[Angband 4.1.3-424-gfb1a969 Character Dump] Name Ndil Age 24 Self RB CB EB Best Race Kobold Height 3'1" STR: 17 -1 +2 +0 18 Class Blackguard Weight 5st 3lb INT: 13 -1 +0 +0 12 Title Brigand Turns used: WIS: 11 +0 -3 +0 8 HP -204/217 Game 281038 DEX: 16 +2 +0 +0 18 SP 17/17 Standard 27422 CON: 12 +2 +2 +0 16 Resting 273 Level 25 Armor [35,+40] Saving Throw 53% Cur Exp 18428 Stealth Fair Max Exp 18428 Melee 2d5,+14 Disarm - phys. 60% Adv Exp 21000 To-hit 51,+6 Disarm - magic 46% Blows 1.0/turn Magic Devices 55 Gold 2978 Searching 50% Burden 114.9 lb Shoot to-dam +6 Infravision 120 ft Overweight -5.0 lb To-hit 45,+6 Speed Normal Max Depth 2650' (L53) Shots 1.0/turn You are the largest of a litter of 5 pups. Your father was a warrior, and your mother was a cook. You have light brown eyes, an olive green hide, and small, sharp teeth. rAcid:...+......... Nexus:............. rElec:....+.+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:.......+..... HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:..+.......... Infra:.........+..+ FrAct:...........+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............+ Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > It ignores the attack. > You hear a scream of agony! > It grunts with pain. > You hear a scream of agony! > It shrugs off the attack. > It grunts with pain. > It writhes in agony. > It scuttles about. > A line of shimmering blue light appears. > The air about you becomes charged... > You have 3 Scrolls of Word of Recall (k). > The air around you starts to swirl... > You have no more Scrolls of Deep Descent (l). > The dracolisk breathes nexus. > You die. Killed by a dracolisk. [Character Equipment] a) a Pike of Slay Animal (2d5) (+3,+12) Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9) Slays animals. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 28.8 vs. animals, and 22.2 vs. others. b) a Short Bow (x2) (+3,+6) Dropped by Lagduf, the Snaga at 450 feet (level 9) c) a Ring of See Invisible Bought from a store Grants the ability to see invisible things. d) a Ring of Acid [+12] (charging) {@A1 !!} Found lying on the floor of a cavern at 1050 feet (level 21) Provides resistance to acid. e) an Amulet of Resist Lightning Found lying on the floor at 500 feet (level 10) Provides resistance to lightning. f) a Lantern (Everburning) Dropped by a large kobold at 350 feet (level 7) Cannot be harmed by fire. Intensity 3 light. No fuel required. g) Hard Leather Armour of Resist Lightning (-1) [16,+1] Bought from a store Provides resistance to lightning. h) a Cloak of Protection [1,+12] Found lying on the floor of a special room at 150 feet (level 3) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Leather Shield [8,+0] Found lying on the floor at 600 feet (level 12) j) an Iron Helm of Infravision [7,+3] <+2> Bought from a store +2 infravision. k) a Set of Leather Gloves [1,+3] Dropped by a guardian naga at 700 feet (level 14) l) a Pair of Leather Boots of Free Action [2,+7] Bought from a store Prevents paralysis. [Character Inventory] a) 23 Potions of Cure Light Wounds {@q1} b) 3 Potions of Cure Serious Wounds {@q2} c) a Potion of Speed d) 2 Potions of Heroism {@q4} e) 2 Potions of Berserk Strength {@q5} f) 2 Potions of True Seeing g) 40 Scrolls of Phase Door {@r4} h) 7 Scrolls of Phase Door {@r4} i) a Scroll of Teleportation {@r5} j) 5 Scrolls of Treasure Detection k) 3 Scrolls of Word of Recall l) a Rod of Light (charging) {@z1 !!} m) a Rod of Illumination {@z9 !!} n) a Wand of Stun Monster (5 charges) o) a Wand of Light (8 charges) {@a1} p) a Wand of Fire Bolts (7 charges) q) a Staff of Mapping (6 charges) r) a Ring of Digging <+4> {!!} Dropped by an unknown monster at 1050 feet (level 21) +4 tunneling. [Character Quiver] 0) 20 Arrows (1d4) (+0,+0) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 35% chance of breaking upon contact. 1) 6 Arrows (1d4) (+3,+4) {=g} Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. 2) 13 Arrows of Flame (1d4) (+11,+4) {=g} Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 63.7 vs. creatures not resistant to fire, and 25.5 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Stoneskin b) 9 Potions of Cure Critical Wounds {@q3} c) a Potion of Restore Mana d) 9 Potions of Speed e) 4 Scrolls of Treasure Detection f) 2 Scrolls of Detect Invisible g) a Scroll of Identify Rune h) a Scroll of Remove Curse i) 3 Scrolls of Satisfy Hunger j) 7 Scrolls of Word of Recall k) a Scroll of *Destruction* l) a Wand of Lightning Bolts (4 charges) m) a Wand of Stone to Mud (1 charge) n) a Staff of Detect Invisible (3 charges) o) 2 Staves of Detect Evil (34 charges) p) a Staff of Mapping (0 charges) q) a Staff of Teleportation (0 charges) r) a Ring of Escaping <+4> Found lying on the floor at 2400 feet (level 48) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. s) a Ring of the Mouse (+0,-11) <+2, +3> Found lying on the floor at 750 feet (level 15) +2 dexterity. +3 stealth. t) a Ring of the Mouse (+0,-8) <+2, +4> Found lying on the floor of a special room at 600 feet (level 12) +2 dexterity. +4 stealth. u) a Ring of Free Action Found lying on the floor at 2400 feet (level 48) Prevents paralysis. v) 40 Bolts (1d5) (+0,+0) w) 15 Rounded Pebbles (1d2) (+2,+2) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 172 50' Reached level 2 602 50' Reached level 3 775 0' Killed Farmer Maggot 1083 50' Reached level 4 1316 150' Reached level 5 1588 150' Killed Fang, Farmer Maggot's Dog 1830 150' Reached level 6 3023 200' Killed Grip, Farmer Maggot's Dog 3023 200' Reached level 7 3820 300' Reached level 8 4516 350' Reached level 9 4914 500' Reached level 10 5090 500' Reached level 11 5135 500' Reached level 12 5461 550' Reached level 13 6214 600' Reached level 14 6852 600' Killed Orfax, Son of Boldor 6862 600' Reached level 15 7205 600' Killed Brodda, the Easterling 7849 700' Reached level 16 8228 1050' Reached level 17 8454 1100' Reached level 18 8682 1100' Killed Ulfast, Son of Ulfang 8822 1350' Reached level 19 9000 1350' Reached level 20 9588 1400' Reached level 21 13009 300' Killed Sméagol 13971 1800' Reached level 22 20409 450' Killed Wormtongue, Agent of Saruman 20667 450' Reached level 20 20696 450' Killed Lagduf, the Snaga 21460 500' Killed Grishnákh, the Hill Orc 22742 700' Reached level 21 23574 750' Reached level 22 23995 2400' Reached level 23 24119 2400' Reached level 24 24137 2400' Reached level 25 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)