??} Found lying on the floor in a vault at 1850 feet (level 37) You do not know the full extent of this item's powers. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, fire. h) a Cloak of Protection [1,+15] Dropped by a black wraith at 1850 feet (level 37) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Leather Shield of Resist Fire [8,-1] Bought from a store Provides resistance to fire. j) the Hard Leather Cap of Valroth [2,+16] <+2> {??} Found lying on the floor in a vault at 1850 feet (level 37) You do not know the full extent of this item's powers. +2 strength. +2 intelligence. Provides resistance to acid, fire, cold. Cannot be harmed by acid. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,-1] Found lying on the floor at 250 feet (level 5) Prevents paralysis. l) a Pair of Leather Boots of Speed [2,+5] <+10> Found lying on the floor in a vault at 1850 feet (level 37) +10 speed. [Character Inventory] a) 5 Potions of Cure Serious Wounds b) 26 Potions of Cure Critical Wounds c) 2 Potions of Speed d) 2 Potions of Heroism e) 34 Scrolls of Phase Door f) a Scroll of Word of Recall g) 7 Scrolls of Recharging h) 5 Rods of Treasure Location {@z1} i) a Rod of Detection Cannot be harmed by lightning. j) a Rod of Healing Cannot be harmed by lightning. k) 4 Rods of Light l) a Wand of Teleport Other (3 charges) m) 4 Staves of Mapping (12 charges) n) 3 Staves of Light (25 charges) o) 2 Staves of Teleportation (17 charges) p) a Ring of Strength <+1> Found lying on the floor of a cavern at 900 feet (level 18) +1 strength. Sustains strength. q) a Ring of Digging <+4> Dropped by an illusionist at 1050 feet (level 21) +4 tunneling. [Character Quiver] 0) 40 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 101. 25% chance of breaking upon contact. 1) 9 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 101. 25% chance of breaking upon contact. 2) 13 Bolts of Lightning (1d5) (+3,+3) Branded with lightning. Combat info: Hits targets up to 140 feet away. Average damage/round: 197.9 vs. creatures not resistant to lightning, and 113.1 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 11 Scrolls of Teleportation c) a Scroll of Identify Rune d) a Ring of Damage (+0,+8) Found lying on the floor at 1000 feet (level 20) e) a Ring of the Mouse (+0,-8) <+3, +4> Found lying on the floor in a vault at 1850 feet (level 37) +3 dexterity. +4 stealth. f) an Amulet of Inertia <-1> {!d, ignore} Dropped by a forest troll at 1100 feet (level 22) -1 speed. Prevents paralysis. g) White Dragon Scale Mail (-2) [14,+14] Dropped by Orfax, Son of Boldor at 950 feet (level 19) Provides resistance to cold. h) a Dagger of Slay Animal (2d4) (+12,+3) {ignore} Found lying on the floor of a special room at 1200 feet (level 24) Slays animals. Combat info: 5.0 blows/round. With +0 STR and +1 DEX you would get 5.2 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 118 vs. creatures not resistant to poison, 92 vs. animals, and 66.5 vs. others. i) a Flail of Acid (2d6) (+3,+5) {ignore} Found lying on the floor at 950 feet (level 19) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 3.1 blows/round. With +2 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.5 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 101.7 vs. creatures not resistant to poison, 101.7 vs. creatures not resistant to acid, and 55.5 vs. others. j) a Short Bow of Extra Might (x3) (+10,+2) <+1> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +1 shooting power. k) a Long Bow (x3) (+3,+6) Found lying on the floor of a cavern at 900 feet (level 18) l) 29 Arrows (1d4) (+2,+4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 520 50' Reached level 2 969 0' Killed Farmer Maggot 1348 100' Reached level 3 1697 100' Reached level 4 2084 100' Killed Fang, Farmer Maggot's Dog 2277 100' Reached level 5 2404 150' Killed Grip, Farmer Maggot's Dog 2696 250' Reached level 6 3555 300' Reached level 7 3960 300' Reached level 8 5995 350' Reached level 9 6549 350' Killed Lagduf, the Snaga 6566 350' Reached level 10 7949 450' Reached level 11 9270 500' Reached level 12 9439 550' Killed Wormtongue, Agent of Saruman 9976 800' Reached level 13 11048 800' Reached level 14 11307 850' Reached level 15 12082 900' Reached level 16 12397 900' Killed Brodda, the Easterling 13521 950' Killed Orfax, Son of Boldor 13528 950' Reached level 17 13701 950' Killed Boldor, King of the Yeeks 15114 1000' Killed Mughash the Kobold Lord 15205 1000' Reached level 18 16044 1050' Killed Bolg, Son of Azog 16044 1050' Reached level 19 16044 1050' Found the Ring of Uldilthon 16220 1050' Reached level 20 16624 1050' Reached level 21 17615 1050' Killed Nár, the Dwarf 17619 1050' Reached level 22 19863 1100' Killed Lugdush, the Uruk 19863 1100' Reached level 23 19883 1100' Killed Uglúk, the Uruk 20048 1100' Killed Grishnákh, the Hill Orc 21341 1150' Reached level 24 22340 1550' Reached level 25 22481 1550' Reached level 25 22538 1550' Killed Angamaitë of Umbar 22558 1550' Killed Sangahyando of Umbar 22843 1550' Reached level 26 24169 1550' Killed Ibun, Son of Mîm 24693 1550' Found the Phial 'Belor' 24805 1550' Found the Jewel 'Neste' (LOST) 25690 1850' Reached level 27 25887 1850' Reached level 27 26191 1850' Reached level 28 26417 1850' Found the Trident 'Ianegion' 26444 1850' Found the Hard Leather Cap of Valroth [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)