[Angband 4.1.3 Character Dump] Name Gollum Age 46 Self RB CB EB Best Race Dwarf Height 4'3" STR: 18 +2 +3 +0 18/50 Class Warrior Weight 11st 0lb INT: 11 -3 -2 +0 6 Title Myrmidon Turns used: WIS: 10 +2 -2 +0 10 HP 406/406 Game 266940 DEX: 13 -2 +2 +0 13 SP 0/0 Standard 26813 CON: 14 +2 +2 +0 18 Resting 584 Level 30 Armor [53,+31] Saving Throw 58% Cur Exp 106238 Stealth Bad Max Exp 107220 Melee 1d6,+22 Disarm - phys. 73% Adv Exp 120000 To-hit 73,+11 Disarm - magic 52% Blows 3.0/turn Magic Devices 48 Gold 17862 Searching 48% Burden 89.8 lb Shoot to-dam +0 Infravision 50 ft Overweight -90.1 lb To-hit 63,-1 Speed Normal Max Depth 1250' (L25) Shots 1/turn You are the only child of a Dwarven Warrior. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:....+.+...... Nexus:............. rElec:............. Nethr:?............ rFire:...+......... Chaos:............. rCold:+..+....+.... Disen:?............ rPois:............. pFear:............+ rLite:?............ pBlnd:............+ rDark:?............ pConf:............. Sound:?............ pStun:?............ Shard:?............ HLife:............. Regen:............. Stea.:............. ESP:?............ Sear.:............. Invis:............. Infra:............+ FrAct:..........+.. Tunn.:............+ Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {??} Found lying on the floor at 650 feet (level 13) You do not know the full extent of this item's powers. +1 light. Slays animals. Branded with cold. Provides resistance to cold. Cannot be harmed by acid. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +4 DEX you would get 3.3 blows Average damage/round: 101.2 vs. creatures not resistant to cold, 90.2 vs. animals, and 79.3 vs. others. b) a Sling (x2) (+0,+0) Dropped by a scout at 200 feet (level 4) c) a Ring of Protection [+9] Bought from a store d) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 750 feet (level 15) Provides resistance to fire, cold. e) an Amulet of Resist Acid Provides resistance to acid. f) the Phial of Galadriel <+3> Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 92.8% g) Metal Scale Mail of Resist Acid (-2) [38,+7] Bought from a store Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+4] Found lying on the floor of a special room at 50 feet (level 1) i) a Wicker Shield of Resist Cold [2,+5] Dropped by a small kobold at 200 feet (level 4) Provides resistance to cold. j) an Iron Helm [7,+0] k) a Set of Leather Gloves of Free Action [1,+3] Dropped by an acolyte at 150 feet (level 3) Prevents paralysis. l) a Pair of Iron Shod Boots of Slow Descent [4,+3] Found lying on the floor at 600 feet (level 12) Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 8 Rations of Food b) 8 Potions of Cure Serious Wounds c) 7 Potions of Cure Critical Wounds d) 6 Potions of Neutralize Poison e) 7 Potions of Speed f) 8 Potions of Berserk Strength g) a Potion of Resist Heat h) a Potion of Resist Cold i) 2 Potions of True Seeing j) 2 Scrolls of Teleportation k) 5 Scrolls of Word of Recall [Character Quiver] 0) 24 Bolts (1d5) (+5,+10) {??} You do not know the full extent of this item's powers. 1) 24 Iron Shots (1d4) (+2,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 13.1. 25% chance of breaking upon contact. [Home Inventory] a) 28 Scrolls of Phase Door b) 30 Scrolls of Phase Door c) 4 Scrolls of Satisfy Hunger d) a Scroll of Recharging e) an Engraved Gold Rod f) a Ring of Searching <+3> Found lying on the floor in a vault at 1000 feet (level 20) +3 searching skill. g) a Ring of Teleportation <+2> {??} Found lying on the floor in a vault at 1000 feet (level 20) You do not know the full extent of this item's powers. +2 speed. h) a Ring of Escaping <+4> Found lying on the floor in a vault at 1000 feet (level 20) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. i) a Ring of Slow Digestion Slows your metabolism. j) a Ring of Digging <+3> Found lying on the floor of a special room at 1250 feet (level 25) +3 tunneling. k) an Amulet of Inertia <-1> Dropped by a black orc at 1250 feet (level 25) -1 speed. Prevents paralysis. l) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] {??} Dropped by a black orc at 1250 feet (level 25) You do not know the full extent of this item's powers. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 93.3% Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows Average damage/round: 69.8. m) the Spear 'Nimloth' (1d6) (+11,+13) <+3> {??} Dropped by Shagrat, the Orc Captain at 1250 feet (level 25) You do not know the full extent of this item's powers. +3 stealth. +3 speed. Branded with cold. Provides resistance to cold. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +4 DEX you would get 3.0 blows Average damage/round: 75.3 vs. creatures not resistant to cold, and 55.4 vs. others. n) a Whip of Slay Troll (1d3) (+4,+6) Found lying on the floor at 300 feet (level 6) Slays trolls. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows Average damage/round: 52.2 vs. trolls, and 38.5 vs. others. o) a Mace (2d4) (+8,+10) {??} Found lying on the floor at 1250 feet (level 25) You do not know the full extent of this item's powers. Provides resistance to acid. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +4 DEX you would get 1.3 blows Average damage/round: 21.9. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 755 50' Reached level 2 1975 50' Reached level 3 3269 100' Reached level 4 3322 100' Killed Fang, Farmer Maggot's Dog 3663 50' Reached level 5 5549 150' Reached level 6 6179 200' Reached level 7 6835 150' Reached level 8 7028 150' Killed Sméagol 7968 150' Reached level 9 8477 250' Killed Bullroarer the Hobbit 8548 250' Reached level 10 9440 250' Reached level 11 9480 250' Reached level 12 9541 250' Reached level 13 13156 200' Killed Grip, Farmer Maggot's Dog 18076 350' Reached level 14 18857 350' Killed Mughash the Kobold Lord 20508 600' Reached level 15 21143 650' Found the Rapier 'Forasgil' 21154 650' Killed Brodda, the Easterling 21543 650' Killed Wormtongue, Agent of Saruman 21543 650' Found the Phial of Galadriel 21733 700' Reached level 16 23482 750' Reached level 17 23510 750' Killed Orfax, Son of Boldor 23533 750' Killed Boldor, King of the Yeeks 23743 1000' Killed Bolg, Son of Azog 23743 1000' Reached level 18 23758 1000' Reached level 19 23838 1000' Reached level 20 23838 1000' Reached level 21 23838 1000' Reached level 22 23838 1000' Reached level 23 23838 1000' Reached level 24 23838 1000' Reached level 25 23838 1000' Reached level 26 23838 1000' Reached level 27 23838 1000' Reached level 28 23838 1000' Reached level 29 23838 1000' Reached level 30 25547 1250' Killed Shagrat, the Orc Captain 25547 1250' Found the Spear 'Nimloth' 25562 1250' Found the Dagger 'Narthanc' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)